Combat Expanded/Armour: Difference between revisions
(Move table to subpage, same custom sort as /Weapons) |
(updated to match latest balance changes) |
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|No damage taken for 4 seconds | |No damage taken for 4 seconds | ||
| + | | +0.5-2 Attack Damage | ||
| data-sort-value="1" | common | | data-sort-value="1" | common | ||
|- | |- | ||
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|- | |- | ||
|{{Stack|Iron Chestplate|name=&dOverwhelming Iron Chestplate|lore=/&7When Not Under Attack:/&cWither II (0:01)//&7When on Body:/ &9+8 Attack Damage/ &9+50% Attack Speed/ &9+6 Armor/ &9+40% Speed}}Overwhelming | |{{Stack|Iron Chestplate|name=&dOverwhelming Iron Chestplate|lore=/&7When Not Under Attack:/&cWither II (0:01)//&7When on Body:/ &9+8 Attack Damage/ &9+50% Attack Speed/ &9+6 Armor/ &9+40% Speed}}Overwhelming | ||
| + | | +1-4 Attack Damage | ||
+20-50% Attack Speed | +20-50% Attack Speed | ||
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|Health below 50% of max | |Health below 50% of max | ||
| + | | +0.5-2Attack Damage | ||
| data-sort-value="1" | common | | data-sort-value="1" | common | ||
|- | |- | ||
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| data-sort-value="3" | rare | | data-sort-value="3" | rare | ||
|- | |- | ||
|{{Stack|Iron Chestplate|name=&dCustodians Iron Chestplate|lore=/&7When High on Health:/&9Bulwark//&7When on Body:/ &9+6 Armor}}Custodians | |{{Stack|Iron Chestplate|name=&dCustodians Iron Chestplate|lore=/&7When High on Health:/&9Resistance II Aura/&9Bulwark//&7When on Body:/ &9+6 Armor}}Custodians | ||
| | | | ||
|Health above 50% of max | |Health above 50% of max | ||
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| data-sort-value="1" | common | | data-sort-value="1" | common | ||
|- | |- | ||
|{{Stack|Iron Chestplate|name=&eDevouring Iron Chestplate|lore=/&7When Killing:/&9+0.03 Attack Damage//&7When on Body:/ &9+0.03 Attack Damage/ &9+6 Armor}}Devouring | |{{Stack|Iron Chestplate|name=&eDevouring Iron Chestplate|lore=&cCurse of Binding/&cCurse of Vanishing//&7When Killing:/&9+0.03 Attack Damage//&7When on Body:/ &9+0.03 Attack Damage/ &9+6 Armor|enchanted=true}}Devouring | ||
| +0.01-0.03 Attack Damage | | +0.01-0.03 Attack Damage | ||
Enchanted with Curse of Vanishing | |||
Enchanted with Curse of Binding | |||
|After killing an entity | |After killing an entity | ||
|Permanently increase this pieces Passive Effect by 0.01-0.03, up | |Permanently increase this pieces Passive Effect by 0.01-0.03, up | ||
to | to 2.5-5 Attack Damage. Can only happen once every 0.8 seconds | ||
| data-sort-value="3" | rare | | data-sort-value="3" | rare | ||
|- | |- | ||
|{{Stack|Iron Chestplate|name=&eSatiated Iron Chestplate|lore=/&7When on Body:/ &9+ | |{{Stack|Iron Chestplate|name=&eSatiated Iron Chestplate|lore=/&7When on Body:/ &9+5 Attack Damage/ &9+6 Armor}}Satiated<ref>Obtained by fully charging a Devouring armor piece</ref> | ||
| + | | +2.5-5 Attack Damage | ||
Loses Curse of Vanishing | |||
Loses Curse of Binding | |||
! | ! | ||
! | ! | ||
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| | | | ||
|Taken damage within 2.4 seconds | |Taken damage within 2.4 seconds | ||
| + | | +0.5-2 Attack Damage | ||
+10-25% Attack Speed | +10-25% Attack Speed | ||
| data-sort-value="1" | common | | data-sort-value="1" | common | ||
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|On taking damage | |On taking damage | ||
|{{Stack|effect:Resistance}}Resistance I/II/III (0:02) to all entities within 2 blocks | |{{Stack|effect:Resistance}}Resistance I/II/III (0:02) to all entities within 2 blocks, effect only triggers | ||
when attacked by an entity, environmental damage does not count | |||
| | | | ||
common | common | ||
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| -1-3 Armor | | -1-3 Armor | ||
|Night-time | |Night-time | ||
|{{Stack|effect:Resistance}}Resistance | |{{Stack|effect:Resistance}}Resistance III as long as the wearer has hunger haunches | ||
Taking damage applies Hunger C (0: | Taking damage applies Hunger C (0:03) | ||
| data-sort-value="3" | rare | | data-sort-value="3" | rare | ||
|- | |- | ||
|{{Stack|Iron Chestplate|name=Canine Iron Chestplate|lore=/&7When Equipped:/&9+1 Good Boi//&7When on Body:/ &c-1 Attack Damage/ &9+6 Armor}}Canine | |{{Stack|Iron Chestplate|name=Canine Iron Chestplate|lore=/&7When Equipped:/&9+1 Good Boi//&7When on Body:/ &c-1 Attack Damage/ &9+6 Armor}}Canine | ||
| | | -0.5-2 Attack Damage | ||
|Equipped | |Equipped | ||
|Spawn an invulnerable wolf that deals 4 damage to aid the wearer. | |Spawn an invulnerable wolf that deals 4 damage to aid the wearer. |
Revision as of 11:06, 25 October 2022
Possible Armor Modifiers | ||||
---|---|---|---|---|
Armour | Passive Effects | Activation | Active Effects | Rarity |
Scouting | -0.5-2.0 Attack Damage | No damage taken for 4 seconds | +10-25% Movement Speed | common |
Focused | -10-25% Attack Speed | No damage taken for 4 seconds | +0.5-2 Attack Damage | common |
Shielded | No damage taken for 4 seconds |
Absorption I/II/III taking any damage fully removes the effect |
common | |
Sly | -1-3 Armor |
No damage taken for 4 seconds |
Invisibility
Jump Boost I/II |
rare |
Overwhelming | +1-4 Attack Damage
+20-50% Attack Speed +10-40% Movement Speed |
No damage taken for 4 seconds | Wither II (0:01) | epic |
Thorny | Enchanted with Thorns I/II | Health below 50% of max | Thorns set to level XIV/XV/XVI/XVII
Has no effect if the armor does not have the Thorns enchantment |
common |
Berserkers | -1-3 Armor | Health below 50% of max | +0.5-2Attack Damage | common |
Rejuvenating |
-5-20% Movement Speed | Health below 50% of max | Regenerate half a heart, cooldown of
2.4/3.2/4.0/4.8 seconds |
common |
Soothing | Health below 50% of max | Instant Health I/II/II within 1.75/2.25/3 blocks respectively
Players receive one level lower instead Players within 3 blocks gain Regeneration II (0:04) Can only occur once per Minecraft day |
rare | |
Dashing | -5-20% Movement Speed | Health above 50% of max | Speed & Hunger ramping from level I to V every 5 seconds
as long as the wearer keeps sprinting Every additional Dashing piece reduces the time between steps by 50% |
common |
Poised | Health above 50% of max | +10-25% Attack Speed | common | |
Solid | -5-20% Movement Speed | Health above 50% of max | +1-3 Armor
+1 Knockback Resist |
common |
Vigorous | Health above 50% of max | Mining Fatigue /Poison /Wither immunity
Hunger /Blindness /Nausea /Weakness immunity |
rare | |
Custodians | Health above 50% of max | Players except the wearer within 12 blocks have Resistance II
Any damage reduced by this effect (up to 4 per player per 0.8 seconds) is dealt to the wearer, ignoring armor and resistances |
epic | |
Vampiric |
-1-3 Armor | After killing an entity | Regenerate half a heart. Can only happen once every 0.8 seconds
Additional Vampiric pieces stack the effect |
common |
Reckless | -1-3 Armor | After killing an entity | +10-25% Attack Speed (0:04)
+5-20% Movement Speed (0:04) |
common |
Chilling | -10-25% Attack Speed | After killing an entity | Freeze mobs within 8 blocks for 1-2 seconds.
Level II effect also applies Wither IV over duration |
common |
Devouring | +0.01-0.03 Attack Damage
Enchanted with Curse of Vanishing Enchanted with Curse of Binding |
After killing an entity | Permanently increase this pieces Passive Effect by 0.01-0.03, up
to 2.5-5 Attack Damage. Can only happen once every 0.8 seconds |
rare |
Satiated[1] | +2.5-5 Attack Damage
Loses Curse of Vanishing Loses Curse of Binding |
rare | ||
Retaliatory | Taken damage within 2.4 seconds | +0.5-2 Attack Damage
+10-25% Attack Speed |
common | |
Guarding | -5-20% Movement Speed
+1 Knockback Resist |
Taken damage within 2.4 seconds | +1-3 Armor | common |
Stalling |
On taking damage | Resistance I/II/III (0:02) to all entities within 2 blocks, effect only triggers
when attacked by an entity, environmental damage does not count |
common | |
Reactive | -1-3 Armor | On taking damage | Absorption I/II/III (0:03), additional Reactive pieces stack the effects level
Effect does not trigger when taking damage to yellow Absorption hearts |
rare |
Vorpal | +1 Knockback Resist | On taking damage | Teleport to a random location within 16 blocks | epic |
Expelling | On taking damage | Clear all effects and store them in a lingering potion that is dropped at
the wearers feet, has a cooldown of 1 minute per Expelling piece |
epic | |
Lunar | Night-time | Depending on the moon phase add 0/1/2.5/5/10% to
Attack Damage, Attack Speed, Movement Speed and Armor Full moon grants the highest level of effect, new moon the lowest |
common | |
Gloomy | -5-20% Movement Speed | Night-time | Slowness I/II/III (0:02) to entities except the wearer within 6 blocks | common |
Nocturnal | Night-time | +1-4 Attack Damage
+5-20% Movement Speed |
common | |
Umbral | -1-3 Armor | Night-time | Resistance III as long as the wearer has hunger haunches
Taking damage applies Hunger C (0:03) |
rare |
Canine | -0.5-2 Attack Damage | Equipped | Spawn an invulnerable wolf that deals 4 damage to aid the wearer.
Commanding the wolf to sit will cause it to lose aggro Feeding the wolf will grant it strength for 60 seconds Additional Canine pieces will spawn more wolves if the wolf is named it will drop its nametag on despawning |
common |
Bolstering | -3/6 Attack Damage | Equipped | Strength I/II (0:02) to players except the wearer within 5 blocks | common |
Radiant |
Equipped | A constant light will follow the wearer
Crouching will grant the Glowing effect and will pulse a light at the wearer |
common | |
Merchants | Equipped | Spawn a Wandering Trader if it is daytime, this effect can only occur
once per minecraft day |
rare | |
Challengers | Enchanted with Curse of Vanishing | Equipped | Raise the wearers difficulty score by 1, this can exceed the normal cap
of 10. Additional Challengers pieces stack the effect |
epic |
- ↑ Obtained by fully charging a Devouring armor piece