This module adds the ability to repair mending tools using an [[Liquid Tanks/Standard Liquids|experience tank]].{{ModuleInfobox|creator=Kroppeb|requires=[[Liquid Tanks]]|type=Expansion|versions=1.14|name=Mending Tanks}}
This module adds the ability to repair mending tools using an [[Liquid Tanks/Standard Liquids|experience tank]].{{ModuleInfobox|creator=Kroppeb|requires=[[Liquid Tanks]]|type=Expansion|versions=1.15|name=Mending Tanks}}
==Features==
==Features==
To repair your tools or armor, simply insert a damaged item with Mending into the first slot of an experience tank. The item will be repaired 2 durability per experience point (1 unit of xp) at a maximum of 32 durability per processing cycle.
To repair your tools or armor, simply insert a damaged item with Mending into the first slot of an experience tank. The item will be repaired 2 durability per experience point (1 unit of xp) at a maximum of 32 durability per processing cycle.
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=== Technical Details ===
=== Technical Details ===
Experience tanks are processed every 16 gameticks (0.8 seconds or 8 redstone ticks), meaning that an item can be repaired at most by 32 durability every 16 gameticks.
Experience tanks are processed every 16 gameticks (0.8 seconds or 8 redstone ticks), meaning that an item can be repaired at most by 40 durability per second.
==Learn More and Download==
==Learn More and Download==
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|04 May 2019
|04 May 2019
|Released Mending Tanks
|Released Mending Tanks
|-
|1.15
|11 Dec 2019
|Updated for 1.15 base module
|}
|}
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Expansion Packs]]
[[Category:Expansion Packs]]
Revision as of 03:39, 2 May 2020
This module adds the ability to repair mending tools using an experience tank.
To repair your tools or armor, simply insert a damaged item with Mending into the first slot of an experience tank. The item will be repaired 2 durability per experience point (1 unit of xp) at a maximum of 32 durability per processing cycle.
Experience Tank repairing an elytra
Technical Details
Experience tanks are processed every 16 gameticks (0.8 seconds or 8 redstone ticks), meaning that an item can be repaired at most by 40 durability per second.