Mysterious Midnights/Resurrecting Skeletons: Difference between revisions
Jump to navigation
Jump to search
(wording change) |
(→Technical Details: skeleton characteristics) |
||
Line 8: | Line 8: | ||
===Technical Details=== | ===Technical Details=== | ||
Skeletons spawn after the bone(s) are on the ground for 128 gameticks (6.4 seconds). After one bone is absorbed from the stack, the next skeleton will spawn after another 128 gameticks. | Skeletons spawn after the bone(s) are on the ground for 128 gameticks (6.4 seconds). After one bone is absorbed from the stack, the next skeleton will spawn after another 128 gameticks. | ||
The spawned skeleton will not drop loot and will not spawn with any armor or bow. The skeleton will have an attack damage of 10 (5 hearts). | |||
==Learn More and Download== | ==Learn More and Download== |
Revision as of 06:07, 24 April 2019
Module Type | Expansion |
---|---|
Created by | Bloo |
Required Modules | Mysterious Midnights |
Compatible MC Versions | 1.13 |
This module causes skeletons to spawn from bones dropped on the ground. This module is pre-packaged with the Mysterious Midnights base module.
Details
During this Mysterious Midnights event, a bone dropped on the ground will spawn a skeleton after being on the ground for a while. A stack of bones will spawn skeletons and removes one item per skeleton summon. This module is a common event.
Technical Details
Skeletons spawn after the bone(s) are on the ground for 128 gameticks (6.4 seconds). After one bone is absorbed from the stack, the next skeleton will spawn after another 128 gameticks.
The spawned skeleton will not drop loot and will not spawn with any armor or bow. The skeleton will have an attack damage of 10 (5 hearts).
Learn More and Download
History
History
Version | Date | Change |
---|---|---|
1.13 | 06 Apr 2019 | Released Resurrecting Skeletons |