Dragon Egg Hatching: Difference between revisions
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!Version | |||
!Date | !Date | ||
!Change | !Change | ||
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|1.8 | |||
|28 Jan 2015 | |28 Jan 2015 | ||
|Released Dragon Egg Hatching | |Released Dragon Egg Hatching | ||
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| | |||
|19 Mar 2017 | |19 Mar 2017 | ||
|Module marked as discontinued | |Module marked as discontinued | ||
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Revision as of 22:04, 6 April 2019
This module has been discontinued by Gamemode 4. It will not be receiving updates anymore, because it was replaced by a feature in vanilla. |
Module Type | Stand Alone |
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Created by | Sparks and Bluefire610 |
Compatible MC Versions | 1.8 |
This module allows you to hatch the dragon egg and refight the ender dragon in any dimension.
Details
Hatching the egg requires there to be sky access directly above the egg, if there is a block above the egg, the hatching will fail. To start hatching the egg, trap an endermite on top of the dragon egg. The endermite will disappear and particles will start to appear.
If the egg is being hatched in the overworld, endermites will start to spawn around the egg. Endermites will slow down the process of hatching, while endermen will speed up the hatching process. Additionally, if on top of a lit furnace, the egg will hatch faster. More particles will appear if the egg is close to hatching.
If the egg is moved or broken at any time during the hatching process, the hatching will fail. Once fully hatched, lightning will strike the egg and a new dragon will spawn. Defeating the ender dragon will spawn an end portal at it's location.
Technical Summary
The portal will always spawn at Y=64, replacing any blocks above it with air. The portal will teleport the player to the obsidian platform, exactly like a stronghold portal.
Learn More and Download
History
Version | Date | Change |
---|---|---|
1.8 | 28 Jan 2015 | Released Dragon Egg Hatching |
19 Mar 2017 | Module marked as discontinued |