Combat Expanded/Armour: Difference between revisions

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m
missed Totemic
m (add sustaining armor)
m (missed Totemic)
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|
|
|After killing an entity
|After killing an entity
| Call a totem that gives players within 12 blocks one of the following effects:
| Call a totem that gives players within 18 blocks one of the following effects:
{{Stack|effect:Regeneration}}Regeneration, {{Stack|effect:Resistance}}Resistance, {{Stack|effect:Speed}}Speed, {{Stack|effect:Strength}}Strength
{{Stack|effect:Regeneration}}Regeneration, {{Stack|effect:Resistance}}Resistance, {{Stack|effect:Speed}}Speed, {{Stack|effect:Strength}}Strength


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or if the totem already has that effect will apply a level II version of the
or if the totem already has that effect will apply a level II version of the


effect for 6 seconds.
effect for 9 seconds.


Totems vanish when all players leave its range
Totems vanish when all players leave its range
98

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