Combat Expanded: Difference between revisions
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add balance patch
(username removed) (Difficulty Update) |
(add balance patch) |
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Blaze, Drowned, Slimes, Magma Cubes, Phantoms, Shulkers, Ghasts, Guardians, and Elder Guardians will gain modifiers even if spawned from a spawner. | Blaze, Drowned, Slimes, Magma Cubes, Phantoms, Shulkers, Ghasts, Guardians, and Elder Guardians will gain modifiers even if spawned from a spawner. | ||
====Zombie | ====Zombie Changes==== | ||
* Zombie reinforcements will not drop their equipment. | * Zombie reinforcements will not drop their equipment. | ||
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<u>75% chance</u> to equip armor (4x) | <u>75% chance</u> to equip armor (4x) | ||
<u>15% chance</u> for | <u>15% chance</u> for {{Stack|effect:Speed}} Speed | ||
<u>40% chance</u> for +45% Knockback Resistance | <u>40% chance</u> for +45% Knockback Resistance | ||
<u>7.5% chance</u> for "Shielded" | |||
* Equip shield in offhand | |||
* +5 Armor | |||
* +50% Armor | |||
* +20 Armor Toughness | |||
* -2 Max Health | |||
* No bonus Max Health | |||
<u>5% chance</u> for "Dual Wield" | |||
* Equip weapon in offhand | |||
* +4 Attack Damage | |||
* -20% Movement Speed | |||
|- | |- | ||
|Skeleton/Stray | |Skeleton/Stray | ||
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'''Armor Toughness:''' 5 / 2 | '''Armor Toughness:''' 5 / 2 | ||
|<u>75% chance</u> to equip armor (4x) | |<u>75% chance</u> to equip armor (4x) | ||
<u>7.5% chance</u> for {{Stack|effect:Instant Damage}}Harming arrows | <u>7.5% chance</u> for {{Stack|effect:Instant Damage}}Harming arrows | ||
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|'''Dark'''<ref>Mobs are considered to have spawned in the "Dark" if they spawn at light level 0, except if they spawned in Lush Caves.</ref> | |'''Dark'''<ref>Mobs are considered to have spawned in the "Dark" if they spawn at light level 0, except if they spawned in Lush Caves.</ref> | ||
| +15% Max Health | | +15% Max Health | ||
+ | +25% Armor | ||
+5% Movement Speed | +5% Movement Speed | ||
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|'''Drowned''': | |'''Drowned''': | ||
* +20% | * +20% Movement Speed | ||
| | | | ||
| | | | ||
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'''Cherry''' in Cherry Groves: | '''Cherry''' in Cherry Groves: | ||
*grants 16 Max Health | *grants 16 Max Health | ||
*grants | *grants 10% Movement Speed | ||
'''Normal''' in other Flowering Biomes (66% chance) | '''Normal''' in other Flowering Biomes (66% chance) | ||
*grants 8 Max Health | *grants 8 Max Health | ||
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Eroded Badlands | Eroded Badlands | ||
|} | |} | ||
| | | +25% Armor | ||
+50% Armor Toughness | +50% Armor Toughness |