Combat Expanded: Difference between revisions
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m
make collapsed tables more obvious
m (move formulas to Technical Details) |
m (make collapsed tables more obvious) |
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Mobs will use the Difficulty Score of the nearest player upon spawning, normally capped at 10. | Mobs will use the Difficulty Score of the nearest player upon spawning, normally capped at 10. | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
| | ! colspan="6" |General Mob Modifiers | ||
|- | |||
!Mob | !Mob | ||
!Effects | !Effects | ||
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Any mobs spawned above light level 0 or in Lush Caves will have effects applied to them based on the biome they spawned in, mobs spawned at light level 0 will be considered to have been spawned in the "Cave" biome | Any mobs spawned above light level 0 or in Lush Caves will have effects applied to them based on the biome they spawned in, mobs spawned at light level 0 will be considered to have been spawned in the "Cave" biome | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
| | ! colspan="8" |Biome Specific Mob Modifiers | ||
|- | |||
!Biomes | !Biomes | ||
!Effects on | !Effects on | ||
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==== Weapons ==== | ==== Weapons ==== | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
| | ! colspan="4" |Possible Weapon Modifiers | ||
|- | |||
!Weapon | !Weapon | ||
!Passive Effects | !Passive Effects | ||
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==== Armor ==== | ==== Armor ==== | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
| | ! colspan="5" |Possible Armor Modifiers | ||
|- | |||
!Armour | !Armour | ||
!Passive Effects | !Passive Effects |