Mysterious Midnights/Midnight Menaces/Sandy Husks: Difference between revisions

Jump to navigation Jump to search
1.16 stuff
mNo edit summary
(1.16 stuff)
Line 9: Line 9:


===Technical Details===
===Technical Details===
Zombies that are named or have picked up an item (i.e. the skeleton is persistent) will not turn into a sandy husk.
Zombies that are named or have picked up an item (i.e. the zombie is persistent) will not turn into a sandy husk.




Line 15: Line 15:
<nowiki>*</nowiki>this module is currently in beta and cannot be downloaded through the website*
<nowiki>*</nowiki>this module is currently in beta and cannot be downloaded through the website*


https://github.com/Gamemode4Dev/GM4_Datapacks/pull/396
https://github.com/Gamemode4Dev/GM4_Datapacks/pull/523




Line 28: Line 28:
|06 Aug 2020
|06 Aug 2020
|Beta version of Sandy Husks installed on [[Public Server 6]]
|Beta version of Sandy Husks installed on [[Public Server 6]]
|-
| rowspan="2" | 1.16
|29 Aug 2020
|Sandy Husks disabled on [[Public Server 6]]
|-
|27 Feb 2021
|Sandy Husks reenabled on [[Public Server 6]]
|}
|}


Bureaucrats, emailconfirmed, Interface administrators, staff, Administrators, translation-admin, translator
2,564

edits

Navigation menu