Bureaucrats, emailconfirmed, Interface administrators, staff, Administrators, translation-admin, translator
2,564
edits
(Add advancement) |
m (Version, advancements) |
||
Line 1: | Line 1: | ||
{{ModuleInfobox|name=Better Fire|icon=better_fire.png|creator=Sparks|updater=Bluefire610 & SpecialBuilder32|type=Stand Alone|versions=1. | {{ModuleInfobox|name=Better Fire|icon=better_fire.png|creator=Sparks|updater=Bluefire610 & SpecialBuilder32|type=Stand Alone|versions=1.8, 1.11+}} | ||
This module enhances the way fire works on arrows and Creepers. | This module enhances the way fire works on arrows and Creepers. | ||
Line 11: | Line 11: | ||
|+ | |+ | ||
!Advancement | !Advancement | ||
!Requirement | !Requirement | ||
|- | |- | ||
|Flint 'n Stick | |{{Advancement|Bow|Flint 'n Stick|Fire a Flame Bow}} | ||
|Fire a Flame Bow | |||
|Lose 1 durability when shooting a bow with the Flame enchantment | |Lose 1 durability when shooting a bow with the Flame enchantment | ||
|} | |} | ||
Line 38: | Line 36: | ||
|Fixed a bug with non-flame arrows setting blocks alight | |Fixed a bug with non-flame arrows setting blocks alight | ||
|- | |- | ||
|1.11 | |||
|03 May 2017 | |03 May 2017 | ||
|Bug fix for flame arrows deleting non-full blocks | |Bug fix for flame arrows deleting non-full blocks | ||
|- | |- | ||
| rowspan="2" | 1.13 | |||
|25 Sept 2018 | |||
| rowspan=" | |||
|Creepers will explode on 0-2 health now | |Creepers will explode on 0-2 health now | ||
|- | |- | ||
|30 Sept 2019 | |30 Sept 2019 | ||
|Added "Flint 'n Stick" advancement | |Added "Flint 'n Stick" advancement | ||
|} | |} | ||
Line 69: | Line 54: | ||
=== MC 1.11-1.12 Versions === | === MC 1.11-1.12 Versions === | ||
In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode. | In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode. | ||
[[Category:All Modules]] | [[Category:All Modules]] | ||
[[Category:Stand Alone Modules]] | [[Category:Stand Alone Modules]] |
edits