Metallurgy/Corripio Shamir: Difference between revisions

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complete table and add drop chances
(complete table and add drop chances)
Line 1: Line 1:
{{Incomplete}}{{ModuleInfobox
{{ModuleInfobox
  | name = Corripio Shamir
  | name = Corripio Shamir
  | type = Expansion
  | type = Expansion
Line 21: Line 21:
|}
|}
===Usage===
===Usage===
Killing mobs using a Corripio sword has a chance to drop [[Orb of Ankou|Soul Essence]], which are used by the [[Orb of Ankou]] module to create Soul Shards to gain a mob's ability. Every mob has at least one soul essence that it can drop. ''*list is incomplete''
Killing mobs while holding a Corripio sword in the mainhand has a chance to drop [[Orb of Ankou|Soul Essence]], which are used by the [[Orb of Ankou]] module to create Soul Shards to gain a mob's ability. Every mob has at least one soul essence drop. Each Looting level on the sword exponentially increases the chance for a mob to drop a soul essence.
{| class="wikitable sortable mw-collapsible mw-collapsed"
{| class="wikitable sortable mw-collapsible mw-collapsed"
|+Essences
|+Soul Essences
! Soul Essence
! rowspan="2" |Soul Essence
! Mob
! rowspan="2" |Mob
! colspan="4" |Chance
|-
!No Looting
!Looting I
!Looting II
!Looting III
|-
| rowspan="8" | Aggressive
|Enderman
|0.0060%
|0.024%
|0.150%
|0.49%
|-
|Llama
|0.0500%
|0.200%
|1.250%
|4.10%
|-
|Panda
|0.1000%
|0.400%
|2.500%
|8.20%
|-
|Polar Bear
|0.6000%
|2.400%
|15.000%
|49.20%
|-
|Snow Golem
|0.0300%
|0.120%
|0.750%
|2.46%
|-
|Trader Llama
|0.5000%
|2.000%
|12.500%
|41.00%
|-
|Wolf
|0.7000%
|0.280%
|1.750%
|5.74%
|-
|-
| rowspan="2" | Aggressive
|Zombie Pigman
|Zombie Pigman
|0.0020%
|0.008%
|0.050%
|0.16%
|-
| rowspan="4" | Agile
|Cat
|0.0500%
|0.200%
|1.250%
|4.10%
|-
|-
|Wolf
|Iron Golem
|0.0100%
|0.040%
|0.250%
|0.82%
|-
|-
| rowspan="3" | Agile
|Magma Cube
|Magma Cube
|0.0300%
|0.120%
|0.750%
|2.46%
|-
|Ocelot
|0.4000%
|1.600%
|10.000%
|32.80%
|-
| rowspan="5" |Anchoring
|Ender Dragon
|0.6000%
|2.400%
|15.000%
|49.2%
|-
|-
|Iron Golem
|Iron Golem
|0.0200%
|0.080%
|0.500%
|1.64%
|-
|Ravager
|0.1000%
|0.400%
|2.500%
|8.20%
|-
|-
|Cat
|Shulker
|0.0500%
|0.200%
|1.250%
|4.10%
|-
|-
|Anchoring
|Turtle
|Ravager
|0.0600%
|0.240%
|1.500%
|4.92%
|-
|-
|Bargaining
| rowspan="2" |Bargaining
|Villager
|Villager
|0.0400%
|0.160%
|1.000%
|3.28%
|-
|Wandering Trader
|0.1000%
|0.400%
|2.500%
|8.20%
|-
|-
| rowspan="2" | Bashing
| rowspan="3" | Bashing
|Ender Dragon
|Ender Dragon
|0.6000%
|2.400%
|15.000%
|49.20%
|-
|Iron Golem
|0.0070%
|0.028%
|0.175%
|0.57%
|-
|-
|Ravager
|Ravager
|0.0800%
|0.320%
|2.000%
|6.56%
|-
|-
| rowspan="2" | Blasting
| rowspan="3" | Blasting
|Blaze
|Blaze
|0.0020%
|0.008%
|0.050%
|0.16%
|-
|-
|Ender Dragon
|Ender Dragon
|0.7000%
|2.800%
|17.500%
|57.40%
|-
|Ghast
|0.0150%
|0.060%
|0.375%
|1.23%
|-
| rowspan="2" |Blinding
|Illusioner
|0.2000%
|0.800%
|5.000%
|16.40%
|-
|-
|Blinding
|Squid
|Squid
|0.0500%
|0.200%
|5.000%
|4.10%
|-
| rowspan="9" | Bounding
|Donkey
|0.0500%
|0.200%
|5.000%
|4.10%
|-
|Fox
|0.0700%
|0.280%
|1.750%
|5.74%
|-
|Horse
|0.0500%
|0.200%
|5.000%
|4.10%
|-
|-
| rowspan="4" | Bounding
|Magma Cube
|Magma Cube
|0.0350%
|0.140%
|0.875%
|2.87%
|-
|Mule
|0.0500%
|0.200%
|1.250%
|4.10%
|-
|Rabbit
|0.0300%
|0.120%
|0.750%
|2.46%
|-
|Skeleton Horse
|0.0500%
|0.200%
|1.250%
|4.10%
|-
|-
|Slime
|Slime
|0.0090%
|0.036%
|0.225%
|0.74%
|-
|Zombie Horse
|0.0500%
|0.200%
|1.250%
|4.10%
|-
|-
|Rabbit
| rowspan="7" | Bubbly
|Cod
|0.0600%
|0.240%
|1.500%
|4.92%
|-
|-
|Fox
|Drowned
|0.0150%
|0.060%
|0.375%
|1.23%
|-
|-
| rowspan="2" | Bubbly
|Elder Guardian
|Fish
|0.9000%
|3.600%
|22.500%
|73.80%
|-
|-
|Guardian
|Guardian
|0.0035%
|0.014%
|0.088%
|0.29%
|-
|Pufferfish
|0.0650%
|0.260%
|1.500%
|5.33%
|-
|Salmon
|0.0600%
|0.240%
|1.500%
|4.92%
|-
|Tropical Fish
|0.0700%
|0.280%
|1.750%
|5.74%
|-
|-
|Conjuring
|Conjuring
|Evoker
|Evoker
|0.0200%
|0.80%
|0.500%
|1.64%
|-
|-
|Depriving
|Depriving
|Husk
|Husk
|0.0100%
|0.080%
|0.250%
|0.082%
|-
|Draining
|Elder Guardian
|0.8000%
|3.200%
|20.000%
|65.60%
|-
| rowspan="6" | Enduring
|Elder Guardian
|0.7000%
|2.800%
|17.500%
|57.40%
|-
|-
| rowspan="4" | Enduring
|Ender Dragon
|Ender Dragon
|0.5000%
|2.000%
|12.500%
|41.00%
|-
|-
|Wither
|Ravager
|0.0800%
|0.360%
|2.250%
|7.38%
|-
|-
|Shulker
|Shulker
|0.0600%
|0.240%
|1.500%
|4.92%
|-
|-
|Ravager
|Turtle
|0.0600%
|0.240%
|1.500%
|4.92%
|-
|Wither
|0.0450%
|0.180%
|1.125%
|3.69%
|-
|-
|Expeditious
| rowspan="2" |Expeditious
|Enderman
|Enderman
|0.0020%
|0.008%
|0.050%
|0.16%
|-
|Shulker
|0.0300%
|0.120%
|0.750%
|2.46%
|-
| rowspan="4" |Feathery
|Blaze
|0.0017%
|0.007%
|0.043%
|0.14%
|-
|-
|Feathery
|Chicken
|Chicken
|0.0090%
|0.036%
|0.225%
|0.74%
|-
|Parrot
|0.1000%
|0.400%
|2.500%
|8.20%
|-
|-
| rowspan="4" | Gazing
|Phantom
|Enderman
|0.0200%
|0.080%
|0.500%
|1.64%
|-
|-
|Dragon
| rowspan="5" | Gazing
|Bat
|0.3000%
|1.200%
|7.500%
|0.41%
|-
|-
|Cat
|Cat
|0.1000%
|0.400%
|2.500%
|8.20%
|-
|Enderman
|0.0050%
|0.020%
|0.125%
|0.41%
|-
|-
|Fox
|Fox
|0.1000%
|0.400%
|2.500%
|8.20%
|-
|-
| rowspan="2" | Gliding
|Ocelot
|Fish
|0.6000%
|2.400%
|15.000%
|49.20%
|-
| rowspan="9" | Gliding
|Cod
|0.0500%
|0.200%
|1.250%
|4.10%
|-
|Dolphin
|0.3000%
|1.200%
|7.500%
|24.60%
|-
|Elder Guardian
|0.9000%
|3.600%
|22.500%
|73.80%
|-
|-
|Guardian
|Guardian
|0.0030%
|0.012%
|0.075%
|0.25%
|-
|Pufferfish
|0.0600%
|0.240%
|1.500%
|4.92%
|-
|Salmon
|0.0500%
|0.200%
|1.250%
|4.10%
|-
|Squid
|0.1000%
|0.400%
|2.500%
|8.20%
|-
|Tropical Fish
|0.0650%
|0.260%
|1.625%
|5.33%
|-
|Turtle
|0.0800%
|0.320%
|2.000%
|6.56%
|-
|-
|Hawkeye
| rowspan="2" |Hawkeye
|Skeleton
|Skeleton
|0.0040%
|0.016%
|0.100%
|0.33%
|-
|Stray
|0.0090%
|0.036%
|0.225%
|0.74%
|-
|-
| rowspan="2" | Incombustible
| rowspan="4" | Incombustible
|Blaze
|Blaze
|0.0019%
|0.008%
|0.048%
|0.16%
|-
|Ghast
|0.0250%
|0.100%
|0.625%
|2.05%
|-
|-
|Magma Cube
|Magma Cube
|0.0400%
|0.160%
|1.000%
|3.28%
|-
|-
| rowspan="5" | Lifeless
|Zombie Pigman
|Wither
|0.0020%
|0.008%
|0.050%
|0.16%
|-
|-
| rowspan="12" | Lifeless
|Drowned
|Drowned
|0.0050%
|0.020%
|0.125%
|0.41%
|-
|Husk
|0.0060%
|0.024%
|0.150%
|0.49%
|-
|-
|Pigman
|Phantom
|0.0200%
|0.080%
|0.500%
|1.64%
|-
|-
|Skeleton
|Skeleton
|0.0050%
|0.020%
|0.125%
|1.64%
|-
|Skeleton Horse
|0.0300%
|0.120%
|0.750%
|2.46%
|-
|Stray
|0.0060%
|0.024%
|0.150%
|0.49%
|-
|Wither
|0.0500%
|0.200%
|1.250%
|4.10%
|-
|Wither Skeleton
|0.0120%
|0.048%
|0.300%
|0.98%
|-
|Zombie
|0.0050%
|0.048%
|0.125%
|0.41%
|-
|Zombie Horse
|0.0300%
|0.120%
|0.750%
|2.46%
|-
|Zombie Pigman
|0.0030%
|0.012%
|0.075%
|0.25%
|-
|-
|Phantom
|Zombie Villager
|0.0100%
|0.040%
|0.250%
|0.82%
|-
|-
|Neutralizing
|Neutralizing
|Witch
|Witch
|0.0150%
|0.060%
|0.375%
|1.23%
|-
| rowspan="2" |Phasing
|Silverfish
|0.0150%
|0.060%
|0.375%
|1.23%
|-
|-
|Phasing
|Vex
|Vex
|0.0120%
|0.048%
|0.300%
|0.98%
|-
|-
| rowspan="2" | Pricking
| rowspan="2" | Pricking
|Guardian
|Guardian
|0.0020%
|0.008%
|0.050%
|0.16%
|-
|-
|Pufferfish
|Pufferfish
|0.0300%
|0.120%
|0.750%
|2.46%
|-
| rowspan="7" | Retreating
|Cat
|0.0400%
|0.160%
|1.000%
|3.28%
|-
|-
| rowspan="4" | Retreating
|Cow
|Cow
|0.0300%
|0.120%
|0.750%
|2.46%
|-
|Fox
|0.1000%
|0.400%
|2.500%
|8.20%
|-
|Mooshroom
|0.0300%
|0.120%
|0.750%
|2.46%
|-
|Pig
|0.0300%
|0.120%
|0.750%
|2.46%
|-
|-
|Rabbit
|Rabbit
|0.0400%
|0.160%
|1.000%
|3.28%
|-
|-
|Cat
|Sheep
|0.0300%
|0.120%
|0.750%
|2.46%
|-
|-
|Fox
| rowspan="4" | Rushing
|Pillager
|0.0020%
|0.008%
|0.050%
|0.16%
|-
|-
| rowspan="3" | Rushing
|Vindicator
|Vindicator
|0.0080%
|0.032%
|0.200%
|0.66%
|-
|-
|Wither Skeleton
|Wither Skeleton
|0.0300%
|0.120%
|0.750%
|2.46%
|-
|Zombie Pigman
|0.0027%
|0.011%
|0.068%
|0.22%
|-
|-
|Pigman
| rowspan="2" |Scaling
|Cave Spider
|0.0027%
|0.011%
|0.068%
|0.22%
|-
|-
|Scaling
|Spider
|Spider
|0.0030%
|0.012%
|0.075%
|0.25%
|-
| rowspan="9" | Soaring
|Bat
|0.0200%
|0.080%
|0.500%
|1.64%
|-
|Bee
|0.0050%
|0.016%
|0.100%
|0.33%
|-
|Blaze
|0.0013%
|0.005%
|0.033%
|0.11%
|-
|Ender Dragon
|0.0500%
|0.200%
|1.250%
|4.10%
|-
|Ghast
|0.0090%
|0.036%
|0.225%
|0.74%
|-
|Parrot
|0.0700%
|0.280%
|1.750%
|5.74%
|-
|Phantom
|0.0050%
|0.020%
|0.125%
|0.41%
|-
|Vex
|0.0030%
|0.012%
|0.075%
|0.25%
|-
|-
| rowspan="2" | Soaring
|Wither
|Wither
|0.0200%
|0.080%
|0.500%
|1.64%
|-
|-
|Vex
| rowspan="4" |Synergetic
|Endermite
|0.0900%
|0.360%
|2.250%
|7.38%
|-
|Polar Bear
|0.6500%
|2.600%
|16.250%
|53.30%
|-
|Silverfish
|0.0200%
|0.080%
|0.250%
|0.82%
|-
|Wolf
|0.1000%
|0.400%
|2.500%
|8.20%
|-
| rowspan="3" |Vanishing
|Illusioner
|0.2000%
|0.800%
|5.000%
|16.40%
|-
|Silverfish
|0.0100%
|0.040%
|0.250%
|0.82%
|-
|Wandering Trader
|0.0900%
|0.360%
|2.250%
|7.38%
|-
| rowspan="3" |Venomous
|Bee
|0.0200%
|0.080%
|0.500%
|1.64%
|-
|Cave Spider
|0.0023%
|0.009%
|0.058%
|0.19%
|-
|-
|Venomous
|Pufferfish
|Pufferfish
|0.0250%
|0.100%
|0.625%
|2.05%
|-
|-
|Volatile
|Volatile
|Creeper
|Creeper
|0.0030%
|0.012%
|0.075%
|0.25%
|-
|-
|Withering
| rowspan="2" |Withering
|Wither
|Wither
|0.3000%
|1.200%
|7.500%
|24.60%
|-
|-
|Synergetic
|Wither Skeleton
|Endermite
|0.0100%
Wolf
|0.040%
|0.250%
|0.82%
|}
|}


=== Technical Details ===
=== Technical Details ===
Similar to the Looting enchantment, the player only needs to hold the Corripio sword in the mainhand while getting a player kill for a chance to drop a soul essence.
Similar to the Looting enchantment, the player only needs to hold the Corripio sword in the mainhand while getting a player kill for a chance to drop a soul essence.
The drop chance for soul essences can be calculated by the following formula (floor being the chance without looting):
chance = (floor) + (3 * floor * (looting level)^3)
Any Looting level above level 3 of looting will not drop any soul essence.


== History ==
== History ==
Line 184: Line 859:
  ! Change
  ! Change
  |-
  |-
  | 1.15
  | rowspan="3" | 1.15
  | 28 June 2020
  | 28 Jun 2020
  | Beta released Corripio Shamir on [[Public Server 6]]
  | Beta released Corripio Shamir on [[Public Server 6]]
|-
| rowspan="2" |30 Jun 2020
|Added Pillager loot table (previously broken)
|-
|Tweaked drops of several mobs
|}
|}


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