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!Change | !Change | ||
|- | |- | ||
|rowspan=3 | 1.8 | |||
|06 May 2014 | |06 May 2014 | ||
|Released Better Fire | |Released Better Fire | ||
|- | |- | ||
|18 Apr 2015 | |rowspan=2 | 18 Apr 2015 | ||
|Reduced lag | |||
|Reduced lag | |||
|- | |- | ||
|Fixed a bug with non-flame arrows setting blocks alight | |||
|- | |||
|rowspan=2 | 1.11 | |||
|30 Apr 2017 | |30 Apr 2017 | ||
|Updated for 1.11 command format | |||
|Updated for 1.11 | |||
|- | |- | ||
|03 May 2017 | |03 May 2017 | ||
|Bug fix for flame arrows deleting non-full blocks | |Bug fix for flame arrows deleting non-full blocks | ||
|- | |- | ||
|1.12 | |||
|10 Jun 2017 | |10 Jun 2017 | ||
|2.2 | |Updated for 1.12 command format | ||
|Updated for 1. | |- | ||
|rowspan=2 | 1.13 | |||
|rowspan=2 | 19 Nov 2018 | |||
|Updated for 1.13 datapacks | |||
|- | |- | ||
| | |Creepers will explode on 0-2 health now | ||
|} | |} | ||
==Previous Versions== | ==Previous Versions== | ||
===MC 1.8 Version=== | ===MC 1.8 Version=== | ||
In the MC 1.8 Versions | In the MC 1.8 Versions, Creepers did not need to be at low health in order for fire to cause it to instantly explode. | ||
=== MC 1.11-1.12 Versions === | === MC 1.11-1.12 Versions === | ||
In the MC 1.11-1.12 versions | In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode. | ||
[[Category:All Modules]] | [[Category:All Modules]] | ||
[[Category:Stand Alone Modules]] | [[Category:Stand Alone Modules]] |
edits