Phantom Scarecrows: Difference between revisions
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When a phantom is in range, the Phantom Scarecrow will release a projectile that searches for the nearest phantom, explodes and kills it. Explosion damage from the projectile also damages nearby phantoms and other entities. If a phantom is detected, a projectile will spawn above the scarecrow and will move towards the closest phantom. If the projectile hits a block on its path to the phantom, the projectile will explode. | When a phantom is in range, the Phantom Scarecrow will release a projectile that searches for the nearest phantom, explodes and kills it. Explosion damage from the projectile also damages nearby phantoms and other entities. If a phantom is detected, a projectile will spawn above the scarecrow and will move towards the closest phantom. If the projectile hits a block on its path to the phantom, the projectile will explode. | ||
[[File:Created Phantom Scarecrow.png|thumb|Phantom Scarecrow created by Denniss on [[Public Server V]]]] | |||
===Technical Summary=== <!--T:3--> | ===Technical Summary=== <!--T:3--> |