Bat Grenades/en: Difference between revisions
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'''Bat Grenades''' is a module that causes bats to explode when a player gets too close. | '''Bat Grenades''' is a module that causes bats to explode when a player gets too close. | ||
==Details== | This module causes bats to explode near players. | ||
== Details == | |||
Bats that come near a player will squeak a warning loudly and consistently. If a player moves closer, an explosion is summoned breaking blocks, hurting the player and killing the bat. | |||
===Technical Summary=== | ===Technical Summary=== | ||
The bat | The range of detection of a bat squeaking is a seven block radius | ||
The | The Explosion created by the bats triggers when a player is within a three block radius and is around 1/3 as powerful as a creeper. Damage is caused to nearby blocks and players, however it is minimal. | ||
=== Advancements === | === Advancements === | ||
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|Batboozled | |Batboozled | ||
|Get blown up by a Bat Grenade | |Get blown up by a Bat Grenade | ||
|Get killed | |Get killed from an exploding bat | ||
|} | |} | ||
== Learn More and Download == | == Learn More and Download == | ||
<LINKS TEMPLATE> | <LINKS TEMPLATE> | ||
== History == | == History == | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
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|13 Jan 2016 | |13 Jan 2016 | ||
|2.0 | |2.0 | ||
|Module made to fit 1.9 standards. Bats no longer explode for players in creative or spectator. | |Module made to fit 1.9 standards. Bats no longer explode for players in creative or spectator. | ||
Players now have to be closer to the bat to cause an explosion (3 blocks instead of 5) | Players now have to be closer to the bat to cause an explosion (3 blocks instead of 5) | ||
|- | |- | ||
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=== MC 1.9-1.12 Versions === | === MC 1.9-1.12 Versions === | ||
In the MC 1.9-1.12 versions (v2.3-2.5), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased). | In the MC 1.9-1.12 versions (v2.3-2.5), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased). | ||