|Module Type||Stand Alone|
|Compatible MC Versions||1.13|
This modules adds a scarecrow which shoots down Phantoms using a firework-like projectile.
Details[edit | edit source]
A Phantom Scarecrow can be created by placing a skeleton, wither skeleton, or zombie skull on an armour stand and a chest plate with a curse enchantment (Vanishing or Binding).
When a phantom is in range, the Phantom Scarecrow will release a projectile that searches for the nearest phantom, explodes and kills it. Explosion damage from the projectile also damages nearby phantoms and other entities. If a phantom is detected, a projectile will spawn above the scarecrow and will move towards the closest phantom. If the projectile hits a block on its path to the phantom, the projectile will explode.
Technical Summary[edit | edit source]
The scarecrow will check 20 blocks above it in a 25 block radius for phantoms.
When the firework explodes, a random colour is chosen.
When the Phantom Scarecrow is created, all slots are locked to prevent interaction.
The scarecrow shoots a projectile every 4 seconds. The projectile moves at 16 blocks per second.
Below is a list of blocks that projectiles can move through without exploding.
|Air||Iron Pressure Plate||Tripwire|
|Redstone Torch||Golden Pressure Plate||Tripwire Hook|
|Stone Pressure Plate||Ladder|
|Wooden Pressure Plates||Sign|
Advancements[edit | edit source]
|Not so smart defenses||Get hit by a Phantom Scarecrow||Be within 3 blocks of a projectile explosion|
Learn More and Download[edit | edit source]
History[edit | edit source]
|1.13||08 Jan 2019||Released Phantom Scarecrows|