Phantom Scarecrows

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Phantom Scarecrows
Phantom scarecrows.jpg
Module TypeStand Alone
Created byBluefire610
Compatible MC Versions1.13+

This modules adds a scarecrow which shoots down Phantoms using a firework-like projectile.

Features[edit | edit source]

A Phantom Scarecrow can be created by placing a skeleton, wither skeleton, or zombie skull on an armour stand and a chest plate with a curse enchantment (Vanishing or Binding).

Every 4 seconds scarecrows will check 20 blocks above it in a 25 block radius for phantoms. When a phantom is in range, the Phantom Scarecrow will release a projectile that searches for the nearest phantom, explodes and kills it, leaving a firework with a random color. Explosion damage from the projectile also damages nearby phantoms and other entities. If a phantom is detected, a projectile will spawn above the scarecrow and will move towards the closest phantom. If the projectile hits a block on its path to the phantom, the projectile will explode.

Phantom Scarecrow created by Denniss on Public Server V

Technical Details[edit | edit source]

When the Phantom Scarecrow is created, all slots are locked to prevent interaction.

The projectile moves at 16 blocks per second.

Below is a list of blocks that projectiles can move through without exploding.

Traversable Blocks
Air Pressure Plates Tripwire Redstone Torch Tripwire Hook
Lever Buttons Banners Ladder Signs

Advancements[edit | edit source]

Advancement Requirement
Not so smart defenses
Get hit by a Phantom Scarecrow
Be within 3 blocks of a projectile explosion

Learn More and Download[edit | edit source]

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History[edit | edit source]

Version Date Change
1.13 08 Jan 2019 Released Phantom Scarecrows