Orbis/Tower Structures: Difference between revisions

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{{ModuleInfobox|name=Tower Structures|icon=tower_structures.png|creator=Sparks|updater=Misode|type=Expansion|requires=[[Orbis]]|complementary=[[Orbis/Dangerous Dungeons|Dangerous Dungeons]], [[Orbis/Cooler Caves|Cooler Caves]]|versions=1.13}}
{{ModuleInfobox|name=Tower Structures|creator=Sparks|updater=Misode|type=Expansion|requires=[[Orbis]]|complementary=[[Orbis/Dangerous Dungeons|Dangerous Dungeons]], [[Orbis/Cooler Caves|Cooler Caves]]|versions=1.13}}


This module adds different towers around the world.  
This module adds different towers around the world.  
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=== Layout ===
=== Layout ===
The towers were initially designed by [https://www.youtube.com/twinkles2245 Twinkles] and were later adapted and expanded by Misode for the 3.0 update.
The towers were initially designed by [https://www.youtube.com/twinkles2245 Twinkles] and were later adapted and expanded by Misode for the 1.13 update.


=== Spawners ===
=== Spawners ===
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{| class="wikitable"
{| class="wikitable"
|+
|+
!Version
!Date
!Date
!Version
!Change
!Change
|-
|-
|1.8
|13 Jun 2015
|13 Jun 2015
|1.0
|Released Tower Structures
|Released Tower Structures
|-
|-
|rowspan=3 |04 Jun 2019
|rowspan=4 |1.13
|rowspan=3 |3.0
|rowspan=4 |04 Apr 2019
|Updated for 1.13 data packs
|-
|Added biome variants
|Added biome variants
|-
|-
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=== MC 1.8 Version ===
=== MC 1.8 Version ===
In the MC 1.8 Version(v1.0), the spawners inside the towers were populated with custom mob types. These have been removed in v3.0 because it made it too easy to obtain wither skulls.
In the MC 1.8 Version, the spawners inside the towers were populated with custom mob types. These have been removed in the 1.13 version because it made it too easy to obtain wither skulls.
{| class="wikitable"
{| class="wikitable"
|+
|+

Latest revision as of 18:33, 12 July 2021

Tower Structures

Module TypeExpansion
Created bySparks
Last Updated byMisode
Required ModulesOrbis
Complementary ModulesDangerous Dungeons, Cooler Caves
Compatible MC Versions1.13

This module adds different towers around the world.

Details

Towers spawn between Y=80 and Y=200 up high on hills and mountains. Some biomes have a specific dungeon variant: desert, ocean, mesa and snowy biomes.

Layout

The towers were initially designed by Twinkles and were later adapted and expanded by Misode for the 1.13 update.

Spawners

Spawners have a chance to be Spider, Skeleton, Creeper or Zombie. They are standard vanilla spawners with the vanilla mobs and a 16-block player range. Mobs spawned by these spawners will not drop xp or loot when killed.

Loot

The quality of items is determined by how high the chest is with better loot appearing in chests higher up in the tower.

Learn More and Download

Watch on YouTube Download

History

Version Date Change
1.8 13 Jun 2015 Released Tower Structures
1.13 04 Apr 2019 Updated for 1.13 data packs
Added biome variants
Replaced custom mobs with vanilla mobs
Mobs from custom spawners no longer drop xp or loot when killed

Previous Versions

MC 1.8 Version

In the MC 1.8 Version, the spawners inside the towers were populated with custom mob types. These have been removed in the 1.13 version because it made it too easy to obtain wither skulls.

Spawner Type Base Mob Type Special Mob Features
Lightning Creeper Charged Creeper
  • Invisible
  • +0.5 movement speed
  • Explosion radius of 2 (regular uncharged creeper is 3)
Tower Guardian Wither Skeleton
  • 30 health (15 hearts)
  • "Sky Sword" (Knockback II Golden Sword)
  • Blue "Cloud Waders" (Feather Falling IV Leather Boots)
  • Blue "Sky Greaves" (Protection II Leather Leggings)
  • Blue "Sky Tunic" (Protection II Leather Tunic)
  • Light Blue "Sky Helm" (Protection I Leather Helmet)

*All items have a 5% drop chance except the boots which are 1%

Airy Zombie Chicken Jockey
  • Blue "Cloud Waders" (Feather Falling IV Leather Boots)
  • Blue "Cloud Greaves" (Leather Leggings)
  • Blue "Cloud Tunic" (Leather Tunic)
  • Light Blue "Cloud Helm" (Leather Helmet)

*All items have a 5% drop chance except the boots which are 1%

Cloud Dance Skeleton
  • 30 health (15 hearts)
  • 20% knockback resistance
  • Blue "Cloud Waders" (Feather Falling IV Leather Boots)
  • Blue "Cloud Greaves" (Protection II Leather Leggings)
  • Blue "Cloud Tunic" (Protection II Leather Tunic)
  • Blue "Cloud Helm" (Leather Helmet)
  • "Lightning Bow" (Punch II Bow)

*All items have a 5% drop chance except the boots which are 1%