Orbis: Difference between revisions

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{{ModuleInfobox|name=Orbis|icon=custom_terrain_base.png|creator=Sparks|updater=Misode|type=Base|versions=1.13}}
{{ModuleInfobox|name=Orbis|icon=custom_terrain_base.png|creator=Sparks|updater=Misode|complementary=[[Orbis/Cooler Caves|Cooler Caves]], [[Orbis/Dangerous Dungeons|Dangerous Dungeons]], [[Orbis/Tower Structures|Tower Structures]]|type=Base|versions=1.13}}


This module is the base of the custom terrain system. It allows for modification of the world as chunks generate.
This module is the base of the custom terrain system. It allows for modification of the world as chunks generate.
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!Change
!Change
|-
|-
|1.8
|13 Jun 2015
|13 Jun 2015
|1.0
|Released Custom Terrain Base
|Released Custom Terrain Base
|-
|-
|4 Apr 2019
| rowspan="2" | 1.13
|3.0
| rowspan="2" | 04 Apr 2019
|Updated to 1.13 and renamed to Orbis
|Updated to 1.13
|-
|Renamed to Orbis
|}
|}


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=== MC 1.8 Version ===
=== MC 1.8 Version ===
The MC 1.8 Versions (v1.0) used a [https://www.youtube.com/watch?v=FRg8ut2Ja_k&frags=pl%2Cwn concept by Wubbi] to find chunk corners near a player. It used no structures or loot tables and instead used a complex system of command blocks to populate the spawners with a seed random mob type and chest with seed random loot.
The MC 1.8 Versions used a [https://www.youtube.com/watch?v=FRg8ut2Ja_k&frags=pl%2Cwn concept by Wubbi] to find chunk corners near a player. It used no structures or loot tables and instead used a complex system of command blocks to populate the spawners with a seed random mob type and chest with seed random loot.
[[File:Mechanist Orbis.jpg|thumb|High-Quality preview of Orbis made by Mechanist]]


[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Base Modules]]
[[Category:Base Modules]]
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