This module modifies the caves and terrain of some biomes.
Features
Terrain of Desert, Ocean, Mesa, and Snowy biomes are modified in the following ways.
| Biome(s)
|
Terrain Changes
|
| Desert
|
- Sandstone generates in place of all stone types
- Sand generates in place of sand
- Mineshafts are generated with dark oak planks instead of oak planks and birch fences instead of oak fences
|
| Ocean
|
- Mineshafts are generated with dark prismarine instead of oak planks and prismarine bricks instead of oak fences
|
| Badlands
|
- Terracotta generates in place of all stone types; color based on the altitude:
| Terracotta Colors
|
| Y-Level
|
Color
|
| 0-11
|
Brown
|
| 12-26
|
Normal
|
| 27-28
|
Red
|
| 29-36
|
Orange
|
| 27-51
|
Normal
|
| 52-57
|
Light Gray
|
| 58-61
|
Brown
|
| 62-255
|
Normal
|
- Red sand generates in place of gravel
|
| Ice Plains,
Snowy Taiga,
Ice Spike Plains
|
- Snow blocks generate in place of stone and grass blocks
- Packed ice generates in place of dirt and granite
- Blue Ice generates in place of diorite
- Ice generates in place of andesite
- White concrete powder generates in place of sand
- Water generates in place of lava and obsidian
- Snow generates in place of grass and flowers
|
Learn More and Download
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History
| Version
|
Date
|
Change
|
| 1.8
|
13 Jun 2015
|
Released Cooler Caves
|
| 1.13
|
04 Apr 2019
|
Added ocean biome modifications
|
| Changes to mineshaft generation
|
|
|---|
| Terrain Changes | |
|---|
| Custom Structures | |
|---|
| Complementary Modules | |
|---|