Mob Curing
Module Type | Stand Alone |
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Created by | Torbray |
Last Updated by | Sparks, Bloo and SpecialBuilder32 |
Complementary Modules | Shroomites |
Compatible MC Versions | 1.13 |
This modules allows for the conversion of different mobs, similar to that of zombie villager curing.
Details
Zombie Pigman can be converted to pigs, Cows can be converted to Mooshrooms, and Witches can be converted to Potion Clerics (Villagers that sell potions). To convert a mob, throw an item (or items) on the block it's standing on, and splash it with a potion effect (see below). Throwing a stack of items works and removes one item per conversion.
Technical Summary
Mobs will be converted after about 1 second. An XP orb will spawn when a mob is converted. Only one mob can be converted each cycle. i.e. one mob conversion per item thrown every 16 game ticks.
Conversion Requirements
Initial Mob | Item(s) | Potion Effect | Result |
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Cow | Brown Mushroom, Red Mushroom | Slowness | Mooshroom |
Zombie Pigman | Golden Carrot | Swiftness | Pig |
Witch | Golden Apple | Weakness | Potion Cleric |
Potion Clerics
Witches converted by this module will turn into villagers that sell potions. Below is a list of potions that they sell.
The number of emeralds is randomized for each trade for each villager, and can be between 2-6 emeralds.
Potion Types |
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Instant Health Potion |
Slowness Potion |
Poison Potion |
Weakness Potion |
Instant Damage Potion |
Fire Resistance Potion |
Water Breathing Potion |
Swiftness Potion |
Learn More and Download
History
Date | Version | Change |
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1.8 | 04 Jan 2014 | Released Mob Conversion |
25 May 2015 | Compressed module to reduce lag | |
1.13 | 04 Apr 2019 | Potion Cleric conversion added |
Added support for stacked items; only one from the stack will be used up per conversion. |
Previous Versions
MC 1.8 Version
In the MC 1.8 version, only an item stack with a single item would work to convert mobs. Additionally, the Potion Cleric could not be created in this version.