Undead Players
You'll find your death point faster, but you'll have to fight your corpse for your stuff back!
Details
This module adds an interesting feature to the death mechanic in Minecraft. Upon death, players will spawn an "Undead Player" Zombie, capable of picking up the dropped armour and weapons of the player. This means those items are less likely to despawn, but you may have to fight to get those items back!
Undead players are spawned at the player's death point. They are never babies or villagers and can always pick up loot and wear armour around them. Ttheir name tag which, like a player's, can be seen from a great distance through blocks can help players locate their last death-point and dropped items before they despawn.
Advancements
Advancement | Description | Requirements |
---|---|---|
Risen | Die and raise up an undead zombie in your body's place. | Die for the first time to summon an Undead Player |
Learn More and Download
History
Date | Version | Change |
---|---|---|
10 Mar 2014 | 1.0 | Released Undead Players |
13 Oct 2014 | 1.1 | Snowball added to make sure name always displays |
24 Feb 2016 | 2.0 | Updated for 1.9. Now works properly alongside the Damaging Snowballs module as nametags always show in 1.9 |
05 Jul 2016 | 2.1 | Added "Risen" achievement to module |
10 Jun 2017 | 2.2 | Updated for 1.11 |
10 Jun 2017 | 2.3 | Updated for 1.12 |
Previous Versions
MC 1.8 Version
In the MC 1.8 Versions (v1.1), a snowball was used to display the Undead Players' names. This cause incompatibility with Damaging Snowballs.
MC 1.9-1.12 Versions
In the MC 1.9-1.12 versions (v2.1-2.3), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased).