Better Fire: Difference between revisions

From Official Gamemode 4 Wiki
Jump to navigation Jump to search
(add image and fix page format)
(Add advancement)
Line 6: Line 6:
Flame arrows will set fire to the block they land in and Creepers on fire will instantly explode if they 1 heart of health or less.
Flame arrows will set fire to the block they land in and Creepers on fire will instantly explode if they 1 heart of health or less.
[[File:Flame arrow setting fire.png|none|thumb|391x391px|Flame arrow setting fire to a block]]
[[File:Flame arrow setting fire.png|none|thumb|391x391px|Flame arrow setting fire to a block]]
=== Advancements ===
{| class="wikitable"
|+
!Advancement
!Description
!Requirement
|-
|Flint 'n Stick
|Fire a Flame Bow
|Lose 1 durability when shooting a bow with the Flame enchantment
|}


== Learn More and Download ==
== Learn More and Download ==
Line 37: Line 49:
|Updated for 1.12 command format
|Updated for 1.12 command format
|-
|-
| rowspan="2" | 1.13
| rowspan="3" | 1.13
| rowspan="2" | 19 Nov 2018
| rowspan="2" |25 Sept 2018
|Updated for 1.13 data packs
|Updated for 1.13 data packs
|-
|-
|Creepers will explode on 0-2 health now
|Creepers will explode on 0-2 health now
|-
|30 Sept 2019
|Added "Flint 'n Stick" advancement
|-
|-
|1.15
|1.15

Revision as of 09:41, 1 May 2020

Better Fire

Module TypeStand Alone
Created bySparks
Last Updated byBluefire610 & SpecialBuilder32
Compatible MC Versions1.15

This module enhances the way fire works on arrows and Creepers.

Features

Flame arrows will set fire to the block they land in and Creepers on fire will instantly explode if they 1 heart of health or less.

Flame arrow setting fire to a block

Advancements

Advancement Description Requirement
Flint 'n Stick Fire a Flame Bow Lose 1 durability when shooting a bow with the Flame enchantment

Learn More and Download

Watch on YouTube Download

History

Version Date Change
1.8 06 May 2014 Released Better Fire
18 Apr 2015 Reduced lag
Fixed a bug with non-flame arrows setting blocks alight
1.11 30 Apr 2017 Updated for 1.11 command format
03 May 2017 Bug fix for flame arrows deleting non-full blocks
1.12 10 Jun 2017 Updated for 1.12 command format
1.13 25 Sept 2018 Updated for 1.13 data packs
Creepers will explode on 0-2 health now
30 Sept 2019 Added "Flint 'n Stick" advancement
1.15 11 Dec 2019 Updated for 1.15 base module

Previous Versions

MC 1.8 Version

In the MC 1.8 Versions, Creepers did not need to be at low health in order for fire to cause it to instantly explode.

MC 1.11-1.12 Versions

In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode.