Heart Canisters: Difference between revisions
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== Features == | == Features == | ||
Heart Canisters are a custom item, craftable using a [[Custom Crafters|Custom Crafter]] | Heart Canisters are a custom item, craftable using a [[Custom Crafters|Custom Crafter]]. Heart Canisters increase the number of hearts a player has with each canister in a player's inventory increasing their maximum health by 2 hearts, up to a maximum of 20 additional hearts. | ||
Two tiers of heart canisters are craftable with five of each are required for the maximum possible health. Tier 2 heart canisters require five tier 1 canisters also in the inventory to function. Heart canisters of the same type must be in the same inventory slot to provide the proper amount of health. | |||
The heart canister item may be placed into the world as a block, and then broken again without losing it's health giving abilities. | The heart canister item may be placed into the world as a block, and then broken again without losing it's health giving abilities. |
Revision as of 16:48, 24 June 2019
Module Type | Reliant |
---|---|
Created by | Sparks and SpiderRobotMan |
Last Updated by | SpecialBuilder32 and Misode |
Required Modules | Custom Crafters |
Compatible MC Versions | 1.14 |
This module adds craftable "heart canisters" that increase a player's health.
Features
Heart Canisters are a custom item, craftable using a Custom Crafter. Heart Canisters increase the number of hearts a player has with each canister in a player's inventory increasing their maximum health by 2 hearts, up to a maximum of 20 additional hearts.
Two tiers of heart canisters are craftable with five of each are required for the maximum possible health. Tier 2 heart canisters require five tier 1 canisters also in the inventory to function. Heart canisters of the same type must be in the same inventory slot to provide the proper amount of health.
The heart canister item may be placed into the world as a block, and then broken again without losing it's health giving abilities.
Recipes
Item | Ingredients | Recipe (Custom Crafter) |
---|---|---|
Tier 1 Heart
Canister |
4x Obsidian, 1x Iron Block, 2x Diamond,
1x Wither Skeleton Skull, 1x Blaze Rod |
|
Tier 2 Heart
Canister |
4x End Stone, 1x End Crystal, 2x Diamond,
1x Heart Canister (Tier 1), 1x Nether Star |
Technical Details
Heart Canister textures were created by Jonpot
Due to a Minecraft bug with the health boost status effect, removing or adding a canister to a stack in the player's inventory will cause their health to go back to the original 10 hearts, and they will need to regenerate the extra hearts.
It is possible to pickup the player_head item after placing and breaking it faster than the code reapplying custom data to the item. This causes the item to have no custom name, and not give any extra health. Throwing the item on the ground for a several seconds will correct this issue.
Advancements
Advancement | Description | Requirement |
---|---|---|
Can't buy my love | Craft a Tier 1 Heart Canister. | Carry a tier 1 canister in your inventory |
Love is all you need | Craft a Tier 2 Heart Canister. | Carry a tier 2 canister in your inventory |
All My Loving | Max out your Heart Canister health. | Carry 5 of each tier canister in your inventory |
Learn More and Download
History
Version | Date | Change |
---|---|---|
1.8 | 21 Feb 2015 | Released Heart Canisters |
18 Apr 2015 | Updated skull format for 1.8 | |
1.12 | 10 Sep 2017 | Updated for 1.12 command format |
1.13 | 19 Nov 2018 | Updated for 1.13 data packs |
Previous Versions
MC 1.8 Version
The MC 1.8 Versions did not have achievements. Additionally the recipes were cheaper in this version.
v1.0-1.1 Crafting
Item | Ingredients | Recipe (Custom Crafter) |
---|---|---|
Tier 1 Heart
Canister |
4x Obsidian, 1x Iron Block, 2x Diamond,
1x Enchanted Golden Apple, 2x Iron Block |
|
Tier 2 Heart
Canister |
4x End Stone, 1x Enchanted Golden Apple, 2x Diamond,
1x Heart Canister (Tier 1), 1x Nether Star |
MC 1.12 Version
In the MC 1.12 version, the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version.