Combat Expanded/Sandbox/Modifier Effects: Difference between revisions
(update the general biome modifiers - Difficulty Update) |
m (add effect icons) |
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Zombies have lower health but respawn when killed. | Zombies have lower health but respawn when killed. | ||
Creepers are | Creepers are {{Stack|effect:Invisibility}} Invisible but with a lower blast radius. | ||
Slimes are larger and spawn more often. | Slimes are larger and spawn more often. | ||
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Phantoms will spawn. | Phantoms will spawn. | ||
Spiders | Spiders can spawn with {{Stack|effect:Speed}} Speed. | ||
Higher chance of Knockback and Punch enchantments. | Higher chance of Knockback and Punch enchantments. | ||
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|Drowned are much more powerful and spawn with tridents more often. | |Drowned are much more powerful and spawn with tridents more often. | ||
Drowned will spawn in groups with Guardians | Drowned will spawn in groups with Guardians. | ||
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| style="background-color:#a2c4c9;" |'''Snowy''' | | style="background-color:#a2c4c9;" |'''Snowy''' |
Latest revision as of 11:38, 26 January 2024
Modifier | Effects |
---|---|
Dark[1] | Mobs are stronger.
You'll find more Zombies here. Creepers have a higher blast radius. Weapons and Armor have a reduced droprate. |
Burned | Mobs are faster.
Husks are weaker but spawn in large swarms. Creeper will explode faster. Higher chance of Fire Aspect and Flame enchantments. |
Deep | Drowned are more powerful. |
Flowering |
Zombies have lower health but respawn when killed. Creepers are Invisible but with a lower blast radius. Slimes are larger and spawn more often. |
Growth | Spiders will spawn in groups.
Skeletons will spawn more often and use melee weapons. More Slimes will spawn. Higher chance of Projectile Protection enchantment. |
Mountainous | Mobs are stronger.
Phantoms will spawn. Spiders can spawn with Speed. Higher chance of Knockback and Punch enchantments. |
Reef | Drowned are much more powerful and spawn with tridents more often.
Drowned will spawn in groups with Guardians. |
Snowy |
Mobs are slower but healthier. Most attacks will apply Slowness. |
Toxic | Mobs are weaker but apply Weakness, Hunger and Poison.
Cave Spiders will spawn in groups. |
- ↑ Mobs are considered to have spawned in the "Dark" if they spawn at light level 0, except if they spawned in Lush Caves.