Sky Dimension/Sky Mobs
Sky Mobs changes how mobs spawn and act in the Sky Dimension. This module is packaged with the Sky Dimension module.
This module is currently unreleased. It cannot be downloaded yet. |
Module Type | Expansion |
---|---|
Created by | Bloo and BluePsychoRanger |
Required Modules | Sky Dimension |
Compatible MC Versions | 1.16 |
Features
Gilded Zombies, Magesmiths and Sky Wandering Traders
For information on these mobs please click here
Monsters
Monsters that spawn under blocks[1] in the sky dimension will immediately despawn. This means players can build dark rooms that do not spawn mobs, but also that traditional mob farms will not work in the sky dimension. Additionally, monsters that spawn in the sky dimension will behave differently.
Mob | Change |
---|---|
Creeper | Has a random potion effect and leaves a lingering potion cloud when it blows up. |
Has a smaller explosion radius/power. | |
Enderman | unknown |
Skeleton | Wields a sword (iron, gold, or stone) instead of a bow. |
Spider | unknown |
Zombie | Has a lower follow range than a normal zombie |
Insomnia Vexes
Instead of phantoms, vexes will spawn above the player if they have not slept enough. They follow similar rules to phantom spawning, as they will not spawn if there are solid blocks above the player, but they will spawn closer to the player than phantoms usually do. Insomnia vexes are neutral and will not do any damage unless the player attacks them first. If a player attacks an insomnia vex, the vex will gain strength and hurt the player with an attack strength of around 2 hearts.
Cat Gifts
When cats are brought up to the sky dimension, they drop different gifts when the player sleeps. Instead of the normal loot, cats will drop small flowers, stardust, and aetherpuffs.
Aetherpuff
Aetherpuffs are reskinned enderpuffs. They allow players to float up while holding it.
Holding the Aetherpuff in the mainhand or the offhand while on the ground will give the player 3 minutes of Levitation II. If the player deselects the Aetherpuff, the levitation is removed and will not refresh until the player has landed on the ground.
If the Aetherpuff is anywhere in the player's inventory, they will gain slow falling when falling down. Sneaking while slow falling with the Aetherpuff will stop the slow falling effect.
History
Version | Date | Change |
---|---|---|
1.16 | 10 Apr 21 | Beta version released on Public Server |
- ↑ It is unconfirmed if it's all blocks or just some