Mysterious Midnights
This module adds spooky full moon nights to the game.
Module Type | Base |
---|---|
Created by | Bloo |
Compatible MC Versions | 1.16 |
Features
Every full moon, there's a chance for a mysterious midnight event to trigger. Mysterious Midnight events will last for as long as it is night time. This means a player can skip the event by sleeping in a bed and passing the night. When a Mysterious Midnight event is activated, all players will hear a howling sound.
Technical Summary
A Mysterious Midnight has a 62.5% chance of occurring during a full moon. This is about once every 12.8 MC days, or about 4 hours and 16 minutes in real-time.
A common event has a 50% chance of occurring during a mysterious midnight. An uncommon event has a 30% chance of occurring during a mysterious midnight. A rare event has a 20% chance of occurring during a mysterious midnight.
Expansion Packs
The Mysterious Midnights module is packaged with 6 default expansion packs. Expansion packs for this module add events to a mysterious midnight when activated. Expansion packs each have a rarity (common, uncommon, or rare) to determine how often the event occurs. This module supports additional expansion packs and additional packs can be created and submitted to GM4.
Default Expansions
Expansion Pack | Rarity |
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Resurrecting Skeletons | Common |
Resurrecting Zombies | Common |
Harvest Moons | Uncommon |
Tipped Skeletons | Uncommon |
Falling Stars | Rare |
Nightmare Nights | Rare |
Midnight Menaces
Expansion Packs | Rarity |
---|---|
Ice Strays | Common |
Sandy Husks | Common |
Enlarging Phantoms | Uncommon |
Slime Fests | Uncommon |
Illusioner Nights | Rare |
Menacing Goblins | Rare |
Learn More and Download
History
Version | Date | Change |
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1.13 | 06 Apr 2019 | Released Mysterious Midnights |
1.14 | 10 May 2019 | Updated to 1.14 |
1.16 | 09 Aug 2020 | Midnight Menaces expansion packs added |