Ink Spitting Squid: Difference between revisions

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{{ModuleInfobox|name=Ink Spitting Squid|type=Stand Alone|creator=Energyxxer|updater=SpecialBuilder32 & Bluefire610|versions=1.13|icon=ink_spitting_squid.png}}
{{ModuleInfobox|name=Ink Spitting Squid|type=Stand Alone|creator=Energyxxer|updater=BluePsychoRanger|versions=1.8+|icon=ink_spitting_squid.png}}


This module causes squids to blind players
This module allows squids to defend themselves by inking players.


==Details==
==Features==
Squids will blind nearby players who are fully underwater. If the player's head is above water, they will not get blinded.
When a submerged player comes near a squid, they will be inflicted with blindness and nausea for 5 seconds. Ink particles will also fill the player's screen to make it even harder to see. Only if the player's head is submerged will the squid blind the player. This will continue until the player moves away from the squid or kills it.  


===Technical Summary===
Glow Squids have a similar ability, but their ink will illuminate players. When a submerged player comes near a glow squid, they will be inflicted with glowing and night vision for 5 seconds. Glow Ink particles will fill the player's screen upon this effect.
Squids will blind players in a radius of 3 blocks. When blinded, the player will be given the potion effects of Blindness and Nausea. To lose the effects, the player must get their head out of the water, get away from the squid, or kill it.
[[File:Ink Squid.gif|alt=|none|frame|Player inked by a squid]]
 
===Technical Details===
Players within 3 blocks of a squid will be affected. Players within 5 blocks of the squid will hear a squid sound when a squid blinds/luminates a player.


===Advancements===
===Advancements===
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|+
|+
!Advancement
!Advancement
!Description
!Requirement
!Requirement
|-
|-
|Natural Defenses
|{{Advancement|Ink Sac|Natural Defenses|Get blinded by an underwater squid}}
|Get blinded by an underwater squid.
|Go near a squid whilst underwater
|Go near a squid underwater
|-
|{{Advancement|Glow Ink Sac|The Light, It Burns!|Glow due to an underwater glow squid}}
|Go near a glow squid whilst underwater
|}
|}
==Learn More and Download==
==Learn More and Download==
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{| class="wikitable"
{| class="wikitable"
|+
|+
!Date
! Version
!Version
! Date
!Change
! Change
|-
| 1.8
| 28 Apr 2014
| Released Ink Spitting Squid
|-
|-
|28 Apr 2014
| 1.9
|1.0
| 01 Mar 2016
|Released Ink Spitting Squid
| Added "Natural Defenses" achievement
|-
|-
|01 Mar 2016
| 1.13
|2.0
| 27 Nov 2018
|Updated for 1.9. Added "Natural Defenses" achievement.
| Fixed a bug which prevented players from getting the advancement
|-
|-
|10 Jun 2017
| rowspan="3" | 1.15
|2.1
| rowspan="3" | 03 May 2020
|Updated for 1.11
| Changed radius of activation to 3 blocks (from 2.2)
|-
|-
|10 Jun 2017
| Fixed a bug where submerged players in swim mode wouldn't get blinded sometimes
|2.2
|Updated for 1.12
|-
|-
|19 Nov 2018
| Added ink particles when a squid blinds the player
|3.0
|-
|Updated for 1.13
| 1.17
| 23 Aug 2021
| Glow Squids will illuminate submerged players
|-
| 1.18
| 28 Dec 2021
| Squids do not ink players with the Conduit Power {{Stack|effect:Conduit Power}} effect
|}
|}
==Previous Versions==
 
===MC 1.8 Version===
{{Notes}}
The MC 1.8 version (v1.0) did not have achievements.
 
===MC 1.9-1.12 Versions===
In the MC 1.9-1.12 versions (v2.0-2.2), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (v3.0).
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Stand Alone Modules]]
[[Category:Stand Alone Modules]]
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