Everstone: Difference between revisions

only one mob per cycle per player is aged
m (idk if you care about this Beeps, but I think have "Note 1" as the super-hyperlink is long. So I just do regular references, and make the Notes section myself. I suppose I could also just change it / create a new template anyway)
(only one mob per cycle per player is aged)
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=== Technical Details ===
=== Technical Details ===
Every 30 seconds, 45 random mobs around each player will be selected to be aged or deaged. Similar to random tick speed, only mobs within 128 blocks of players will be checked. Mobs that don't age (including everstone-locked mobs) will not be considered in this random check.
Every 30 seconds, a random mob around each player will be selected to be aged or deaged. Similar to random tick speed, only mobs within 128 blocks of players will be checked. Mobs that don't age (including everstone-locked mobs) will not be considered in this random check.


=== Advancements ===
=== Advancements ===
Bureaucrats, emailconfirmed, Interface administrators, staff, Administrators, translation-admin, translator
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