Better Fire: Difference between revisions

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{{ModuleInfobox
| creator = Sparks
| updater = Bloo, SpecialBuilder32, and Epyon|TheEpyonProject
| type = Stand Alone
| versions = 1.8, 1.11+
}}
This module enhances the way fire works on arrows and Creepers.
This module enhances the way fire works on arrows and Creepers.


==Details==
== Features ==
Flame arrows will set fire to the block they land in and Creepers on fire with low health will instantly explode.
Flame arrows will set fire to the block they land in and Creepers on fire will instantly explode if they have 1 heart of health or less.
[[File:Flame arrow setting fire.png|none|thumb|391x391px|Flame arrow setting fire to a block]]


===Technical Summary===
=== Technical Details ===
Creepers must have between 0-2 health (0-1 hearts) in order for fire to cause it to explode.
Flame arrows will be deleted upon landing in a block, having a chance to drop {{Stack|Flint|lore=&8&oCharred Arrowhead}} flint upon impact.
 
=== Advancements ===
{| class="wikitable"
|+
! Advancement
! Requirement
|-
| {{Advancement
| Bow
| Flint 'n Stick
| Fire a Flame Bow
  }}
| Lose 1 durability when shooting a bow with the Flame enchantment
|}


== Learn More and Download ==
== Learn More and Download ==
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{| class="wikitable"
{| class="wikitable"
|+
|+
!Date
! Version
!Version
! Date
!Change
! Change
|-
| rowspan="3" | 1.8
| 06 May 2014
| Released Better Fire
|-
| rowspan="2" | 18 Apr 2015
| Reduced lag
|-
|-
|06 May 2014
| Fixed a bug with non-flame arrows setting blocks alight
|1.0
|Released Better Fire
|-
|-
|18 Apr 2015
| 1.11
|1.0
| 03 May 2017
|Reduced lag and fixed a bug with non-flame arrows setting blocks alight
| Bug fix for flame arrows deleting non-full blocks
|-
|-
|30 Apr 2017
| rowspan="2" | 1.13
|2.0
| 25 Sept 2018
|Updated for 1.11
| Creepers will explode on 0-2 health now
|-
|-
|03 May 2017
| 30 Sept 2019
|2.1
| Added "Flint 'n Stick" advancement
|Bug fix for flame arrows deleting non-full blocks
|-
|-
|10 Jun 2017
| rowspan = 2 | 1.17
|2.2
| rowspan = 2 | 20 Aug 2021
|Updated for 1.12
| Flame arrows (shot from a bow without Infinity) will be deleted upon landing in a block
|-
|-
|unreleased
| Now has a chance to drop a flint on impact
|3.0
|Updated for 1.13. Creepers will explode on 0-2 health now
|}
|}


==Previous Versions==
==Previous Versions==
===MC 1.8 Version===
=== Until MC 1.17 Version ===
In the MC 1.8 Versions (v1.0), Creepers did not need to be at low health in order for fire to cause it to instantly explode.
Prior to the Minecraft 1.17 update, flame arrows would setblock at their location.  The arrow now destroys itself upon landing in a block.
 
=== MC 1.11 - 1.12 Versions ===
In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode.


=== MC 1.11-1.12 Versions ===
=== MC 1.8 Version ===
In the MC 1.11-1.12 versions (v2.0-2.2) Creepers needed to be at exactly 1 heart of health to explode.
In the MC 1.8 Versions, Creepers did not need to be at low health in order for fire to cause it to instantly explode.
[[Category:All Modules]]
[[Category:Stand Alone Modules]]
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