Killing mobs while holding a Corripio sword in the mainhand has a chance to drop Soul Essence, which are used by the Orb of Ankou module to create Soul Shards to gain a mob's ability. Every mob has at least one soul essence drop. Each Looting level on the sword exponentially increases the chance for a mob to drop a soul essence.
Soul Essences
Soul Essence
Mob
Chance
No Looting
Looting I
Looting II
Looting III
Aggressive
Enderman
0.0060%
0.024%
0.150%
0.49%
Llama
0.0500%
0.200%
1.250%
4.10%
Panda
0.1000%
0.400%
2.500%
8.20%
Polar Bear
0.6000%
2.400%
15.000%
49.20%
Snow Golem
0.0300%
0.120%
0.750%
2.46%
Trader Llama
0.5000%
2.000%
12.500%
41.00%
Wolf
0.7000%
0.280%
1.750%
5.74%
Zombie Pigman
0.0020%
0.008%
0.050%
0.16%
Agile
Cat
0.0500%
0.200%
1.250%
4.10%
Iron Golem
0.0100%
0.040%
0.250%
0.82%
Magma Cube
0.0300%
0.120%
0.750%
2.46%
Ocelot
0.4000%
1.600%
10.000%
32.80%
Anchoring
Ender Dragon
0.6000%
2.400%
15.000%
49.2%
Iron Golem
0.0200%
0.080%
0.500%
1.64%
Ravager
0.1000%
0.400%
2.500%
8.20%
Shulker
0.0500%
0.200%
1.250%
4.10%
Turtle
0.0600%
0.240%
1.500%
4.92%
Bargaining
Villager
0.0400%
0.160%
1.000%
3.28%
Wandering Trader
0.1000%
0.400%
2.500%
8.20%
Bashing
Ender Dragon
0.6000%
2.400%
15.000%
49.20%
Iron Golem
0.0070%
0.028%
0.175%
0.57%
Ravager
0.0800%
0.320%
2.000%
6.56%
Blasting
Blaze
0.0020%
0.008%
0.050%
0.16%
Ender Dragon
0.7000%
2.800%
17.500%
57.40%
Ghast
0.0150%
0.060%
0.375%
1.23%
Blinding
Illusioner
0.2000%
0.800%
5.000%
16.40%
Squid
0.0500%
0.200%
5.000%
4.10%
Bounding
Donkey
0.0500%
0.200%
5.000%
4.10%
Fox
0.0700%
0.280%
1.750%
5.74%
Horse
0.0500%
0.200%
5.000%
4.10%
Magma Cube
0.0350%
0.140%
0.875%
2.87%
Mule
0.0500%
0.200%
1.250%
4.10%
Rabbit
0.0300%
0.120%
0.750%
2.46%
Skeleton Horse
0.0500%
0.200%
1.250%
4.10%
Slime
0.0090%
0.036%
0.225%
0.74%
Zombie Horse
0.0500%
0.200%
1.250%
4.10%
Bubbly
Cod
0.0600%
0.240%
1.500%
4.92%
Drowned
0.0150%
0.060%
0.375%
1.23%
Elder Guardian
0.9000%
3.600%
22.500%
73.80%
Guardian
0.0035%
0.014%
0.088%
0.29%
Pufferfish
0.0650%
0.260%
1.500%
5.33%
Salmon
0.0600%
0.240%
1.500%
4.92%
Tropical Fish
0.0700%
0.280%
1.750%
5.74%
Conjuring
Evoker
0.0200%
0.80%
0.500%
1.64%
Depriving
Husk
0.0100%
0.080%
0.250%
0.082%
Draining
Elder Guardian
0.8000%
3.200%
20.000%
65.60%
Enduring
Elder Guardian
0.7000%
2.800%
17.500%
57.40%
Ender Dragon
0.5000%
2.000%
12.500%
41.00%
Ravager
0.0800%
0.360%
2.250%
7.38%
Shulker
0.0600%
0.240%
1.500%
4.92%
Turtle
0.0600%
0.240%
1.500%
4.92%
Wither
0.0450%
0.180%
1.125%
3.69%
Expeditious
Enderman
0.0020%
0.008%
0.050%
0.16%
Shulker
0.0300%
0.120%
0.750%
2.46%
Feathery
Blaze
0.0017%
0.007%
0.043%
0.14%
Chicken
0.0090%
0.036%
0.225%
0.74%
Parrot
0.1000%
0.400%
2.500%
8.20%
Phantom
0.0200%
0.080%
0.500%
1.64%
Gazing
Bat
0.3000%
1.200%
7.500%
0.41%
Cat
0.1000%
0.400%
2.500%
8.20%
Enderman
0.0050%
0.020%
0.125%
0.41%
Fox
0.1000%
0.400%
2.500%
8.20%
Ocelot
0.6000%
2.400%
15.000%
49.20%
Gliding
Cod
0.0500%
0.200%
1.250%
4.10%
Dolphin
0.3000%
1.200%
7.500%
24.60%
Elder Guardian
0.9000%
3.600%
22.500%
73.80%
Guardian
0.0030%
0.012%
0.075%
0.25%
Pufferfish
0.0600%
0.240%
1.500%
4.92%
Salmon
0.0500%
0.200%
1.250%
4.10%
Squid
0.1000%
0.400%
2.500%
8.20%
Tropical Fish
0.0650%
0.260%
1.625%
5.33%
Turtle
0.0800%
0.320%
2.000%
6.56%
Hawkeye
Skeleton
0.0040%
0.016%
0.100%
0.33%
Stray
0.0090%
0.036%
0.225%
0.74%
Incombustible
Blaze
0.0019%
0.008%
0.048%
0.16%
Ghast
0.0250%
0.100%
0.625%
2.05%
Magma Cube
0.0400%
0.160%
1.000%
3.28%
Zombie Pigman
0.0020%
0.008%
0.050%
0.16%
Lifeless
Drowned
0.0050%
0.020%
0.125%
0.41%
Husk
0.0060%
0.024%
0.150%
0.49%
Phantom
0.0200%
0.080%
0.500%
1.64%
Skeleton
0.0050%
0.020%
0.125%
1.64%
Skeleton Horse
0.0300%
0.120%
0.750%
2.46%
Stray
0.0060%
0.024%
0.150%
0.49%
Wither
0.0500%
0.200%
1.250%
4.10%
Wither Skeleton
0.0120%
0.048%
0.300%
0.98%
Zombie
0.0050%
0.048%
0.125%
0.41%
Zombie Horse
0.0300%
0.120%
0.750%
2.46%
Zombie Pigman
0.0030%
0.012%
0.075%
0.25%
Zombie Villager
0.0100%
0.040%
0.250%
0.82%
Neutralizing
Witch
0.0150%
0.060%
0.375%
1.23%
Phasing
Silverfish
0.0150%
0.060%
0.375%
1.23%
Vex
0.0120%
0.048%
0.300%
0.98%
Pricking
Guardian
0.0020%
0.008%
0.050%
0.16%
Pufferfish
0.0300%
0.120%
0.750%
2.46%
Retreating
Cat
0.0400%
0.160%
1.000%
3.28%
Cow
0.0300%
0.120%
0.750%
2.46%
Fox
0.1000%
0.400%
2.500%
8.20%
Mooshroom
0.0300%
0.120%
0.750%
2.46%
Pig
0.0300%
0.120%
0.750%
2.46%
Rabbit
0.0400%
0.160%
1.000%
3.28%
Sheep
0.0300%
0.120%
0.750%
2.46%
Rushing
Pillager
0.0020%
0.008%
0.050%
0.16%
Vindicator
0.0080%
0.032%
0.200%
0.66%
Wither Skeleton
0.0300%
0.120%
0.750%
2.46%
Zombie Pigman
0.0027%
0.011%
0.068%
0.22%
Scaling
Cave Spider
0.0027%
0.011%
0.068%
0.22%
Spider
0.0030%
0.012%
0.075%
0.25%
Soaring
Bat
0.0200%
0.080%
0.500%
1.64%
Bee
0.0050%
0.016%
0.100%
0.33%
Blaze
0.0013%
0.005%
0.033%
0.11%
Ender Dragon
0.0500%
0.200%
1.250%
4.10%
Ghast
0.0090%
0.036%
0.225%
0.74%
Parrot
0.0700%
0.280%
1.750%
5.74%
Phantom
0.0050%
0.020%
0.125%
0.41%
Vex
0.0030%
0.012%
0.075%
0.25%
Wither
0.0200%
0.080%
0.500%
1.64%
Synergetic
Endermite
0.0900%
0.360%
2.250%
7.38%
Polar Bear
0.6500%
2.600%
16.250%
53.30%
Silverfish
0.0200%
0.080%
0.250%
0.82%
Wolf
0.1000%
0.400%
2.500%
8.20%
Vanishing
Illusioner
0.2000%
0.800%
5.000%
16.40%
Silverfish
0.0100%
0.040%
0.250%
0.82%
Wandering Trader
0.0900%
0.360%
2.250%
7.38%
Venomous
Bee
0.0200%
0.080%
0.500%
1.64%
Cave Spider
0.0023%
0.009%
0.058%
0.19%
Pufferfish
0.0250%
0.100%
0.625%
2.05%
Volatile
Creeper
0.0030%
0.012%
0.075%
0.25%
Withering
Wither
0.3000%
1.200%
7.500%
24.60%
Wither Skeleton
0.0100%
0.040%
0.250%
0.82%
Technical Details
Similar to the Looting enchantment, the player only needs to hold the Corripio sword in the mainhand while getting a player kill for a chance to drop a soul essence.
The drop chance for soul essences can be calculated by the following formula (floor being the chance without looting):