Combat Expanded: Difference between revisions
update page to match latest balance changes
(Moved a bunch of the tables to subpages) |
(update page to match latest balance changes) |
||
Line 74: | Line 74: | ||
====Mob Changes==== | ====Mob Changes==== | ||
Mobs can be given ''bonus points'' to some of their stats, these points are then randomized between 0 and their current value based on normal distribution and stat buffs are applied: | Mobs can be given ''bonus points'' ''(italicized)'' to some of their stats, these points are then randomized between 0 and their current value based on normal distribution and stat buffs are applied: | ||
*'''Max Health''': each point corresponds with +2 health, capped at +30 | *'''Max Health''': each point corresponds with +2 health, capped at +30 | ||
*'''Attack Damage''': each point corresponds with +0.5 damage, capped at + | *'''Attack Damage'''<ref>Mobs equipped with a weapon will not receive the Attack Damage boost</ref>: each point corresponds with +0.5 damage, capped at +5.5 | ||
*'''Movement Speed''': each point corresponds with +2% speed, capped at +30% | *'''Movement Speed''': each point corresponds with +2% speed, capped at +30% | ||
*'''Armour''': each point corresponds with +1 armour, capped at +7 | *'''Armour''': each point corresponds with +1 armour, capped at +7 | ||
*'''Armour Toughness''': each point corresponds with +5 toughness, capped at +35 | *'''Armour Toughness''': each point corresponds with +5 toughness, capped at +35 | ||
Mobs will use the Difficulty Score of the nearest player upon spawning. | Mobs will use the Difficulty Score of the nearest player upon spawning. | ||
<u>Underlined</u> stat changes are exact and will not be randomised. | |||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
! colspan="6" |General Mob Modifiers | ! colspan="6" | General Mob Modifiers | ||
|- | |- | ||
!Mob | !Mob | ||
!Effects | !Effects | ||
!Stat Points per | !Stat Points per | ||
Difficulty Score | Difficulty Score | ||
!Effects at | !Effects at | ||
Difficulty >=4 | Difficulty >=4 | ||
Line 98: | Line 100: | ||
|- | |- | ||
|Zombie/Husk/Drowned | |Zombie/Husk/Drowned | ||
| | |<u>-4 Max Health</u> | ||
|''+1 Max Health'' | <u>-2 Attack Damage</u> | ||
<u>-4% Movement Speed</u> | |||
| ''+1 Max Health'' | |||
''+1 Attack Damage'' | ''+1 Attack Damage'' | ||
''+1 Movement Speed'' | ''+1 Movement Speed'' | ||
|''+1 Armour'' | |''+1 Armour'' | ||
''+ | ''+2 Armour Toughness'' | ||
Can spawn with Axes | Can spawn with Axes | ||
Line 110: | Line 115: | ||
''+1 Movement Speed'' | ''+1 Movement Speed'' | ||
''+2 Armour'' | ''+2 Armour Toughness'' | ||
|Spawn a second Zombie/Husk/Drowned | |Spawn a second Zombie/Husk/Drowned | ||
Double drop rate of worn gear | Double drop rate of worn gear | ||
|- | |- | ||
|Skeleton/Stray | | Skeleton/Stray | ||
| | |<u>-8 Max Health</u> | ||
<u>-8% Movement Speed</u> | |||
|''+1 Max Health'' | |''+1 Max Health'' | ||
|''+1 Armour Toughness'' | | ''+1 Armour Toughness'' | ||
|15% chance for harming tipped arrow | |15% chance for harming tipped arrow | ||
|Enchanted with a random level of power | |Enchanted with a random level of power | ||
Line 123: | Line 129: | ||
|- | |- | ||
|Spider/Cave Spider | |Spider/Cave Spider | ||
| | |<u>-4 Max Health</u> | ||
<u>-1 Attack Damage</u> | |||
<u>-4% Movement Speed</u> | |||
|''+1 Max Health'' | |''+1 Max Health'' | ||
''+1 Attack Damage'' | ''+1 Attack Damage'' | ||
Line 133: | Line 142: | ||
|- | |- | ||
|Creeper | |Creeper | ||
| | |<u>-2 Max Health</u> | ||
|''+1 Movement Speed'' | |''+1 Movement Speed'' | ||
|''+1 Max Health'' per Difficulty Score above 3 | |''+1 Max Health'' per Difficulty Score above 3 | ||
| | | | ||
|''+4 Armour'' | |''+4 Armour'' | ||
|- | |- | ||
|Magma Cube/Slime | |Magma Cube/Slime | ||
| | |<u>-2 Max Health</u> | ||
|''+1 Max Health'' | |''+1 Max Health'' | ||
| | | | ||
Line 148: | Line 157: | ||
|- | |- | ||
|Enderman | |Enderman | ||
|If in The End: | |<u>-4 Max Health</u> | ||
<u>-2 Attack Damage</u> | |||
<u>-4% Movement Speed</u> | |||
'''If in The End:''' | |||
''+4 Max Health'' | ''+4 Max Health'' | ||
Line 158: | Line 173: | ||
''+2 Movement Speed'' | ''+2 Movement Speed'' | ||
|''+2 Armour'' | | ''+2 Armour'' | ||
|''+5 Attack Damage'' | |''+5 Attack Damage'' | ||
|''+3 Armour'' | |''+3 Armour'' | ||
Line 164: | Line 179: | ||
|- | |- | ||
|Phantom | |Phantom | ||
| -50% Max Health if difficulty score <4 | | <u>-50% Max Health</u> if difficulty score <4 | ||
| | | | ||
| | | | ||
|''+2 Attack Damage'' | | ''+2 Attack Damage'' | ||
5% chance to grow 2 sizes | 5% chance to grow 2 sizes | ||
|Spawns in swarms of 4, of which 2 grow one size | |Spawns in swarms of 4, of which 2 grow one size | ||
|- | |- | ||
|Wither Skeleton | | Wither Skeleton | ||
| | | | ||
|''+1 Max Health'' | |''+1 Max Health'' | ||
Line 185: | Line 200: | ||
|- | |- | ||
|Piglin/Zombified Piglin | |Piglin/Zombified Piglin | ||
| | |<u>-4 Max Health</u> | ||
<u>-2 Attack Damage</u> | |||
<u>-4% Movement Speed</u> | |||
|''+1 Max Health'' | |''+1 Max Health'' | ||
''+1 Attack Damage'' | ''+1 Attack Damage'' | ||
Line 195: | Line 213: | ||
''+5 Attack Damage'' | ''+5 Attack Damage'' | ||
''+ | ''+1 Armour'' | ||
''+ | ''+5 Armour Toughness'' | ||
|- | |- | ||
|Ghast | | Ghast | ||
|Does not gain any Stat Points | |Does not gain any Stat Points | ||
| | | | ||
| +5% chance to spawn another Ghast | | +5% chance to spawn another Ghast | ||
Line 208: | Line 226: | ||
|- | |- | ||
|Blaze | |Blaze | ||
|< | |<u>-75% Attack Damage</u> if difficulty score <4 | ||
This only affects the melee attack | This only affects the melee attack | ||
Line 223: | Line 241: | ||
''+1 Movement Speed'' | ''+1 Movement Speed'' | ||
| +2 Armour | |''+2 Armour'' | ||
|''+2 Armour'' | |''+2 Armour'' | ||
|''+3 Armour'' | |''+3 Armour'' | ||
Line 231: | Line 249: | ||
|- | |- | ||
!Biomes | !Biomes | ||
!Effects on | ! Effects on | ||
any mob | any mob | ||
!Effects on | !Effects on | ||
Zombies/Husks/Drowned | Zombies/Husks/Drowned | ||
!Effects on | ! Effects on | ||
Skeletons/Stray | Skeletons/Stray | ||
!Effects on | !Effects on | ||
Line 247: | Line 265: | ||
|- | |- | ||
|'''Dark''' | |'''Dark''' | ||
|''+3 Max Health'' | | ''+3 Max Health'' | ||
''+3 Attack Damage'' | ''+3 Attack Damage'' | ||
''+3 Movement Speed'' | ''+3 Movement Speed'' | ||
|''+ | |''+4 Armour Toughness'' | ||
+25% chance | +25% reinforcement chance | ||
15% chance to spawn with an Unidentified Pickaxe | 15% chance to spawn with an Unidentified Pickaxe | ||
|''+2 Movement Speed'' | |''+2 Movement Speed'' | ||
''+2 Armour Toughness'' | |||
|'''Spider:''' 5% chance on Invisibility | |'''Spider:''' 5% chance on Invisibility | ||
| +1 Blast Radius | | +1 Blast Radius | ||
Line 282: | Line 301: | ||
'''Husk:''' | '''Husk:''' | ||
*-65% Max Health | * -65% Max Health | ||
*-25% Attack Damage | *-25% Attack Damage | ||
*Spawns in swarms of 7-12 Husks | *Spawns in swarms of 7-12 Husks | ||
Line 302: | Line 321: | ||
Deep Frozen Ocean | Deep Frozen Ocean | ||
|} | |} | ||
|''+ | |''+8 Armour Toughness'' | ||
|'''Drowned''': ''+4 Attack Damage'' | |'''Drowned''': ''+4 Attack Damage'' | ||
| | | | ||
Line 318: | Line 337: | ||
Lush Caves | Lush Caves | ||
|} | |} | ||
| | | | ||
| -25% Max Health | | -25% Max Health | ||
Drops a burnable 'spore' on death that respawns | Drops a burnable 'spore' on death that respawns | ||
the mob after 8 seconds, | the mob after 8 seconds, this effect will repeat 10 times. | ||
| | |85% chance to be replaced with 3 zombies | ||
|'''Lush Caves''': 50% chance to be | |'''Lush Caves''': 50% chance to be | ||
replaced with 4 silverfish | replaced with 4 silverfish | ||
Line 330: | Line 349: | ||
25% longer fuse (37 seconds) | 25% longer fuse (37 seconds) | ||
|15% chance to increase in size, twice | |15% chance to increase in size, twice | ||
|50% chance to be replaced with a slime | | 50% chance to be replaced with a slime | ||
|- | |- | ||
| | | | ||
Line 336: | Line 355: | ||
|+'''Growth''' | |+'''Growth''' | ||
|- | |- | ||
|Snowy Taiga | | Snowy Taiga | ||
Grove | Grove | ||
Line 349: | Line 368: | ||
Mangrove Swamp | Mangrove Swamp | ||
|} | |} | ||
|80% chance of projectile protection enchantment | | 80% chance of projectile protection enchantment | ||
| -25% Max Health | | -25% Max Health | ||
-15% Attack Damage | -15% Attack Damage | ||
Spawns in groups of 4 | Spawns in groups of 4 | ||
|Spawns with melee | | Spawns with melee | ||
weapons | weapons | ||
|Spawns another (cave) spider | |Spawns another (cave) spider | ||
Line 388: | Line 407: | ||
Eroded Badlands | Eroded Badlands | ||
|} | |} | ||
|''+2 Attack Damage'' | | ''+2 Attack Damage'' | ||
|''+ | |''+6 Armour Toughness'' | ||
+2 Attack Knockback | +2 Attack Knockback | ||
Line 395: | Line 414: | ||
-100% chance to spawn reinforcements | -100% chance to spawn reinforcements | ||
|30% chance of Punch enchantment | |''+5 Armour Toughness'' | ||
30% chance of Punch enchantment | |||
|Jump Boost II | |Jump Boost II | ||
| | | | ||
Line 409: | Line 429: | ||
|50% chance of depth strider enchantment | |50% chance of depth strider enchantment | ||
|40% chance to spawn with a Trident | |40% chance to spawn with a Trident | ||
'''Drowned:''' | |||
+100% Movement Speed | |||
''+6 Armour Toughness'' | |||
''+2 Armour'' | |||
35% chance to spawn a Guardian, thrice | |||
50% chance to spawn a Drowned, twice | |||
| | | | ||
| | | | ||
Line 442: | Line 473: | ||
|} | |} | ||
|''+4 Max Health'' | |''+4 Max Health'' | ||
-15% Movement Speed | -15% Movement Speed | ||
Line 470: | Line 500: | ||
|Attacks apply: | |Attacks apply: | ||
*Weakness (0: | *Weakness & Hunger (0:05) at Difficulty Score of <=3 | ||
*Weakness (0: | *Weakness & Hunger (0:10) at Difficulty Score of 4 - 8 | ||
*Weakness | *Weakness & Hunger (0:30) at Difficulty Score of >=9 | ||
|Poison II (0:05) and | |Poison II (0:05) and | ||
Weakness (0:05) arrows | Weakness (0:05) arrows | ||
Line 483: | Line 513: | ||
Nausea | Nausea | ||
Hunger II | |||
|Applies Poison on landing, | |Applies Poison on landing, | ||
effect radius depends on size | effect radius depends on size |