Metallurgy/Arborenda Shamir: Difference between revisions

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{{ModuleInfobox|creator=Bloo, Sparks, and Special|type=Expansion|name=Arborenda Shamir|requires=[[Metallurgy]]|versions=1.13}}
{{ModuleInfobox|creator=Bloo, Sparks, and Special|type=Expansion|name=Arborenda Shamir|requires=[[Metallurgy]]|versions=1.13+|icon=Metallurgy.png}}


The Aborenda Shamir helps the player the cut down trees in a more efficient manor.
The Aborenda Shamir helps the player the cut down trees in a more efficient manner.


== Details ==
== Features ==
Aborenda is a custom shamir designed to increase the efficiency of cutting down trees. This is achieved by breaking all logs above the initially broken block. For details on how to create a cast with metal band, see the [[Metallurgy#Casting Metals|Metallurgy]] page.The Shamir is found on a Barium Band, and can be placed onto axes. For details on adding a Shamir to an item, see the [[Metallurgy#Attaching Bands|Metallurgy]] page.
{| class="wikitable"
|+Shamir Properties
!Property
|Amplification
|-
!Metal Band
|{{Stack|gm4:Arborenda Shamir|inline=true}} Barium
|-
!Valid Items
|{{Stack|Wooden Axe|inline=true}} {{Stack|Stone Axe|inline=true}} {{Stack|Golden Axe|inline=true}} {{Stack|Iron Axe|inline=true}} {{Stack|Diamond Axe|inline=true}}
|}


=== Usage ===
=== Usage ===
Breaking all vanilla tree types with an axe that has Aborenda will cause the tree to be "felled". The way the tree is felled depends on the type of tree. For example, oak trees will be felled differently than 2x2 large spruce trees.
Breaking any log type with an axe will cause logs around it to be destroyed, creating a "tree feller" effect. The way the logs are broken depends on the type of tree, but in every process, logs will be destroyed per vertical layer, moving from the bottom log, to the top log. The log items will drop in the same column as the initial log block, meaning when destroying a normal tree, the log items will land on a single block when they all fall down.
[[File:Arborenda demo.gif|frame|Felling a tree with Arborenda|alt=]]
 
Below is a list of tree types and the process the logs are broken.
{| class="wikitable"
!Log Type
!Process
|-
|{{Stack|Oak Log|inline=true|size=24}} Oak Log
|Oak logs in a 11x11 area above the initial log are broken
|-
|{{Stack|Spruce Log|inline=true|size=24}} Spruce Log
|Spruce logs in a 3x3 area above the initial log are broken
|-
|{{Stack|Birch Log|inline=true|size=24}} Birch Log
|Birch logs directly area above the initial log are broken
|-
|{{Stack|Jungle Log|inline=true|size=24}} Jungle Log
|For the first 5 layers, jungle logs in a 3x3 area above the initial log are broken<br />For the remaining layers, jungle logs in a 11x11 area above the initial log are broken
|-
|{{Stack|Acacia Log|inline=true|size=24}} Acacia Log
|Acacia logs in a 7x7 area above the initial log are broken
|-
|{{Stack|Dark Oak Log|inline=true|size=24}} Dark Oak Log
|Dark oak logs in a 7x7 area above the initial log are broken
|}
 
=== Technical Details ===
Each layer is destroyed once every tick, so taller trees will take slightly longer to completely break.
 
When moving up a column (trunk), if there are no logs broken in that layer, the process will stop at that layer.
 
== History ==
== History ==
{| class="wikitable"
{| class="wikitable"
|+
!Version
!Version
!Date
!Date
!Change
!Change
|-
|-
|1.13
|1.12
|10 Nov 2017
|Alpha released Metallurgy on [[Gamemode 4D]]
|-
| rowspan="2" |1.13
|17 May 2019
|17 May 2019
|Beta released on [[Public Server V]]
|Beta released on [[Public Server V]]
|-
|08 Aug 2019
|Officially Released Arborenda Shamir
|}
|}
{{Modules List/Metallurgy}}
[[Category:Shamirs]]
[[Category:Shamirs]]
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Expansion Packs|Expansion packs for modules that support it]]
[[Category:Expansion Packs]]
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