Metallurgy/Corripio Shamir

Revision as of 08:45, 6 September 2020 by BluePsychoRanger (talk | contribs) (1.16 stuff)
Corripio Shamir

Module TypeExpansion
Created byBluePsychoRanger
Required ModulesMetallurgy and Orb of Ankou
Compatible MC VersionsUnreleased

Features

Shamir Properties
Property Creation
Metal Band Copper
Valid Items

Usage

Killing mobs while holding a Corripio sword in the mainhand has a chance to drop Soul Essence, which are used by the Orb of Ankou module to create Soul Shards to gain a mob's ability. Every mob has at least one soul essence drop. Each Looting level on the sword exponentially increases the chance for a mob to drop a soul essence.

Soul Essence Drops
Soul Essence Mob Drop Chance Avg Kills with Looting III
No Looting Looting I Looting II Looting III Per Soul

Essence

Per 13 Soul

Essence

Aggressive Enderman 0.0060% 0.024% 0.150% 0.49% 203.3 2,642.3
Llama 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Panda 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Piglin 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Polar Bear 0.6000% 2.400% 15.000% 49.20% 2.0 26.4
Snow Golem 0.0350% 0.140% 0.875% 2.87% 34.8 453.0
Trader Llama 0.5000% 2.000% 12.500% 41.00% 2.4 31.7
Wolf 0.0700% 0.280% 1.750% 5.74% 17.4 226.5
Zoglin 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Zombified Piglin 0.0060% 0.024% 0.150% 0.49% 203.3 2,642.3
Agile Cat 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Iron Golem 0.0100% 0.040% 0.250% 0.82% 122.0 1,585.4
Magma Cube 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Ocelot 0.0700% 0.280% 1.750% 5.74% 17.4 226.5
Anchoring Ender Dragon 0.6000% 2.400% 15.000% 49.20% 2.0 26.4
Hoglin 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Iron Golem 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Ravager 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Shulker 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Turtle 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Zoglin 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Bargaining Villager 0.0400% 0.160% 1.000% 3.28% 30.5 396.3
Wandering Trader 0.7500% 3.000% 18.750% 61.50% 1.6 21.1
Bashing Ender Dragon 0.6000% 2.400% 15.000% 49.20% 2.0 26.4
Hoglin 0.0250% 0.100% 0.625% 2.05% 48.8 634.1
Iron Golem 0.0070% 0.028% 0.175% 0.57% 174.2 2,264.8
Ravager 0.0800% 0.320% 2.000% 6.56% 15.2 198.2
Zoglin 0.0400% 0.160% 1.000% 3.28% 30.5 396.3
Blasting Blaze 0.0020% 0.008% 0.050% 0.16% 609.8 7,926.8
Ender Dragon 0.7000% 2.800% 17.500% 57.40% 1.7 22.6
Ghast 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Blinding Illusioner 0.2000% 0.800% 5.000% 16.40% 6.1 79.3
Squid 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Bounding Donkey 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Fox 0.0700% 0.280% 1.750% 5.74% 17.4 226.5
Horse 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Magma Cube 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Mule 0.0900% 0.360% 2.250% 7.38% 13.6 176.2
Rabbit 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Skeleton Horse 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Slime 0.0090% 0.036% 0.225% 0.74% 135.5 1,761.5
Zombie Horse 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Bubbly Cod 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Drowned 0.0150% 0.060% 0.375% 1.23% 81.3 1,056.9
Elder Guardian 1.2000% 4.800% 30.000% 98.40% 1.0 13.2
Guardian 0.0035% 0.014% 0.088% 0.29% 348.4 4,529.6
Pufferfish 0.0650% 0.260% 1.625% 5.33% 18.8 243.9
Salmon 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Tropical Fish 0.0700% 0.280% 1.750% 5.74% 17.4 226.5
Conjuring Evoker 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Depriving Husk 0.0100% 0.040% 0.250% 0.82% 122.0 1,585.4
Draining Elder Guardian 1.1000% 4.400% 27.500% 90.20% 1.1 14.4
Enduring Elder Guardian 0.9700% 3.880% 24.250% 79.54% 1.3 16.3
Ender Dragon 0.5000% 2.000% 12.500% 41.00% 2.4 31.7
Giant 0.7000% 2.800% 17.500% 57.40% 1.7 22.6
Iron Golem 0.0100% 0.040% 0.250% 0.82% 122.0 1,585.4
Piglin Brute 0.0800% 0.0032 0.02 0.0656 15.2 198.2
Ravager 0.0900% 0.360% 2.250% 7.38% 13.6 176.2
Shulker 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Turtle 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Wither 0.0450% 0.180% 1.125% 3.69% 27.1 352.3
Expeditious Enderman 0.0025% 0.010% 0.063% 0.21% 487.8 6,341.5
Shulker 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Feathery Blaze 0.0017% 0.007% 0.043% 0.14% 717.4 9,325.7
Chicken 0.0090% 0.036% 0.225% 0.74% 135.5 1,761.5
Parrot 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Phantom 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Freezing Stray 0.0160% 0.064% 0.400% 1.31% 76.2 990.9
Gazing Bat 0.3000% 1.200% 7.500% 24.60% 4.1 52.8
Cat 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Enderman 0.0050% 0.020% 0.125% 0.41% 243.9 3,170.7
Fox 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Ocelot 0.0800% 0.320% 2.000% 6.56% 15.2 198.2
Gliding Cod 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Dolphin 0.3000% 1.200% 7.500% 24.60% 4.1 52.8
Elder Guardian 1.2000% 4.800% 30.000% 98.40% 1.0 13.2
Guardian 0.0030% 0.012% 0.075% 0.25% 406.5 5,284.6
Pufferfish 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Salmon 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Squid 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Tropical Fish 0.0650% 0.260% 1.625% 5.33% 18.8 243.9
Turtle 0.0800% 0.320% 2.000% 6.56% 15.2 198.2
Hawkeye Skeleton 0.0040% 0.016% 0.100% 0.33% 304.9 3,963.4
Stray 0.0090% 0.036% 0.225% 0.74% 135.5 1,761.5
Incombustible Blaze 0.0019% 0.008% 0.048% 0.16% 641.8 8,344.0
Ghast 0.0250% 0.100% 0.625% 2.05% 48.8 634.1
Magma Cube 0.0170% 0.068% 0.425% 1.39% 71.7 932.6
Strider 0.0250% 0.100% 0.625% 2.05% 48.8 634.1
Zoglin 0.0400% 0.160% 1.000% 3.28% 30.5 396.3
Zombified Piglin 0.0048% 0.019% 0.120% 0.39% 254.1 3,302.8
Lifeless Drowned 0.0050% 0.020% 0.125% 0.41% 243.9 3,170.7
Husk 0.0060% 0.024% 0.150% 0.49% 203.3 2,642.3
Phantom 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Skeleton 0.0050% 0.020% 0.125% 0.41% 243.9 3,170.7
Skeleton Horse 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Stray 0.0060% 0.024% 0.150% 0.49% 203.3 2,642.3
Wither 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Wither Skeleton 0.0120% 0.048% 0.300% 0.98% 101.6 1,321.1
Zoglin 0.0600% 0.240% 1.500% 4.92% 20.3 264.2
Zombie 0.0050% 0.020% 0.125% 0.41% 243.9 3,170.7
Zombie Horse 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Zombie Villager 0.0100% 0.040% 0.250% 0.82% 122.0 1,585.4
Zombified Piglin 0.0055% 0.022% 0.138% 0.45% 221.7 2,882.5
Neutralizing Witch 0.0150% 0.060% 0.375% 1.23% 81.3 1,056.9
Phasing Silverfish 0.0150% 0.060% 0.375% 1.23% 81.3 1,056.9
Vex 0.0120% 0.048% 0.300% 0.98% 101.6 1,321.1
Pricking Guardian 0.0020% 0.008% 0.050% 0.16% 609.8 7,926.8
Pufferfish 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Retreating Cat 0.0400% 0.160% 1.000% 3.28% 30.5 396.3
Chicken 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Cow 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Fox 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Mooshroom 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Pig 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Rabbit 0.0400% 0.160% 1.000% 3.28% 30.5 396.3
Sheep 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Strider 0.0400% 0.160% 1.000% 3.28% 30.5 396.3
Rushing Piglin 0.0180% 0.072% 0.450% 1.48% 67.8 880.8
Piglin Brute 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Pillager 0.0028% 0.011% 0.070% 0.23% 435.5 5,662.0
Vindicator 0.0080% 0.032% 0.200% 0.66% 152.4 1,981.7
Wither Skeleton 0.0300% 0.120% 0.750% 2.46% 40.7 528.5
Zombified Piglin 0.0037% 0.015% 0.093% 0.30% 329.6 4,284.8
Scaling Cave Spider 0.0027% 0.011% 0.068% 0.22% 451.7 5,871.7
Spider 0.0030% 0.012% 0.075% 0.25% 406.5 5,284.6
Soaring Bat 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Bee 0.0040% 0.016% 0.100% 0.33% 304.9 3,963.4
Blaze 0.0013% 0.005% 0.033% 0.11% 938.1 12,195.1
Ender Dragon 0.0500% 0.200% 1.250% 4.10% 24.4 317.1
Ghast 0.0090% 0.036% 0.225% 0.74% 135.5 1,761.5
Parrot 0.0700% 0.280% 1.750% 5.74% 17.4 226.5
Phantom 0.0050% 0.020% 0.125% 0.41% 243.9 3,170.7
Vex 0.0030% 0.012% 0.075% 0.25% 406.5 5,284.6
Wither 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Striding Strider 0.0170% 0.068% 0.425% 1.39% 71.7 932.6
Synergetic Endermite 0.0900% 0.360% 2.250% 7.38% 13.6 176.2
Piglin 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Piglin Brute 0.0900% 0.0036 0.0225 0.0738 13.6 176.2
Polar Bear 0.6500% 2.600% 16.250% 53.30% 1.9 24.4
Silverfish 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Wolf 0.1000% 0.400% 2.500% 8.20% 12.2 158.5
Vanishing Illusioner 0.2000% 0.800% 5.000% 16.40% 6.1 79.3
Silverfish 0.0100% 0.040% 0.250% 0.82% 122.0 1,585.4
Wandering Trader 0.4800% 1.920% 12.000% 39.36% 2.5 33.0
Venomous Bee 0.0200% 0.080% 0.500% 1.64% 61.0 792.7
Cave Spider 0.0023% 0.009% 0.058% 0.19% 530.2 6,892.9
Pufferfish 0.0250% 0.100% 0.625% 2.05% 48.8 634.1
Volatile Creeper 0.0030% 0.012% 0.075% 0.25% 406.5 5,284.6
Withering Wither 0.3000% 1.200% 7.500% 24.60% 4.1 52.8
Wither Skeleton 0.0100% 0.040% 0.250% 0.82% 122.0 1,585.4

Technical Details

Similar to the Looting enchantment, the player only needs to hold the Corripio sword in the mainhand while getting a player kill for a chance to drop a soul essence.

The drop chance for soul essences can be calculated by the following formula (floor being the chance without looting):

chance = (floor) + (3 * floor * (looting level)^3)

Any Looting level above level 3 of looting will not drop any soul essence.

History

Version Date Change
1.15 28 Jun 2020 Beta released Corripio Shamir on Public Server 6
30 Jun 2020 Added Pillager loot table (previously broken)
Tweaked drops of several mobs
1.16 30 Jun 2020 Added 1.16 mob loot tables
Tweaked drops of some mobs