Liquid Tanks/Potion Liquids
Module Type | Expansion |
---|---|
Created by | SpecialBuilder32 |
Required Modules | Liquid Tanks |
Compatible MC Versions | 1.12+ |
This module adds potions and their utility interactions to Liquid Tanks.
Features
Liquids
Below is a list of the potions, and the amount of liquid each potion adds to their corresponding tank. A unextended potion will fill 1/3 of a bucket to the tank, while an extended potion will fill 1 bucket to the tank. Draining a tank will always give an unextended version of the potion.
Type of Tank | Potion | Amount of Liquid |
---|---|---|
Template:SingleStack Regeneration | Regeneration I (0:45) | 1/3 Bucket |
Regeneration I (1:30) | 1 Bucket | |
Template:SingleStack Regeneration II | Regeneration II (0:22) | 1/3 Bucket |
Template:SingleStack Instant Health | Instant Health I | 1/3 Bucket |
Template:SingleStack Instant Health II | Instant Health II | 1/3 Bucket |
Template:SingleStack Strength | Strength I (3:00) | 1/3 Bucket |
Strength I (8:00) | 1 Bucket | |
Template:SingleStack Strength II | Strength II (1:30) | 1/3 Bucket |
Template:SingleStack Fire Resistance | Fire Resistance I (3:00) | 1/3 Bucket |
Fire Resistance I (8:00) | 1 Bucket | |
Template:SingleStack Poison | Poison I (0:45) | 1/3 Bucket |
Poison I (1:30) | 1 Bucket | |
Template:SingleStack Poison II | Poison II (0:22) | 1/3 Bucket |
Template:SingleStack Jump Boost | Jump Boost I (3:00) | 1/3 Bucket |
Jump Boost I (8:00) | 1 Bucket | |
Template:SingleStack Jump Boost II | Jump Boost II (1:30) | 1/3 Bucket |
Template:SingleStack Invisibility | Invisibility I (3:00) | 1/3 Bucket |
Invisibility I (8:00) | 1 Bucket | |
Template:SingleStack Instant Damage | Instant Damage I | 1/3 Bucket |
Template:SingleStack Instant Damage II | Instant Damage II | 1/3 Bucket |
Template:SingleStack Night Vision | Night Vision I (3:00) | 1/3 Bucket |
Night Vision I (8:00) | 1 Bucket | |
Template:SingleStack Weakness | Weakness I (1:30) | 1/3 Bucket |
Weakness I (4:00) | 1 Bucket | |
Template:SingleStack Slowness | Slowness I (1:30) | 1/3 Bucket |
Slowness I (4:00) | 1 Bucket | |
Template:SingleStack Slowness IV | Slowness IV (0:20) | 1/3 Bucket |
Template:SingleStack Swiftness | Speed I (3:00) | 1/3 Bucket |
Speed I (8:00) | 1 Bucket | |
Template:SingleStack Swiftness II | Speed II (1:30) | 1/3 Bucket |
Template:SingleStack Water Breathing | Water Breathing I (3:00) | 1/3 Bucket |
Water Breathing I (8:00) | 1 Bucket | |
Template:SingleStack Levitation | Levitation I (0:15) | 1/3 Bucket |
Utility Interactions
Potion Tanks and Entities
Players or mobs under a potion tank will be affected with the potion effect corresponding to the contents of the tank, as if they had drunken one bottle of that potion. The duration of the effect is 15 seconds longer than the unextended, bottled version. The tank will continue to use potion roughly once a second to any players or mobs below them, unless the player or mob already has the effect with matching amplitude[1]. Item frames, items, and armor stands will not consume potions from a tank.
Potion Tanks and Witches
Witches put above tanks will slowly fill a tank below them with either Regeneration, Fire Resistance, Speed, or Instant Damage Potions, adding at a rate of one potion per five minutes. A witch will not fill a tank with more than three buckets of potion. If a witch is placed above an empty tank, the selected potion will be random between the 4 possible potions.
Levitation Tanks and Shulkers
Shulkers put above an empty or levitation tank will slowly add levitation potions to the tank at a rate of one bottle every five minutes.
Advancements
Advancement | Requirement |
---|---|
Fizzy Lifting Drink Come on in, the air's fine |
Drink a Potion of Floating produced by a Shulker |
Learn More and Download
History
Version | Date | Change |
---|---|---|
1.12 | 20 May 2018 | Released Potion Liquids |
- ↑ Healing and Harming are always consumed.