Template:AdvancementIcon/doc
Using this template, you can create the advancements as seen within the game.
The images used are taken from {{InvSprite}}
.
Usage
Image
Using the first parameter, {{{1}}}
, you can set the image to the specified block or item or a fallback image.
For Gamemode 4 specific items or blocks, gm4:
must prefix the name, e.g., gm4:Boots of Ostara
Background
Optional. The second parameter, {{{bg}}}
, is used to set the background.
Optional. The third parameter, {{{state}}}
, is used to display advancement completion state.
Background | Parameters |
---|---|
Gamemode 4 Semi-funny blurb about GM4 |
plain|raw
|
Gamemode 4 Semi-funny blurb about GM4 |
oval|raw
|
Gamemode 4 Semi-funny blurb about GM4 |
fancy|raw
|
Gamemode 4 Semi-funny blurb about GM4 |
plain|worn
|
Gamemode 4 Semi-funny blurb about GM4 |
oval|worn
|
Gamemode 4 Semi-funny blurb about GM4 |
fancy|worn
|
Link
NOTE: Link is not implemented, as {{Advancement}}
currently uses {{Stack}}
and not {{Inventory Icon}}
.
Optional. An advancement icon can contain a link using {{{link}}}
.
To link Boots of Ostara, you would use {{Advancement|gm4:Boots of Ostara|link=Boots of Ostara}}
.
Example Usage
Advancements can be placed inline by placing two {{Advancement}}
s next to one another, without spaces or newlines.
New lines and spacing within {{Advancement}}
is ignored, as long as the parameter is stated, e.g., bg = plain
.
The second and third parameters can be written inline, as shown in the last example, but unless the template is written without spaces, the output will fail.
{{Advancement | Furnace | bg = plain | state = raw}}{{Advancement|Furnace|bg = oval|state = worn}} {{Advancement | gm4:SCUBA Helmet | bg = fancy | state = worn | link = SCUBA Gear }}{{Advancement|Diamond Hoe|fancy|raw}}
See Also
{{InvSprite}}