Mysterious Midnights: Difference between revisions
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|Common | |Common | ||
|- | |- | ||
|[[Mysterious Midnights/ | |[[Mysterious Midnights/Harvest Moons|Harvest Moons]] | ||
|Uncommon | |Uncommon | ||
|- | |- | ||
|[[Mysterious Midnights/ | |[[Mysterious Midnights/Tipped Skeletons|Tipped Skeletons]] | ||
|Uncommon | |Uncommon | ||
|- | |- | ||
|[[Mysterious Midnights/ | |[[Mysterious Midnights/Falling Stars|Falling Stars]] | ||
|Rare | |Rare | ||
|- | |- | ||
|[[Mysterious Midnights/ | |[[Mysterious Midnights/Nightmare Nights|Nightmare Nights]] | ||
|Rare | |Rare | ||
|} | |} | ||
Revision as of 03:38, 24 April 2019
| Module Type | Base |
|---|---|
| Created by | Bloo |
| Compatible MC Versions | 1.13 |
Details
This module adds spooky full moon nights to the game. Every full moon, there's a chance for a mysterious midnight event to trigger.
Technical Summary
A Mysterious Midnight has a 62.5% chance of occurring during a full moon. This is about once every 12.8 MC days, or about 4 hours and 16 minutes in real-time.
A common event has a 50% chance of occurring during a mysterious midnight. An uncommon event has a 30% chance of occurring during a mysterious midnight. A rare event has a 20% chance of occurring during a mysterious midnight.
Expansion Packs
The Mysterious Midnights module is packaged with 6 default expansion packs. Expansion packs for this module add events to a mysterious midnight when activated. Expansion packs each have a rarity (common, uncommon, or rare) to determine how often the event occurs. This module supports additional expansion packs and additional packs can be created and submitted to GM4.
Expansion Packs
| Expansion Pack | Rarity |
|---|---|
| Resurrecting Skeletons | Common |
| Resurrecting Zombies | Common |
| Harvest Moons | Uncommon |
| Tipped Skeletons | Uncommon |
| Falling Stars | Rare |
| Nightmare Nights | Rare |
Learn More and Download
History
| Version | Date | Change |
|---|---|---|
| 1.13 | 06 Apr 2019 | Released Mysterious Midnights |