Sky Dimension: Difference between revisions
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{{Unreleased}}{{ModuleInfobox|name=Sky Dimension|type=Stand Alone|creator=Bloo, BluePsychoRanger, Misode, TheEpyonProject, ToffeeMax||versions=1.16|complementary=[[Beehive Inspector]], [[Metallurgy]], [[Potion Liquids]]}} | {{Unreleased}}{{Incomplete}}{{ModuleInfobox|name=Sky Dimension|type=Stand Alone|creator=Bloo, BluePsychoRanger, Misode, TheEpyonProject, ToffeeMax||versions=1.16|complementary=[[Beehive Inspector]], [[Metallurgy]], [[Potion Liquids]]}} | ||
The '''Sky Dimension''' is a module that adds a dimension above the Overworld with terrain generation custom to the dimension. | The '''Sky Dimension''' is a module that adds a dimension above the Overworld with terrain generation custom to the dimension. | ||
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==Features== | ==Features== | ||
=== Transportation === | |||
Any entity that is above Y=280 in the Overworld will be teleported to Y=0 of the Sky Dimension. Any entity that is below Y=-1 in the Sky Dimension will be teleported to Y=260 of the Overworld. The Sky Dimension data pack provides two ways of obtaining levitation to get to the top of the Overworld: [[/Beeloons/]] and [[/Phantom Boss#Sky Lens|Sky Lens]]. | |||
=== Biomes | |||
=== Biomes === | |||
The Sky Dimension has completely custom biomes. Each floating island is a separate biome, separated by void biomes. In all non-void biomes Creepers, Endermen, Skeletons, Spiders, and Zombies can spawn. | |||
In the void biomes, no mobs spawn. The only blocks in the void biome are large clouds made of cobwebs. | |||
<br clear="all"> | |||
[[File: sky_biome_anakiwa.png|thumb|right|alt=Anakiwa Gardens|Anakiwa Gardens]] | |||
==== Anakiwa Gardens ==== | |||
The Anakiwa Gardens contains blue-green foliage and flowery landscapes containing birch balloon trees and boulders. Peonies, pink tulips, red tulips, lilies of the valley, alliums, and blue orchids can be found in this biome. In this biome, sheep and chickens can spawn. | |||
<br clear="all"> | |||
[[File: sky_biome_aquamarine.png|thumb|right|alt=Aquamarine Hills and Forest|Aquamarine Hills and Forest]] | |||
==== Aquamarine Hills / Aquamarine Forest ==== | ==== Aquamarine Hills / Aquamarine Forest ==== | ||
The Aquamarine biomes contain aqua foliage; the Aquamarine Hills contain rolling hills with scarce slim oak trees, surrounding the occasional Aquamarine Forest, which has an abundance of slim oak trees. Pumpkin patches can generate in the hills, while ferns and sweet berry bushes can generate in the forests. Azure bluets can be found both aquamarine biomes. In these biomes, sheep and chickens can spawn, but in the forests, foxes can spawn as well. | |||
<br clear="all"> | |||
[[File: sky_biome_calcic.png|thumb|right|alt=Calcic Corrasion and Dunes|Calcic Corrasion and Dunes]] | |||
==== Calcic Corrasion / Calcic Dunes ==== | ==== Calcic Corrasion / Calcic Dunes ==== | ||
The Calcic Corrasion and Dunes are a wasteland covered in dust and littered with fossils. Patches of light gray concrete powder and dusty oak trees can be found throughout the corrasion. Very occasional pumpkin patches can generate in the dunes. In these biomes, skeleton horses and silverfish can spawn along with the normal monsters. | |||
<br clear="all"> | |||
[[File: sky_biome_carnation.png|thumb|right|alt=Carnation Grove and Plateau|Carnation Grove and Plateau]] | |||
==== Carnation Grove / Carnation Plateau ==== | |||
The Carnation biomes contain pink, flowery landscapes with tall plateaus containing dark umbrella trees and boulders. Lilacs, pink tulips, alliums, and cornflowers can be found in these biomes. Additionally, lakes with sugar cane can generate in these carnation biomes. In these biomes, sheep and chickens can spawn. | |||
<br clear="all"> | |||
[[File: sky_biome_frosted.png|thumb|right|alt=Frosted Floe and Stratum|Frosted Floe and Stratum]] | |||
==== Frosted Floe / Frosted Stratum ==== | ==== Frosted Floe / Frosted Stratum ==== | ||
The frosted biomes are covered with snow and ice. Icy pools and snow layers can be found around the Frosted Floe, while piles of colored concrete powder can be found on the tops of the Frosted Stratum. The Frosted Stratum has layers of blue, cyan, light gray, gray, white, and light blue concrete. Both biomes have ore patches of red, orange, yellow, green, and lime concrete. In this biome, 80% of skeleton spawn attempts are replaced with stray spawn attempts. | |||
<br clear="all"> | |||
[[File: sky_biome_perfume.png|thumb|right|alt=Perfume Forest and Mountains|Perfume Forest and Mountains]] | |||
==== Perfume Forest / Perfume Mountains ==== | |||
The Perfume biomes contain purple foliage with birch and oak trees. Azure bluets, alliums, poppies, and cornflowers can be found in these biomes and pumpkin patches can generate in the Perfume Forest. Additionally, lakes with sugar cane can generate in these perfume biomes. In this biome, sheep and chickens can spawn. | |||
<br clear="all"> | |||
[[File: sky_biome_sulu.png|thumb|right|alt=Sulu Thicket|Sulu Thicket]] | |||
==== Sulu Thicket ==== | |||
The Sulu Thicket contains lush green foliage and tall umbrella oak trees and huge dark oak trees covered in vines. Floating shroomlight lanterns are found throughout this biome. Pink tulips, red tulips, and white tulips can be found in this biome. Additionally, patches of coarse dirt and podzol can generate in this biome, along with lakes. In this biome, sheep and chickens can spawn. | |||
<br clear="all"> | |||
[[File: sky_biome_turquoise.png|thumb|right|alt=Turquoise Meadows|Turquoise Meadows]] | |||
==== Turquoise Meadows ==== | |||
The Turquoise Meadows contains turquoise foliage and tall umbrella spruce trees. Lilacs and white tulips can be found in this biome. Occasional lakes can also be found in the Turquoise Meadows, as well as scattered twisting vines and quartz pillar ruins. In this biome, sheep and chickens can spawn. | |||
<br clear="all"> | |||
[[File: sky_biome_vitreous.png|thumb|right|alt=Vitreous Sands|Vitreous Sands]] | |||
==== Vitreous Sands ==== | ==== Vitreous Sands ==== | ||
The Vitreous Sands are a desert, with sandstone completely replacing the stone all other islands have. Tall Cacti and dead bushes are common in the Vitreous Sand. Patches of magma blocks and basalt can also be found in this biome, along with sharp rocks made of white, orange, yellow, light gray, and gray stained glass. In this biome, blazes can spawn along with the normal monsters, and 80% of zombie spawn attempts are replaced with husk spawn attempts. | |||
<br clear="all"> | |||
[[File: sky_tower_carnation.png|thumb|right|alt=Carnation Grove Sky Tower|Sky Tower in the Carnation Grove]] | |||
[[File: sky_tower_frosted.png|thumb|right|alt=Frosted Floe Grove Sky Tower|Sky Tower in the Frosted Floe]] | |||
=== Sky Towers === | |||
Sky Towers can generate with various number of configurations. Every tower has 3 sections, a bottom, middle, and top. There are loot chests in each section, with increasingly valuable loot as one climbs up the tower. At the bottom section, there is a single monster spawner and a few chests. Additionally, the outside of the tower has shulkers<ref>These shulkers do not drop any loot upon death.</ref> surrounding the bottom of the tower. At the middle section, there are one or two monster spawners and a few chests. At the top section of a tower, there are the best loot chests, but also skeleton guards with punch bows and poison arrows. | |||
==== Monster Spawners ==== | |||
There are six types of monster spawners that can spawn inside a tower: Airy Stray, Cloud Zombie, Vex, Sky Illusioner, Zombie, and Skeleton. Airy Strays, Cloud Zombies, and Sky Illusioners spawners have a high chance to appear, while Vex, Zombie, and Skeleton spawners are rarer. | |||
== | ===== Airy Stray ===== | ||
Airy Strays are strays with levitation arrows. When shot by an Airy Stray, the player will get Levitation IV for 3 seconds. When killed, Airy Strays can drop bones and Arrows of Floating. Arrows of Floating can only be obtained from a player kill. | |||
===== Cloud Zombie ===== | |||
Cloud Zombies are zombies with Thorns armor. Cloud Zombies have perpetual Slow Falling and cannot take damage. When killed, Cloud Zombies can drop rotten flesh, gold ingots, and feathers. Gold ingots and feathers can only be obtained from a player kill. | |||
===== Sky Illusioner ===== | |||
Sky Illusioners carry a flame bow. They will perform attacks that normal illusioners will perform. When killed, Sky Illusioners can drop golden carrots, long invisibility potions, long night vision potions, blindness lingering potions, and [[/Phantom Boss#Phantom Bait|Phantom bait]]. | |||
<br clear="all"> | |||
[[File: sky_fountain_carnation.png|thumb|right|alt=Carnation Grove Sky Fountain|Sky Fountain in the Carnation Grove]] | |||
=== Sky Fountains === | |||
Sky Fountains can generate with a various sizes. Most fountains have a loot chest with a random assortment of items. | |||
<br clear="all"> | |||
== Expansion Packs == | |||
The Sky Dimension data pack come packaged with several expansion packs to create a more immersive dimension. | |||
=== [[/Beeloons/]] === | === [[/Beeloons/]] === | ||
{{/Beeloons/}} | {{/Beeloons/}} This can be used to reach the top of the overworld to enter the Sky Dimension. Leashing 5 or more bees will give the player levitation. Holding a flower will cause the bees to fly downwards, giving the player slow falling. | ||
=== [[/Phantom Boss/]] === | === [[/Phantom Boss/]] === | ||
{{/Phantom Boss/}} | {{/Phantom Boss/}} Summoning the Colossal Phantom requires at least 10 Phantom Bait. There are [[/Phantom Boss#Boss Fight|5 phases]] of the boss battle of increasing difficulty. | ||
=== [[/Sky Mobs/]] === | === [[/Sky Mobs/]] === | ||
{{/Sky Mobs/}} | {{/Sky Mobs/}} Monsters spawn with different equipment and behaviors, but cannot spawn under blocks in the Sky Dimension. Instead of Phantoms, insomniacs summon [[/Sky Mobs#Insomnia Vexes|neutral Vexes]] that will pester the player, but will not harm the player unless hurt by a player. Additionally, Cats in the Sky Dimension will give different gifts to their owner when they sleep. | ||
=== [[/Sky Weather/]] === | === [[/Sky Weather/]] === | ||
{{/Sky Weather/}} | {{/Sky Weather/}} | ||
[[/Sky Weather#Stardust|Stardust]] {{Stack|gm4:Stardust}} from falling stars is used as a currency for the Sky Dimension. Sky Wandering Traders will trade the player Stardust for rare and otherwise unobtainable items such as Enchanted Golden Apples, Coral, Pigstep, Unbreaking V Gold Armor, Looting III Axes, etc. Additionally, the crafting recipes of ender eyes and netherite ingots have been moved to trading with Gilded Magesmiths. Ender eyes and Netherite ingots will require Stardust as an intermediate ingredient. | |||
== Advancements == | |||
{| class = "wikitable" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+ GM4 | |+ GM4 | ||
! Advancement | ! Advancement | ||
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| {{Advancement|Lead|Beeloons!|It's like "Up" except with bees}} | | {{Advancement|Lead|Beeloons!|It's like "Up" except with bees}} | ||
| Leash at least 5 bees at the same time and get the levitation effect. | | Leash at least 5 bees at the same time and get the levitation effect. | ||
|- | |||
| {{Advancement|Golden Apple|Zombie..? Doctor|Release a Gilded Magesmith from his curse}} | |||
|Cure a Gilded Magesmith | |||
|- | |- | ||
| {{Advancement|White Wool|What's Up Here?|Reach the Sky Dimension}} | | {{Advancement|White Wool|What's Up Here?|Reach the Sky Dimension}} | ||
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|} | |} | ||
{| class = "wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+ Sky Dimension | |+ Sky Dimension | ||
! Advancement | ! Advancement | ||
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| Use Phantom Bait to summon the Colossal Phantom | | Use Phantom Bait to summon the Colossal Phantom | ||
|- | |- | ||
| {{Advancement|Fire Charge|Is the Nightmare Over?}} | | {{Advancement|Fire Charge|Is the Nightmare Over?|Defeat the Colossal Phantom}} | ||
| Deal the killing blow to a Colossal Phantom | | Deal the killing blow to a Colossal Phantom | ||
|- | |- | ||
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==History== | ==History== | ||
{| class = "wikitable" | {| class="wikitable" | ||
! Version | ! Version | ||
! Date | ! Date | ||
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|} | |} | ||
{{Modules List/Sky Dimension}} | {{Modules List/Sky Dimension}} | ||
Latest revision as of 21:11, 13 October 2022
This module is currently unreleased. It cannot be downloaded yet. |
This page is incomplete. Help us by contributing missing information! |
Module Type | Stand Alone |
---|---|
Created by | Bloo, BluePsychoRanger, Misode, TheEpyonProject and ToffeeMax |
Complementary Modules | Beehive Inspector, Metallurgy, Potion Liquids |
Compatible MC Versions | 1.16 |
The Sky Dimension is a module that adds a dimension above the Overworld with terrain generation custom to the dimension.
Features
Transportation
Any entity that is above Y=280 in the Overworld will be teleported to Y=0 of the Sky Dimension. Any entity that is below Y=-1 in the Sky Dimension will be teleported to Y=260 of the Overworld. The Sky Dimension data pack provides two ways of obtaining levitation to get to the top of the Overworld: Beeloons and Sky Lens.
Biomes
The Sky Dimension has completely custom biomes. Each floating island is a separate biome, separated by void biomes. In all non-void biomes Creepers, Endermen, Skeletons, Spiders, and Zombies can spawn.
In the void biomes, no mobs spawn. The only blocks in the void biome are large clouds made of cobwebs.
Anakiwa Gardens
The Anakiwa Gardens contains blue-green foliage and flowery landscapes containing birch balloon trees and boulders. Peonies, pink tulips, red tulips, lilies of the valley, alliums, and blue orchids can be found in this biome. In this biome, sheep and chickens can spawn.
Aquamarine Hills / Aquamarine Forest
The Aquamarine biomes contain aqua foliage; the Aquamarine Hills contain rolling hills with scarce slim oak trees, surrounding the occasional Aquamarine Forest, which has an abundance of slim oak trees. Pumpkin patches can generate in the hills, while ferns and sweet berry bushes can generate in the forests. Azure bluets can be found both aquamarine biomes. In these biomes, sheep and chickens can spawn, but in the forests, foxes can spawn as well.
Calcic Corrasion / Calcic Dunes
The Calcic Corrasion and Dunes are a wasteland covered in dust and littered with fossils. Patches of light gray concrete powder and dusty oak trees can be found throughout the corrasion. Very occasional pumpkin patches can generate in the dunes. In these biomes, skeleton horses and silverfish can spawn along with the normal monsters.
Carnation Grove / Carnation Plateau
The Carnation biomes contain pink, flowery landscapes with tall plateaus containing dark umbrella trees and boulders. Lilacs, pink tulips, alliums, and cornflowers can be found in these biomes. Additionally, lakes with sugar cane can generate in these carnation biomes. In these biomes, sheep and chickens can spawn.
Frosted Floe / Frosted Stratum
The frosted biomes are covered with snow and ice. Icy pools and snow layers can be found around the Frosted Floe, while piles of colored concrete powder can be found on the tops of the Frosted Stratum. The Frosted Stratum has layers of blue, cyan, light gray, gray, white, and light blue concrete. Both biomes have ore patches of red, orange, yellow, green, and lime concrete. In this biome, 80% of skeleton spawn attempts are replaced with stray spawn attempts.
Perfume Forest / Perfume Mountains
The Perfume biomes contain purple foliage with birch and oak trees. Azure bluets, alliums, poppies, and cornflowers can be found in these biomes and pumpkin patches can generate in the Perfume Forest. Additionally, lakes with sugar cane can generate in these perfume biomes. In this biome, sheep and chickens can spawn.
Sulu Thicket
The Sulu Thicket contains lush green foliage and tall umbrella oak trees and huge dark oak trees covered in vines. Floating shroomlight lanterns are found throughout this biome. Pink tulips, red tulips, and white tulips can be found in this biome. Additionally, patches of coarse dirt and podzol can generate in this biome, along with lakes. In this biome, sheep and chickens can spawn.
Turquoise Meadows
The Turquoise Meadows contains turquoise foliage and tall umbrella spruce trees. Lilacs and white tulips can be found in this biome. Occasional lakes can also be found in the Turquoise Meadows, as well as scattered twisting vines and quartz pillar ruins. In this biome, sheep and chickens can spawn.
Vitreous Sands
The Vitreous Sands are a desert, with sandstone completely replacing the stone all other islands have. Tall Cacti and dead bushes are common in the Vitreous Sand. Patches of magma blocks and basalt can also be found in this biome, along with sharp rocks made of white, orange, yellow, light gray, and gray stained glass. In this biome, blazes can spawn along with the normal monsters, and 80% of zombie spawn attempts are replaced with husk spawn attempts.
Sky Towers
Sky Towers can generate with various number of configurations. Every tower has 3 sections, a bottom, middle, and top. There are loot chests in each section, with increasingly valuable loot as one climbs up the tower. At the bottom section, there is a single monster spawner and a few chests. Additionally, the outside of the tower has shulkers[1] surrounding the bottom of the tower. At the middle section, there are one or two monster spawners and a few chests. At the top section of a tower, there are the best loot chests, but also skeleton guards with punch bows and poison arrows.
Monster Spawners
There are six types of monster spawners that can spawn inside a tower: Airy Stray, Cloud Zombie, Vex, Sky Illusioner, Zombie, and Skeleton. Airy Strays, Cloud Zombies, and Sky Illusioners spawners have a high chance to appear, while Vex, Zombie, and Skeleton spawners are rarer.
Airy Stray
Airy Strays are strays with levitation arrows. When shot by an Airy Stray, the player will get Levitation IV for 3 seconds. When killed, Airy Strays can drop bones and Arrows of Floating. Arrows of Floating can only be obtained from a player kill.
Cloud Zombie
Cloud Zombies are zombies with Thorns armor. Cloud Zombies have perpetual Slow Falling and cannot take damage. When killed, Cloud Zombies can drop rotten flesh, gold ingots, and feathers. Gold ingots and feathers can only be obtained from a player kill.
Sky Illusioner
Sky Illusioners carry a flame bow. They will perform attacks that normal illusioners will perform. When killed, Sky Illusioners can drop golden carrots, long invisibility potions, long night vision potions, blindness lingering potions, and Phantom bait.
Sky Fountains
Sky Fountains can generate with a various sizes. Most fountains have a loot chest with a random assortment of items.
Expansion Packs
The Sky Dimension data pack come packaged with several expansion packs to create a more immersive dimension.
Beeloons
Beeloons grant the player Slow Falling and Levitation by leashing bees. This can be used to reach the top of the overworld to enter the Sky Dimension. Leashing 5 or more bees will give the player levitation. Holding a flower will cause the bees to fly downwards, giving the player slow falling.
Phantom Boss
The Colossal Phantom is the boss mob of the Sky Dimension. It can be summoned in the Sky Dimension using Phantom Bait and drops the Sky Lens when killed. The Sky Lens allows beacon beams to acts as a levitation ray, allowing players and mobs to easily gain levitation. Summoning the Colossal Phantom requires at least 10 Phantom Bait. There are 5 phases of the boss battle of increasing difficulty.
Sky Mobs
Sky Mobs changes how mobs spawn and act in the Sky Dimension. Monsters spawn with different equipment and behaviors, but cannot spawn under blocks in the Sky Dimension. Instead of Phantoms, insomniacs summon neutral Vexes that will pester the player, but will not harm the player unless hurt by a player. Additionally, Cats in the Sky Dimension will give different gifts to their owner when they sleep.
Sky Weather
Sky Weather showers the Sky Dimension with frequent falling stars, including a special item that can be used for trading with Gilded Magesmiths and Sky Wandering Traders.
Stardust from falling stars is used as a currency for the Sky Dimension. Sky Wandering Traders will trade the player Stardust for rare and otherwise unobtainable items such as Enchanted Golden Apples, Coral, Pigstep, Unbreaking V Gold Armor, Looting III Axes, etc. Additionally, the crafting recipes of ender eyes and netherite ingots have been moved to trading with Gilded Magesmiths. Ender eyes and Netherite ingots will require Stardust as an intermediate ingredient.
Advancements
Advancement | Requirement |
---|---|
Beeloons! It's like "Up" except with bees |
Leash at least 5 bees at the same time and get the levitation effect. |
Zombie..? Doctor Release a Gilded Magesmith from his curse |
Cure a Gilded Magesmith |
What's Up Here? Reach the Sky Dimension |
Be in the Sky Dimension |
Advancement | Requirement |
---|---|
Sky Dimension A long way from Kansas |
Be in Sky Dimension |
What a Strange Offering! Be presented with an unusual extradimensional creature |
Have a cat bring you an Aetherpuff as a gift from sleeping |
Sky-ventures! 0/14 Explore all sky biomes |
Enter each (non-void) biome at least once |
The Tower of Mystical Beings Break into a Sky Tower |
Enter a tower in the Sky Dimension |
Taste of Your Own Medicine Kill an Airy Stray with an arrow of floating |
Deliver the final blow to an Airy Stray using an arrow of floating |
Sky High Jackpot Retrieve the best loot from the Sky Towers |
Open a chest at the top segment of a tower |
That's a Big Bird! Summon the Colossal Phantom |
Use Phantom Bait to summon the Colossal Phantom |
Is the Nightmare Over? Defeat the Colossal Phantom |
Deal the killing blow to a Colossal Phantom |
Beam Me Up Scotty! Semi-funny blurb about GM4 |
Stand in the beam of a beacon powered with a Sky Lens |
It's What We're Made Of Obtain Stardust from a meteor shower |
Have Stardust in the inventory |
Glittery Goodness Use Stardust to make a trade |
Make a trade using Stardust |
Did You Misclick? This shovel has to be good... right? |
Buy a normal diamond shovel from a Sky Wandering Trader |
History
Version | Date | Change |
---|---|---|
1.16 | 10 Apr 2021 | Beta version released on Public Server |
- ↑ These shulkers do not drop any loot upon death.