Module:InventorySlot: Difference between revisions

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Add GM4RPSprite, which changes only the icons, but keeps gm4 aliases
m (Back to trophy, from skull)
(Add GM4RPSprite, which changes only the icons, but keeps gm4 aliases)
Line 8: Line 8:
gm4 = sprite:new("gm4"),
gm4 = sprite:new("gm4"),
effect = sprite:new("effect"),
effect = sprite:new("effect"),
trophy = sprite:new("trophy")
trophy = sprite:new("trophy"),
gm4RP = sprite:new("gm4RP")
}
}


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