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{{ModuleInfobox|name=Soul Glass|type=Stand Alone|creator=BluePsychoRanger, Dennis, Lue|versions=1.15+}} | {{ModuleInfobox|name=Soul Glass|type=Stand Alone|creator=BluePsychoRanger, Dennis, Lue|versions=1.15+}} | ||
This module allows you to smelt soul sand into | This module allows you to smelt soul sand into Soul Glass to corrupt beacon effects! | ||
==Features== | ==Features== | ||
Soul | Soul Glass can be placed directly on top of a beacon to reverse its effects. If placed above any block that is not a beacon, it will immediately pop off as an item. Breaking the soul glass block will not return it as an item, so the only way to retrieve a Soul Glass block is to remove the beacon below it. | ||
=== Obtaining === | === Obtaining === | ||
To obtain | To obtain Soul Glass, smelt a block of soul sand in a blast furnace<ref group="note">Normal vanilla Blast Furnace, not the GM4 [[Blast Furnaces|Blast Furnace]]</ref>. It will take 40 seconds to smelt a piece of soul sand into Soul Glass. This is equivalent to burning one coal. | ||
{{Crafting | {{Crafting | ||
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=== Usage === | === Usage === | ||
Every 4 seconds a | Every 4 seconds a Soul Glass block will update. During this block update, it will check the beacon below it to reverse the effects if not already reversed and apply effects to players. | ||
If the | If the Soul Glass is pushed by a piston away from the beacon, the original effects of the beacon will be restored. Pulling the Soul Glass back to its original location will once again corrupt the effects. | ||
Below is list of the reverse effects for each beacon effect. | Below is list of the reverse effects for each beacon effect. | ||
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! Corrupted Effect | ! Corrupted Effect | ||
|- | |- | ||
| Speed | | {{Stack|effect:Speed}} Speed | ||
| Slowness | | {{Stack|effect:Slowness}} Slowness | ||
|- | |- | ||
| Haste | | {{Stack|effect:Haste}} Haste | ||
| Mining Fatigue | | {{Stack|effect:Mining Fatigue}} Mining Fatigue | ||
|- | |- | ||
| Resistance | | {{Stack|effect:Resistance}} Resistance | ||
| Glowing | | {{Stack|effect:Glowing}} Glowing | ||
|- | |- | ||
| Jump Boost | | {{Stack|effect:Jump Boost}} Jump Boost | ||
| Slow Falling | | {{Stack|effect:Slow Falling}} Slow Falling | ||
|- | |- | ||
| Strength | | {{Stack|effect:Strength}} Strength | ||
| Weakness | | {{Stack|effect:Weakness}} Weakness | ||
|- | |- | ||
| Regeneration | | {{Stack|effect:Regeneration}} Regeneration | ||
| Poison | | {{Stack|effect:Poison}} Poison | ||
|} | |} | ||
=== Technical Details === | === Technical Details === | ||
When first installing the module, any blast furnaces previously placed in the world will have to be broken and placed back down in order to properly smelt | When first installing the module, any blast furnaces previously placed in the world will have to be broken and placed back down in order to properly smelt Soul Glass. | ||
Smelting | Smelting Soul Glass rewards the furnace with 1.0 experience. | ||
When the | When the Soul Glass is pushed away from its original location, it cannot corrupt any other beacons. The soul remains at its original location and cannot be moved. | ||
===Advancements=== | ===Advancements=== | ||
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|- | |- | ||
|{{Advancement|Brown Stained Glass|Corruption at its finest|Corrupt the effects of a beacon}} | |{{Advancement|Brown Stained Glass|Corruption at its finest|Corrupt the effects of a beacon}} | ||
|Place | |Place Soul Glass on an active beacon | ||
|} | |} | ||
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