Zauber Cauldrons: Difference between revisions

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Visual Recipes for Luck and Wormholes
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m (Visual Recipes for Luck and Wormholes)
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== Features ==
== Features ==
Zauber Cauldrons are an expansion to the game's magic system, allowing the creation of stronger potions, magical armor, effect granting crystals, and bottled wormholes. Several features in this module are dependent on the world seed, changing recipes and encouraging players to experimentally discover exactly how to use the most powerful features.
Zauber Cauldrons are an expansion to the game's magic system, allowing the creation of stronger potions, magical armor, effect granting crystals, and bottled wormholes. Several features in this module are dependent on the world seed, changing recipes and encouraging players to experimentally discover exactly how to use the most powerful mechanics.


=== Creation ===
=== Creation ===
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==== Luck ====
The Luck status effect, required for Zauber [[Zauber Cauldrons#Luck|Crystals]] to function, can be obtained from a recipe involving "lucky" flowers. This recipe is seed-specific, and will vary from world-to-world, requiring the players to experiment and discover the ingredients themselves.
Each of the 12 small flowers<ref group="note">Excluding the Wither Rose</ref> will either be "lucky" or "poisonous", and in order for the recipe to grant the luck effect, all the "lucky" flowers must be thrown into a Zauber Cauldron along with an Enchanted Prismarine Shard and, as the last item, a piece of cut Grass. If performed successfully, nearby players will be granted with a permanent Luck effect that will last until death.
{| class="wikitable"
!Product
!Recipe ([[Zauber_Cauldrons#Creation|Zauber Cauldron]])
!Ingredients
|-
|Luck
|{{Crafting
| Input = {{CraftingGrid
| Poppy | gm4:Enchanted Prismarine Shard | Grass
| width=3 | height=1
}}
| Output = {{CraftingCell
| Potion of Luck
}}
| Type = Zauber
}}
|All Lucky Flowers + Enchanted Prismarine Shard + Grass
|}


==== Luck ====
Unlike in vanilla, the luck potion effect is a core element to advanced Zauber Cauldron magic. Crystals are only active when the player has the luck effect; luck can also effect fishing loot.
Unlike in vanilla, the luck potion effect is a core element to advanced Zauber Cauldron magic. Crystals are only active when the player has the luck effect; luck can also effect fishing loot.


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==== Wormhole in a Bottle ====
==== Wormhole in a Bottle ====
Wormholes in a Bottle allows the user to teleport to the location the [[Zauber Cauldrons#Advanced Reactants|Magic in a Bottle]] was caught at - even across dimensions. To create one, 1-64 chorus and popped chorus fruit is needed; the amount of chorus and popped chorus fruit is randomized based on the world seed.<ref group="note">In [[Public Server 6|PS6]] the correct amount of popped chorus fruit is 4. The correct amount of chorus fruit is 35.</ref>
Wormholes in a Bottle allows the user to teleport to the location the [[Zauber Cauldrons#Advanced Reactants|Magic in a Bottle]] was caught at - even across dimensions. To create one, 1-64 chorus and popped chorus fruit is needed; the amount of chorus and popped chorus fruit is randomized based on the world seed.<ref group="note">In [[Public Server 6|PS6]] the correct amount of popped chorus fruit is 4. The correct amount of chorus fruit is 35.</ref>
{| class="wikitable"
!Product
!Recipe ([[Zauber_Cauldrons#Creation|Zauber Cauldron]])
!Ingredients
|-
|Wormhole in a Bottle
|{{Crafting
| Input = {{CraftingGrid
| gm4:Enchanted Prismarine Shard | Popped Chorus Fruit | Chorus Fruit | gm4:Magic in a Bottle
| width=4 | height=1
}}
| Output = {{CraftingCell
| gm4:Wormhole in a Bottle
}}
| Type = Zauber
}}
|Enchanted Prismarine Shard + Popped Chorus Fruit + Chorus Fruit + Magic in a Bottle
|}


'''Guide to: How to create Wormholes in a Bottle'''
'''Guide to: How to create Wormholes in a Bottle'''
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