Undead Players

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You'll find your death point faster, but you'll have to fight your corpse for your stuff back!

Details

This module adds an interesting feature to the death mechanic in Minecraft. Upon death, players will spawn an "Undead Player" Zombie, capable of picking up the dropped armour and weapons of the player. This means those items are less likely to despawn, but you may have to fight to get those items back!

Undead players are spawned at the player's death point. They are never babies or villagers and can always pick up loot and wear armour around them. Ttheir name tag which, like a player's, can be seen from a great distance through blocks can help players locate their last death-point and dropped items before they despawn.

Advancements

Advancement Description Requirements
Risen Die and raise up an undead zombie in your body's place. Die for the first time to summon an Undead Player

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History

Date Version Change
10 Mar 2014 1.0 Released Undead Players
13 Oct 2014 1.1 Snowball added to make sure name always displays
24 Feb 2016 2.0 Updated for 1.9. Now works properly alongside the Damaging Snowballs module as nametags always show in 1.9
05 Jul 2016 2.1 Added "Risen" achievement to module
10 Jun 2017 2.2 Updated for 1.11
10 Jun 2017 2.3 Updated for 1.12

Previous Versions

MC 1.8 Version

In the MC 1.8 Versions (v1.1), a snowball was used to display the Undead Players' names. This cause incompatibility with Damaging Snowballs.

MC 1.9-1.12 Versions

In the MC 1.9-1.12 versions (v2.1-2.3), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased).