Module:Sprite: Difference between revisions

moving the aliasData to Sprite:setItem (double alias attempt #4)
(oh... I missed a period... (double alias attempt #3.1))
(moving the aliasData to Sprite:setItem (double alias attempt #4))
Line 2: Line 2:


local Sprite = {}
local Sprite = {}
local aliasData = {
minecraft = [[Module:InventorySlot/Aliases]],
gm4 = [[Module:Gm4Sprite/Aliases]]
}
Sprite.aliasData = aliasData


local types = {
local types = {
Line 123: Line 116:
function Sprite:setItem(item, type)
function Sprite:setItem(item, type)
     -- load correct aliases
     -- load correct aliases
    local aliasData = {
    minecraft = [[Module:InventorySlot/Aliases]],
    gm4 = [[Module:Gm4Sprite/Aliases]]
    }
     local aliases = mw.LoadData( aliasData.type )
     local aliases = mw.LoadData( aliasData.type )
-- js-less plaintext title
-- js-less plaintext title
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