Module:Gm4Sprite/Aliases: Difference between revisions

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Add shrieking pneuma
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'Boots of Ostara',
'Boots of Ostara',
['Boots of Ostara'] = { name = 'Boots of Ostara', text = '&o&8Brings abundance beneath you!' },
['Boots of Ostara'] = { name = 'Boots of Ostara', text = '&o&8Brings abundance beneath you!//&r&7When on Feet:/&9+1 Armour' },
 
'Custom Crafters - Equivalent Exchange',
['Minium Dust'] = { title = '&o&bMinium Dust', name = 'Minium Dust', text = ' ', enchanted = "true"},
['Inert Stone'] = { title = '&o&bInert Stone', name = 'Inert Stone', text = '&7Small Ball/', enchanted = "true"},
["Philosopher's Stone"] = { title = "&o&bPhilosopher's Stone", name = "Philosopher's Stone", text = '&oUsed to transmute things', enchanted = "true"},
["Philosopher's Stone MkII"] = { title = "&o&bPhilosopher's Stone MkII", name = "Philosopher's Stone MkII", text = '&oWhy not have more philosophy!', enchanted = "true"},
["Philosopher's Stone MkIII"] = { title = "&o&bPhilosopher's Stone MkIII", name = "Philosopher's Stone MkIII", text = '&oI think this is going a little too far....', enchanted = "true"},
["Philosopher's Stone MkIV"] = { title = "&o&bPhilosopher's Stone MkIV", name = "Philosopher's Stone MkIV", text = '&oTOO MUCH PHILOSOPHY!!!', enchanted = "true"},
['ERROR'] = { title = '&oERROR', name = 'ERROR', text = '&o)@(^%%!)$)(&@%^&@'},
['Infinity Tool'] = { title = '&o&bInfinity Tool', name = 'Infinity Tool', text = '&oThe equivalent of dividing by 0//&r&9+105 Attack Damage', enchanted = "true" },
'Guidebook',
['Guidebook'] = { title = 'Gamemode 4 Guidebook', name = 'Guidebook', text = '&7by Unknown/Tattered'},


'Heart Canisters',
'Heart Canisters',
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['Baryte Lump'] = { name = 'Baryte Lump', text = '&7Contains &fBarium' },
['Baryte Lump'] = { name = 'Baryte Lump', text = '&7Contains &fBarium' },
['Bauxite Lump'] = { name = 'Bauxite Lump', text = '&7Contains &cAluminium' },
['Bauxite Lump'] = { name = 'Bauxite Lump', text = '&7Contains &cAluminium' },
['Bismututite Lump'] = { name = 'Bismuttite Lump', text = '&7Contains &#F47989B&#F5B478i&#F5DD79s&#78F4AEm&#79D6F5u&#8378F5t&#D579F5h' },
['Bismutite Lump'] = { name = 'Bismutite Lump', text = '&7Contains &#F47989B&#F5B478i&#F5DD79s&#78F4AEm&#79D6F5u&#8378F5t&#D579F5h' },
['Malachite Lump'] = { name = 'Malachite Lump', text = '&7Contains &6Copper' },
['Malachite Lump'] = { name = 'Malachite Lump', text = '&7Contains &6Copper' },
['Thorianite Lump'] = { name = 'Thorianite Lump', text = '&7Contains &8Thorium' },
['Thorianite Lump'] = { name = 'Thorianite Lump', text = '&7Contains &8Thorium' },
'Mountaineering',
['Crampons'] = { name = 'Crampons', text = '/&7When on Feet:/&9+1 Armour/&c-20% Speed' },
['Skis'] = { name = 'Skis', text = '/&7When on Feet:/&9+2 Armour' },


'Orb of Ankou',
'Orb of Ankou',
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['Soul Essence'] = { name = 'Soul Essence', enchanted = "true" },
['Soul Essence'] = { name = 'Soul Essence', enchanted = "true" },
['Soul Shard'] = { name = 'Soul Shard', text = '/&7When in Off Hand:/&c-20% Attack Damage', enchanted = "true" },
['Soul Shard'] = { name = 'Soul Shard', text = '/&7When in Off Hand:/&c-20% Attack Damage', enchanted = "true" },
'Relocators',
['Relocators (Full)'] = { title = '&eRelocator', name = 'Relocator (Full)', text = '&5<Block>' },


'SCUBA Gear',
'SCUBA Gear',
['SCUBA Helmet'] = { title = '&eSCUBA Helmet', name = 'SCUBA Helmet', text = '/&7When on head:/&c-0.5 Attack Speed/&9+2 Armour' },
['SCUBA Helmet'] = { title = '&eSCUBA Helmet', name = 'SCUBA Helmet', text = '/&7When on Head:/&c-0.5 Attack Speed/&9+2 Armour' },
['SCUBA Tank'] = { name = 'SCUBA Tank', text = '/&7When on chest:/&9+4 Armour/&c-0.01 Movement Speed' },
['SCUBA Tank'] = { name = 'SCUBA Tank', text = '/&7When on Body:/&9+4 Armour/&c-10% Speed' },
['Flippers'] = { name = 'Flippers', text = '/&7When on feet:/&9+1 Armour/&c-0.04 Movement Speed' },
['Flippers'] = { name = 'Flippers', text = '/&7When on Feet:/&9+1 Armour/&c-40% Speed' },


'Sky Dimension',
'Sky Dimension',
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['Waders'] = { title = '&bWaders', name = 'Waders', text = '&7Depth Strider I//When on feet:/&9+1 Armour', enchanted = "true" },
['Waders'] = { title = '&bWaders', name = 'Waders', text = '&7Depth Strider I//When on Feet:/&9+1 Armour', enchanted = "true" },
['Treasure Chest'] = { name = 'Treasure Chest' },
['Treasure Chest'] = { name = 'Treasure Chest' },


'Zauber Cauldrons',
'Zauber Cauldrons',
['Enchanted Prismarine Shard'] = { title = '&bEnchanted Prismarine Shard', name = 'Enchanted Prismarine Shard', enchanted = "true" },
['Enchanted Prismarine Shard'] = { title = '&bEnchanted Prismarine Shard', name = 'Enchanted Prismarine Shard', enchanted = "true", link = "#Enchanted Prismarine Shard" },
['Magic in a Bottle'] = { title = '&bMagic in a Bottle', name = 'Magic in a Bottle', enchanted = "true" },
['Magic in a Bottle'] = { title = '&bMagic in a Bottle', name = 'Magic in a Bottle', enchanted = "true", link = "#Magic in a Bottle" },
['Wormhole in a Bottle'] = { title = '&bWormhole in a Bottle', name = 'Wormhole in a Bottle', enchanted = "true" },
['Wormhole in a Bottle'] = { title = '&bWormhole in a Bottle', name = 'Wormhole in a Bottle', enchanted = "true", link = "Zauber Cauldrons#Wormhole in a Bottle" },
'Zauber Cauldrons - Potions',
'Zauber Cauldrons - Potions',
['Zauber Harming Potion'] = { title = 'Potion of Harming', name = 'Zauber Harming Potion', text = '&cInstant Damage IV', enchanted = "true" },
['Zauber Harming Potion'] = { title = 'Potion of Harming', name = 'Zauber Harming Potion', text = '&cInstant Damage IV', enchanted = "true" },
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['Zauber Splash Leaping Potion'] = { title = 'Potion of Leaping', name = 'Zauber Leaping Potion', text = '&9Jump Boost IV (1:30)', enchanted = "true" },
['Zauber Splash Leaping Potion'] = { title = 'Potion of Leaping', name = 'Zauber Leaping Potion', text = '&9Jump Boost IV (1:30)', enchanted = "true" },
['Zauber Splash Poison Potion'] = { title = 'Potion of Poison', name = 'Zauber Poison Potion', text = '&cPoison IV (0:32)', enchanted = "true" },
['Zauber Splash Poison Potion'] = { title = 'Potion of Poison', name = 'Zauber Poison Potion', text = '&cPoison IV (0:32)', enchanted = "true" },
['Zauber Splash Regeneration Potion'] = { title = 'Potion of Regeneration', name = 'Zauber Regeneration Potion', text = '&9Regeneration IV (0:22)/Speed III (0:16)', enchanted = "true" },
['Zauber Splash Regeneration Potion'] = { title = 'Potion of Regeneration', name = 'Zauber Regeneration Potion', text = '&9Regeneration IV (0:22)/Speed II (0:16)', enchanted = "true" },
['Zauber Splash Strength Potion'] = { title = 'Potion of Strength', name = 'Zauber Strength Potion', text = '&9Strength IV (1:30)/Fire Resistance (0:16)//&5When Applied:/&9+12 Attack Damage', enchanted = "true" },
['Zauber Splash Strength Potion'] = { title = 'Potion of Strength', name = 'Zauber Strength Potion', text = '&9Strength IV (1:30)/Fire Resistance (0:16)//&5When Applied:/&9+12 Attack Damage', enchanted = "true" },
['Zauber Splash Swiftness Potion'] = { title = 'Potion of Swiftness', name = 'Zauber Swiftness Potion', text = '&9Speed IV (3:20)/&cWeakness IV (6:00)//&5When Applied:/&9+80% Speed/-16 Attack Damage', enchanted = "true" },
['Zauber Splash Swiftness Potion'] = { title = 'Potion of Swiftness', name = 'Zauber Swiftness Potion', text = '&9Speed IV (3:20)/&cWeakness IV (6:00)//&5When Applied:/&9+80% Speed/-16 Attack Damage', enchanted = "true" },
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'TNT Landmines',
'TNT Landmines',
['Landmine (Invisible)'] = { title = '&eLandmine', name = 'Landmine (Invisible)', text = '&o&8Drop to Use/Invisible' },
['Landmine (Invisible)'] = { title = '&eLandmine', name = 'Landmine (Invisible)', text = '&7Invisible/&o&8Drop to use' },
['Soft Defuser'] = {  name = 'Soft Defuser', text = '&o&8Drop to Use' },
['Soft Defuser'] = {  name = 'Soft Defuser', text = '&o&8Drop to use' },
}
}


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'Barium',
'Barium',
'Barimium',
'Barimium',
'Bismuth',
'Curie\'s Bismium',
'Thorium',
'Copper',
'Copper',
'Thorium',
'Thorium Brass',
'Thorium Brass',
}
}
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end
end
if bandName == "Bismuth" then
if bandName == "Bismuth" then
band = '#F47989Bi#F5B478sm#F5DD79ut#78F4AEh #79D6F5Ba#8378F5nd'
band = '&#F47989Bi&#F5B478sm&#F5DD79ut&#78F4AEh &#79D6F5Ba&#8378F5nd'
else
else
band = '&' .. bandFormat[bandName] .. cast .. ' Band'
band = '&' .. bandFormat[bandName] .. cast .. ' Band'
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{ 'Musical', 'Barimium' },
{ 'Musical', 'Barimium' },
{ 'Sensus', 'Barium' },
{ 'Sensus', 'Barium' },
{ 'Spiraculum', 'Curie\'s Bismium' },
{ 'Infinitas', 'Curie\'s Bismium' },
{ 'Tinker', 'Curie\'s Bismium' },
{ 'Tinker', 'Curie\'s Bismium' },
{ 'Vibro', 'Thorium' },
{ 'Vibro', 'Thorium' },


{ 'Animi', 'Curie\'s Bismium' },
{ 'Audere', 'Barium' },
{ 'Audere', 'Barium' },
{ 'Celaro', 'Aluminium' },
{ 'Celaro', 'Aluminium' },
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{ 'Conduction', 'Thorium' },
{ 'Conduction', 'Thorium' },
{ 'Levity', 'Aluminium' }
{ 'Levity', 'Aluminium' },
{ 'Spiraculum', 'Curie\'s Bismium' }
}
}


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'Rushing',
'Rushing',
'Scaling',
'Scaling',
'Shrieking',
'Soaring',
'Soaring',
'Striding',
'Striding',
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if armourProps[1] == 'Helmet' then
if armourProps[1] == 'Helmet' then
armourSlotText = armourSlotText .. 'head'
armourSlotText = armourSlotText .. 'Head'
elseif armourProps[1] == 'Chestplate' then
elseif armourProps[1] == 'Chestplate' then
armourSlotText = armourSlotText .. 'body'
armourSlotText = armourSlotText .. 'Body'
elseif armourProps[1] == 'Leggings' then
elseif armourProps[1] == 'Leggings' then
armourSlotText = armourSlotText .. 'legs'
armourSlotText = armourSlotText .. 'Legs'
else
else
armourSlotText = armourSlotText .. 'feet'
armourSlotText = armourSlotText .. 'Feet'
end
end


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for _, block in ipairs ( landmines ) do
for _, block in ipairs ( landmines ) do
local name = 'Landmine (' .. block .. ')'
local name = 'Landmine (' .. block .. ')'
local lore = '&o&5Drop to Use/Disguised as ' .. block
local lore = '&7Disguised as ' .. block .. '/&8&oDrop to use'
aliases[name] = { title = '&eLandmine', name = name , text = lore }
aliases[name] = { title = '&eLandmine', name = name , text = lore }
end
end
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