Combat Expanded/Weapons: Difference between revisions

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{| class="wikitable sortable mw-collapsible mw-collapsed"
=== Weapons ===
{| class="wikitable sortable mw-collapsible"
! colspan="5" |
! colspan="5" |
Possible Weapon Modifiers
Possible Weapon Modifiers
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'''Nether'''
'''Nether'''
|-
|-
|{{Stack|Iron Sword|name=Twofold Iron Sword|lore=/&7When in Main Hand:/ &c1 &2Attack Damage/ &21.6 Attack Speed/ &2+100% Attack Damage}}Twofold
|{{Stack|Iron Sword|name=Twofold Iron Sword|lore=/&7When in Main Hand:/ &c0.5 &2Attack Damage/ &21.6 Attack Speed/ &2+100% Attack Damage}}Twofold
|1 Attack Damage
| -6-7.5 Attack Damage


+100% Attack Damage
+100% Attack Damage
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'''Growth'''
'''Growth'''
|-
|-
|{{Stack|Iron Sword|name=&eResonating Iron Sword|lore=/&7Reverberating Strikes:/&9Echo III//&7When in Main Hand:/ &c1 &2Attack Damage/ &21.6 Attack Speed}}Resonating
|{{Stack|Iron Sword|name=&eResonating Iron Sword|lore=/&7Reverberating Strikes:/&9Echo III//&7When in Main Hand:/ &c0.5 &2Attack Damage/ &21.6 Attack Speed}}Resonating
|
| -6-7.5 Attack Damage
1 Attack Damage
|Deal 9/12/16 additional damage that ignores armor and resistances
|Deal 6/8/12 additional damage that ignores armor and resistances


2 seconds after the hit. This effect cannot stack.
2 seconds after the hit. This effect cannot stack.
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'''Growth'''
'''Growth'''
|-
|-
|{{Stack|Iron Sword|name=&eCharged Iron Sword|lore=/&7Static Strikes:/&cCharge II (0:08)//&7When in Main Hand:/ &c1 &2Attack Damage/ &21.6 Attack Speed}}Charged
|{{Stack|Iron Sword|name=&eCharged Iron Sword|lore=/&7Static Strikes:/&cCharge II (0:08)//&7When in Main Hand:/ &c0.5 &2Attack Damage/ &21.6 Attack Speed}}Charged
|1 Attack Damage
| -6-7.5 Attack Damage
|Apply 2 stacks of "Charge". Stacks will fall off every 0.5 seconds
|Apply 2 stacks of "Charge". Stacks will fall off every 0.5 seconds


8 seconds after the last one was applied.
8 seconds after the last one was applied.


Applying a "Charge" to a target that already has 8 stacks will strike
Applying a "Charge" to a target that already has 6 stacks will strike
 
them with lightning after a delay. The struck target takes 42 extra


them with lightning after a delay. The struck target takes 30 extra
lightning damage (16 for players), entities within 2.5 blocks take half


lightning damage (10 for players)
of the extra damage
|data-sort-value="3" | rare
|data-sort-value="3" | rare
|'''Mountainous'''
|'''Mountainous'''
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