Combat Expanded/Sandbox: Difference between revisions

continue work on CE Difficulty Update
(continue work on CE Difficulty Update)
(continue work on CE Difficulty Update)
Line 108: Line 108:
<code>Armor Toughness = score * 3</code>
<code>Armor Toughness = score * 3</code>


 
==== Mob Modifiers ====
When the chance for a modifier is <u>underlined</u> it scales up with Mob Difficulty, the displayed chance is for 100 Mob Difficulty, e.g. an 80% chance at 100 Mob Difficulty would be a 40% chance at 50 Mob Difficulty.  
When the chance for a modifier is <u>underlined</u> it scales up with Mob Difficulty, the displayed chance is for 100 Mob Difficulty, e.g. an 80% chance at 100 Mob Difficulty would be a 40% chance at 50 Mob Difficulty.  
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
Line 676: Line 676:


* spawn 3 Cave Spiders with -3 Max Health
* spawn 3 Cave Spiders with -3 Max Health
|}
{| class="wikitable"
|+
!Biome
!Effect on
Piglin
!Effect on
Zombified Piglin
!Effect on
Skeleton
!Effect on
Magma Cube
!Effect on
Enderman
|-
|Nether Wastes
|
|
|
|
|95% chance to replace with Blaze
|-
|Soul Sand Valley
|
|
|{{Stack|effect:Fire Resistance}}Fire Resistance
|
|90% chance to replace with Wither Skeleton
|-
|Crimson Forest
|Max Health Cap from 18 to 28
|<u>33% chance</u> to spawn with Gold armour (4x)
|
|
|
|-
|Warped Forest
|
|
| +35% Max Health
-6% Movement Speed
+3 Attack Damage
spawn without bow
|
|33% chance to replace with 3 Skeletons
|-
|Basalt Deltas
|
|
|
|Size +1 (up to 3)
+15% Attack Damage
|
|}
|}


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