Combat Expanded/Armour: Difference between revisions

m
Same as Weapons
(1.20 update)
m (Same as Weapons)
 
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=== Armor ===
{| class="wikitable sortable mw-collapsible mw-collapsed"
{| class="wikitable sortable mw-collapsible"
! colspan="5" | Possible Armor Modifiers
! colspan="6" | Possible Armor Modifiers
|-
|-
! Armour
! Armour
Line 8: Line 8:
! Active Effects
! Active Effects
! Rarity
! Rarity
!Commonly Found in
|-
|-
|{{Stack|Iron Chestplate|name=Scouting Iron Chestplate|lore=/&7When Not Under Attack:/&9+25% Speed//&7When on Body:/ &c-0.5 Attack Damage/ &9+6 Armor}}Scouting
|{{Stack|Iron Chestplate|name=Scouting Iron Chestplate|lore=/&7When Not Under Attack:/&9+25% Speed//&7When on Body:/ &9+6 Armor}}Scouting
|<nowiki>-0.5-2.0 Attack Damage</nowiki>
|
|No damage taken for 4 seconds
|Natural Regeneration Active
| +10-25% Movement Speed
| +10-25% Movement Speed
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Snowy'''
'''Burned'''
|-
|-
|{{Stack|Iron Chestplate|name=Archery Iron Chestplate|lore=/&7When Not Under Attack:/&9Arrow Storm//&7When on Body:/ &c-0.5 Attack Damage/ &9+6 Armor}}Archery
| rowspan="2" |{{Stack|Iron Chestplate|name=Shielded Iron Chestplate|lore=/&7When Not Under Attack:/&9Absorption III//&7When Under Attack:/&cLose Absorption//&7When on Body:/ &9+6 Armor}}Shielded
| <nowiki>-0.5-2.0 Attack Damage</nowiki>
| rowspan="2" |
|No damage taken for 4 seconds
|Natural Regeneration Active
|
{{Stack|effect:Absorption}}Absorption I/II/III, additional pieces add their level to the total
| rowspan="2" data-sort-value="1" | common
| rowspan="2" |'''Mountainous'''


| Shooting an arrow will spawn '''4 + 4*amount of Archery armour''' extra arrows.
'''Deep / Reef'''
Extra arrows copy the main arrows stats, with a slightly randomized trajectory.


Multishot arrows will spawn half the amount of extra arrows, and extra arrows
'''Dark'''
 
|-
cannot be picked up
|On taking damage
| data-sort-value="1" | common
|Lose {{Stack|effect:Absorption}}Absorption
|-
|-
|{{Stack|Iron Chestplate|name=Shielded Iron Chestplate|lore=/&7When Not Under Attack:/&9Absorption III//&7When on Body:/ &9+6 Armor}}Shielded
|{{Stack|Iron Chestplate|name=Sly Iron Chestplate|lore=/&7When Not Under Attack:/&8If Sneaking:/&9Invisibility/&8Stop Sneaking:/&975% Attack Speed//&7When on Body:/ &9+6 Armor}}Sly
|
|No damage taken for 4 seconds
|
|
{{Stack|effect:Absorption}}Absorption I/II/III
|Natural Regeneration Active
|{{Stack|effect:Invisibility}}Invisibility while sneaking.


Taking any damage removes the effect
When no longer sneaking gain +25/50/75% Attack Speed for 4 seconds
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Toxic'''
'''Growth'''
|-
|-
|{{Stack|Iron Chestplate|name=&eSly Iron Chestplate|lore=/&7When Not Under Attack:/&9Invisibility/&9Jump Boost II//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Sly
| rowspan="2" |{{Stack|Iron Chestplate|name=&bFocused Iron Chestplate|lore=/&7When Not Under Attack:/&9+5 Attack Damage/&9Glowing Aura//&7When Under Attack:/&c-0.5 Attack Damage//&7When on Body:/ &9+6 Armor}}Focused
| -1-3 Armor
| rowspan="2" |
|
|Natural Regeneration Active
No damage taken for 4 seconds
| +0.5-2 Attack Damage
|{{Stack|effect:Invisibility}}Invisibility
Mobs within 24 blocks have {{Stack|effect:Glowing}} Glowing
{{Stack|effect:Jump Boost}}Jump Boost I/II
| rowspan="2" data-sort-value="1" | common
| data-sort-value="3" | rare
| rowspan="2" |'''Mountainous'''
|-
 
|{{Stack|Iron Chestplate|name=&dOverwhelming Iron Chestplate|lore=/&7When Not Under Attack:/&cWither II (0:01)//&7When on Body:/ &9+4 Attack Damage/ &9+50% Attack Speed/ &9+6 Armor/ &9+40% Speed}}Overwhelming
'''Deep / Reef'''
| +1-4 Attack Damage
+20-50% Attack Speed


+10-40% Movement Speed
'''Nether'''
|No damage taken for 4 seconds
|{{Stack|effect:Wither}}Wither II (0:01)
| data-sort-value="4" | epic
|-
|-
|{{Stack|Iron Chestplate|name=&bThorny Iron Chestplate|lore=&7Thorns III//&7When Low on Health:/&9Thorns XVII//&7When on Body:/ &9+6 Armor|enchanted=true}}Thorny
|Taken damage within 4 seconds
| Enchanted with Thorns III
| -0.5-1.5 Attack Damage
|Health at/below 50% of max
|Thorns set to level XIV/XV/XVI/XVII
Has no effect if the armor does not have the Thorns enchantment
| data-sort-value="1" | common
|-
|-
|
|{{Stack|Iron Chestplate|name=&eReactive Iron Chestplate|lore=/&7When Under Attack:/&9Absorption IV (0:30)//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Reactive
{{Stack|Iron Chestplate|name=Rejuvenating Iron Chestplate|lore=/&7When Low on Health:/&9Regenerate IV//&7When on Body:/ &9+6 Armor}}Rejuvenating
| -1-3 Armor
|
|On taking damage
|Health at/below 50% of max
|{{Stack|effect:Absorption}}Absorption I/II/III/IV (0:30), additional Reactive pieces stack the effects level
|{{Stack|effect:Regeneration}}Regenerate half a heart, cooldown of
Effect does not trigger when taking damage to yellow Absorption hearts and
2.4/3.2/4.0/4.8 seconds
 
|
cannot trigger again during the 30 seconds duration
common
| data-sort-value="2" | rare
|'''Mountainous'''


'''[[#Dark|Dark]]'''
|-
|-
|{{Stack|Iron Chestplate|name=&eSoothing Iron Chestplate|lore=/&7When Low on Health:/&9Heal Pulse III//&7When on Body:/ &9+6 Armor}}Soothing
|
|
|Health at/below 50% of max
{{Stack|Iron Chestplate|name=Coated Iron Chestplate|lore=/&7When Under Attack:/&9Instant Health Thorns//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Coated
|{{Stack|effect:Instant Health}}Instant Health I/II/III within 2.75/4.5/6.25 blocks respectively
| -1-3 Armor
Players receive one level lower instead
|On taking damage
 
|Apply one of:
 
* {{Stack|effect:Poison}} Poison (0:06)
* {{Stack|effect:Weakness}} Weakness (0:10)
* {{Stack|effect:Instant Health}} Instant Health


Players within 6.5 blocks gain {{Stack|effect:Regeneration}}Regeneration V (0:02)
to the attacker. Additional pieces will add one level of their respective effect.
| data-sort-value="1" | common
|'''Flowering'''


Can only occur once per Minecraft day
'''Toxic'''
| data-sort-value="3" | rare
|-
|-
| rowspan="2" | {{Stack|Iron Chestplate|name=Fluxed Iron Chestplate|lore=/&7When High on Health:/&c-3 Armor/&9+2 Attack Damage//&7When Low on Health:/&9+3 Armor/&c-2 Attack Damage//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Fluxed
| rowspan="2" |{{Stack|Iron Chestplate|name=Burning Iron Chestplate|lore=/&7When Killing:/&9Burning Aura (0:10)//&7When Under Attack:/&9Burning Aura (0:10)/&8Stacks 8 times, 0.25 damage per stack/&8At full stacks gain Fire Resistance//&7When on Body:/ &9+6 Armor}}Burning
| rowspan="2" | Positive and negative values will
| rowspan="2" |
always be the same
|On taking damage
|Health at/below 50% of max
| rowspan="2" |Apply one stack of "Burn" for 10 seconds, up to 8 stacks.
 
Each stack deals 0.25 fire damage to mobs within 5.25 blocks every 0.5 seconds.
 
At 8 stacks also sets affected entities (except players) on fire and grants {{Stack|effect:Fire Resistance}} Fire Resistance.
| rowspan="2" |common
| rowspan="2" |'''Burned'''
'''Toxic'''


| -0.5-2 Attack Damage, +1-3 Armor
'''Nether'''
| rowspan="2" data-sort-value="1" | common
|-
|-
|Health above 50% of max
|After killing an entity
|<nowiki>+0.5-2 Attack Damage, -1-3 Armor</nowiki>
|-
|-
|{{Stack|Iron Chestplate|name=Fractal Iron Chestplate|lore=/&7When High on Health:/&cTake Damage//&7When Equipped:/&9Resistance III//&7When on Body:/ &9+6 Armor}}Fractal
| rowspan="2" |
|{{Stack|effect:Resistance}}Resistance III
{{Stack|Iron Chestplate|name=Rejuvenating Iron Chestplate|lore=/&7When Under Attack:/&9Store 30% of Damage//&7When Not Under Attack:/&9Restore Stored Health//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Rejuvenating
|Health above 50% of max
| rowspan="2" | -1-4 Armor
| Take Damage (deals 1 heart of damage every 0.5 seconds, this damage
|On taking damage
cannot be avoided)
|Store 10/20/30/40% of damage taken
| data-sort-value="1" | common
| rowspan="2" data-sort-value="1" | common
| rowspan="2" |'''Snowy'''
 
'''Dark'''
 
'''Nether'''
|-
|-
|{{Stack|Iron Chestplate|name=Solid Iron Chestplate|lore=/&7When High on Health:/&9+6 Armor/&9+1 Knockback Resistance//&7When on Body:/ &9+6 Armor/ &c-5% Movement Speed/ &c-1 Armor}}Solid
|Natural Regeneration Active
| -5-20% Movement Speed
|Restore the stored health
- 1 Armor
|Health above 50% of max
| +4-6 Armor
+1 Knockback Resist
| data-sort-value="1" | common
|-
|-
| {{Stack|Iron Chestplate|name=&eVigorous Iron Chestplate|lore=/&7When High on Health:/&9Wither Immunity/&9Weakness Immunity//&7When on Body:/ &9+6 Armor}}Vigorous
|{{Stack|Iron Chestplate|name=Sparking Iron Chestplate|lore=/&7When Under Attack:/&cCharge (0:08)//&7When on Body:/ &9+6 Armor}}Sparking
|
|
|Health above 50% of max
|On taking damage
|{{Stack|effect:Mining Fatigue}}Mining Fatigue /{{Stack|effect:Poison}}Poison /{{Stack|effect:Weakness}}Weakness immunity, and
|Apply a stack of "Charge". Stacks will fall off every 0.5 seconds
{{Stack|effect:Hunger}}Hunger /{{Stack|effect:Blindness}}Blindness /{{Stack|effect:Nausea}}Nausea /{{Stack|effect:Wither}}Wither immunity
8 seconds after the last one was applied.
| data-sort-value="3" | rare
 
Applying a "Charge" to a target that already has 6 stacks will strike
 
them with lightning after a delay. The struck target takes 42 extra
 
lightning damage (16 for players), entities within 2.5 blocks take half
 
of the extra damage
| data-sort-value="1" |common
|'''Mountainous'''
|-
|-
|{{Stack|Iron Chestplate|name=&dCustodians Iron Chestplate|lore=/&7When High on Health:/&9Resistance III Aura/&9Bulwark//&7When on Body:/ &9+6 Armor}}Custodians
|{{Stack|Iron Chestplate|name=&eReckless Iron Chestplate|lore=//&7When Killing:/&9+0.5 Attack Damage/&c-1 Armor/&8Cannot go below 0 Armor//&7When on Body:/ &9+6 Armor}}Reckless
|
|
|Health above 50% of max
|After killing an entity
|Players except the wearer within 24 blocks have {{Stack|effect:Resistance}}Resistance III
|<nowiki>+ 0.5 Attack Damage, -1 Armor for 15 seconds</nowiki>
Any damage reduced by this effect (up to 6 per player per 0.8 seconds)
 
Effect stacks until the armor piece grants 0 armor
| data-sort-value="2" | rare
|'''Burned'''


is dealt to the wearer, ignoring armor and resistances
'''Growth'''
| data-sort-value="4" | epic
|-
|-
|
|
Line 127: Line 151:
| -1-3 Armor
| -1-3 Armor
|After killing an entity
|After killing an entity
|{{Stack|effect:Regeneration}}Regenerate half a heart. Can only happen once every 0.8 seconds
|Restore a heart
Additional Vampiric pieces stack the effect
| data-sort-value="1" | common
|
|'''Toxic'''
common
 
'''Deep / Reef'''
 
'''Dark'''
|-
|-
|{{Stack|Iron Chestplate|name=Totemic Iron Chestplate|lore=/&7When Killing:/&9Resistance Totem//&7When on Body:/ &9+6 Armor}}Totemic
|{{Stack|Iron Chestplate|name=&eTotemic Iron Chestplate|lore=/&7When Killing:/&9Resistance Totem//&7When on Body:/ &9+6 Armor}}Totemic
|
|
|After killing an entity
|After killing an entity
| Call a totem that gives players within 12 blocks one of the following effects:
| Call a totem that gives players within 18 blocks one of the following effects:
{{Stack|effect:Regeneration}}Regeneration, {{Stack|effect:Resistance}}Resistance, {{Stack|effect:Speed}}Speed, {{Stack|effect:Strength}}Strength
{{Stack|effect:Regeneration}}Regeneration, {{Stack|effect:Resistance}}Resistance, {{Stack|effect:Speed}}Speed, {{Stack|effect:Strength}}Strength


Line 144: Line 171:
or if the totem already has that effect will apply a level II version of the
or if the totem already has that effect will apply a level II version of the


effect for 6 seconds.
effect for 9 seconds.


Totems vanish if all players leave its range
Totems vanish when all players leave its range
| data-sort-value="1" | common
| data-sort-value="2" | rare
|'''Mountainous'''
 
'''Toxic'''
|-
|-
|{{Stack|Iron Chestplate|name=Chilling Iron Chestplate|lore=/&7When Killing:/&9Flash Freeze II (0:02)//&7When on Body:/ &c-10% Attack Speed/ &9+6 Armor}}Chilling
| rowspan="2" |{{Stack|Iron Chestplate|name=Draining Iron Chestplate|lore=/&7When Killing:/&9+1 Max Health (Max 10)//&7When Under Attack:/&c-1 Max Health//&7When on Body:/ &9+6 Armor}}Draining
| -10-25% Attack Speed
| rowspan="2" |
|After killing an entity
|After killing an entity
|Freeze mobs within 12 blocks for 2-4 seconds
| +1 Max Health (Capped at +6/8/10)
Level II effect also applies 4/8 Freezing damage
| rowspan="2" data-sort-value="1" | common
| data-sort-value="1" | common
| rowspan="2" |'''Burned'''
 
'''Flowering'''
 
'''Growth'''
|-
|-
|{{Stack|Iron Chestplate|name=&eDevouring Iron Chestplate|lore=&cCurse of Vanishing//&7When Killing:/&9+0.03 Attack Damage//&7When on Body:/ &9+0.03 Attack Damage/ &9+6 Armor|enchanted=true}}Devouring
|On taking damage
| +0.01-0.03 Attack Damage
| -1 Max Health
Enchanted with Curse of Vanishing
|After killing an entity
|Permanently increase this pieces Passive Effect by 0.01-0.03, up
to 2.5-5 Attack Damage
| data-sort-value="3" | rare
|-
|-
|{{Stack|Iron Chestplate|name=&eSatiated Iron Chestplate|lore=/&7When on Body:/ &9+5 Attack Damage/ &9+6 Armor}}Satiated<ref>Obtained by fully charging a Devouring armor piece</ref>
|{{Stack|Iron Chestplate|name=&eSoothing Iron Chestplate|lore=/&7When Low on Health:/&9Heal Pulse III//&7When on Body:/ &9+6 Armor}}Soothing
| +2.5-5 Attack Damage
|
Loses Curse of Vanishing
|Health at/below 50% of max
!
|{{Stack|effect:Instant Health}}Instant Health I/II/III within 2.75/4.5/6.25 blocks respectively
!
Players receive one level lower instead
| data-sort-value="3" | rare
 
Players within 6.5 blocks gain {{Stack|effect:Regeneration}}Regeneration V (0:02)
 
Once triggered needs to be recharged by killing 15-30 mobs
| data-sort-value="2" | rare
|'''Flowering'''
 
'''Dark'''
 
'''Nether'''
|-
|-
|{{Stack|Iron Chestplate|name=Retaliatory Iron Chestplate|lore=/&7When Under Attack:/&9+25% Attack Speed/&9+4 Attack Damage//&7When on Body:/ &9+6 Armor}}Retaliatory
|{{Stack|Iron Chestplate|name=Berserkers Iron Chestplate|lore=/&7When Low on Health:/&9+2 Attack Damage/&9+25% Attack Speed/&9+20% Movement Speed/&9+1 Knockback Resistance//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Berserkers
|
|
|Taken damage within 2.4 seconds
|Health at/below 50% of max
| +1-4 Attack Damage
| +0.5-2 Attack Damage
+10-25% Attack Speed
+10-25% Attack Speed
+5-20% Movement Speed
+1 Knockback Resistance
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Burned'''
'''Flowering'''
'''Growth'''
|-
|-
|{{Stack|Iron Chestplate|name=Poisonous Iron Chestplate|lore=/&7When Under Attack:/&9Toxic Thorns (0:15)//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Poisonous
| rowspan="2" | {{Stack|Iron Chestplate|name=Fluxed Iron Chestplate|lore=/&7When High on Health:/&c-3 Armor/&9+2 Attack Damage//&7When Low on Health:/&9+3 Armor/&c-2 Attack Damage//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Fluxed
| -1-3 Armor
| rowspan="2" |Positive and negative
|Taken damage within 2.4 seconds
 
| Apply {{Stack|effect:Poison}}Poison to attacker for 5/10/15 seconds
values are the same
Additional pieces add their time to the total
|Health at/below 50% of max
| data-sort-value="1" | common
 
| -0.5-2 Attack Damage, +1-3 Armor
| rowspan="2" data-sort-value="1" | common
| rowspan="2" |'''Flowering'''
 
'''Nether'''
|-
|Health above 50% of max
|<nowiki>+0.5-2 Attack Damage, -1-3 Armor</nowiki>
|-
|-
| {{Stack|Iron Chestplate|name=&eVigorous Iron Chestplate|lore=/&7When High on Health:/&9Wither Immunity/&9Weakness Immunity//&7When on Body:/ &9+6 Armor}}Vigorous
|
|
{{Stack|Iron Chestplate|name=Stalling Iron Chestplate|lore=/&7When Under Attack:/&9Resistance IV (0:02)/&9Resistance III AoE (0:02)//&7When on Body:/ &9+6 Armor}}Stalling
|Health at/below 50% of max
|{{Stack|effect:Mining Fatigue}}Mining Fatigue /{{Stack|effect:Poison}}Poison /{{Stack|effect:Weakness}}Weakness immunity, and
{{Stack|effect:Hunger}}Hunger /{{Stack|effect:Blindness}}Blindness /{{Stack|effect:Nausea}}Nausea /{{Stack|effect:Wither}}Wither immunity
| data-sort-value="2" | rare
|'''Snowy'''
 
'''Toxic'''
|-
|{{Stack|Iron Chestplate|name=Sustaining Iron Chestplate|lore=/&7When Low on Health:/&9Quick Regeneration//&7When on Body:/ &9+6 Armor}}Sustaining
|
|
|On taking damage
|Health at/below 50% of max
|Regeneration Timer charges 3x faster (stacks with more pieces)


|{{Stack|effect:Resistance}}Resistance I/II/III (0:02) to all entities within 3 blocks, Wearer gains
Regeneration happens every 0.4 seconds
one level higher. Effect only triggers when attacked by an entity,
| data-sort-value="1" | common
|'''Snowy'''


environmental damage does not count.
'''Growth'''
|
common
|-
|-
|{{Stack|Iron Chestplate|name=&eReactive Iron Chestplate|lore=/&7When Under Attack:/&9Absorption III (0:30)//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Reactive
|{{Stack|Iron Chestplate|name=Fractal Iron Chestplate|lore=/&7When High on Health:/&cTake Damage/&cRegeneration Immunity//&7When Equipped:/&9Resistance III//&7When on Body:/ &9+6 Armor}}Fractal
| -1-3 Armor
|{{Stack|effect:Resistance}}Resistance III
|On taking damage
|Health above 50% of max
|{{Stack|effect:Absorption}}Absorption I/II/III (0:30), additional Reactive pieces stack the effects level
|Health gets set to half of Max Health
Effect does not trigger when taking damage to yellow Absorption hearts and
 
{{Stack|effect:Regeneration}} Immunity
| data-sort-value="1" | common
|'''Flowering'''
 
'''Deep / Reef'''


cannot trigger again during the 30 seconds duration
'''Growth'''
| data-sort-value="3" | rare
|-
|-
|{{Stack|Iron Chestplate|name=&dVorpal Iron Chestplate|lore=/&7When Under Attack:/&9Warp//&7When on Body:/ &9+6 Armor/ &9+1 Knockback Resistance}}Vorpal
|{{Stack|Iron Chestplate|name=Archery Iron Chestplate|lore=/&7When Not Under Attack:/&9Arrow Storm III//&7When on Body:/ &c-10% Attack Speed/ &9+6 Armor}}Archery
|<nowiki>+1 Knockback Resist</nowiki>
| -10-25% Attack Speed
|On taking damage
|Equipped
|Teleport to a random location within 16 blocks
|Shooting an arrow will instead spawn arrows equal to the 2 * the combined level
| data-sort-value="4" | epic
of all Archery armour pieces. Multishot arrows will spawn half that each.
 
Extra arrows copy the main arrows stats, with a slightly randomized trajectory
 
and cannot be picked up.
| data-sort-value="1" | common
|'''Snowy'''
 
'''Mountainous'''
 
'''Burned'''
|-
|-
|{{Stack|Iron Chestplate|name=&dExpelling Iron Chestplate|lore=/&7When Under Attack:/&9Discharge//&7When on Body:/ &9+6 Armor}}Expelling
|{{Stack|Iron Chestplate|name=&eCanine Iron Chestplate|lore=/&7When Equipped:/&9+1 Good Boi//&7When on Body:/ &c-10% Attack Speed/ &9+6 Armor}}Canine
|
| -10-25% Attack Speed
|On taking damage
|Equipped
|Clear all effects and store them in a lingering potion that is dropped at
|Spawn an invulnerable wolf that deals 4 damage to aid the wearer.
the wearers feet, has a cooldown of 1 minute per Expelling piece
Commanding the wolf to sit will cause it to lose aggro
| data-sort-value="4" | epic
 
Feeding the wolf will grant it strength for 60 seconds
 
Additional Canine pieces will spawn more wolves
 
if the wolf is named it will drop its nametag on despawning
| data-sort-value="2" | rare
|'''Snowy'''
 
'''Growth'''
|-
|-
|{{Stack|Iron Chestplate|name=Lunar Iron Chestplate|lore=/&7When Night-Time:/&9Wax & Wane//&7When on Body:/ &9+6 Armor}}Lunar
|
|
|Night-time
{{Stack|Iron Chestplate|name=Radiant Iron Chestplate|lore=/&7When Equipped:/&9Beacon//&7When on Body:/ &9+6 Armor}}Radiant
|Depending on the moon phase add 1/5/15/25/50% to
Attack Damage, Attack Speed, Movement Speed and Armor


Full moon grants the highest level of effect, new moon the lowest
| data-sort-value="1" | common
|-
|{{Stack|Iron Chestplate|name=Gloomy Iron Chestplate|lore=/&7When Night-Time:/&cSlowness III AoE//&7When on Body:/ &9+6 Armor}}Gloomy
|
|
|Night-time
|Equipped
|{{Stack|effect:Slowness}}Slowness I/II/III (0:02) to entities except the wearer within 12 blocks
 
|A constant floating light will follow the wearer.
Crouching will cause the light to {{Stack|effect:Glowing}}Glow and pulse with flashes of light.
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Mountainous'''
'''Burned'''
'''Dark'''
|-
|-
|{{Stack|Iron Chestplate|name=Nocturnal Iron Chestplate|lore=/&7When Night-Time:/&9+20% Speed/&9+25% Attack Speed/&9+2 Attack Damage//&7When on Body:/ &9+6 Armor}}Nocturnal
|{{Stack|Iron Chestplate|name=Equestrian Iron Chestplate|lore=/&7When Equipped:/&9Speed III (Mount)/&9Resistance (Mount)//&7When on Body:/ &9+6 Armor}}Equestrian
 
|
|
|Night-time
|Equipped
| +0.5-2 Attack Damage
|Mounts have {{Stack|effect:Speed}}Speed I/II/III and one of:
+10-25% Attack Speed
 
+5-20% Movement Speed
* {{Stack|effect:Resistance}}Resistance II
* {{Stack|effect:Jump Boost}} Jump Boost II
* {{Stack|effect:Fire Resistance}} Fire Resistance
* {{Stack|effect:Regeneration}} Regeneration
 
Level of {{Stack|effect:Speed}}Speed stacks like enchantments, so two pieces with level III
 
will result in level IV
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Flowering'''
'''Growth'''
|-
|-
|{{Stack|Iron Chestplate|name=&eUmbral Iron Chestplate|lore=/&7When Night-Time:/&9Shadow Veil//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Umbral
|{{Stack|Iron Chestplate|name=Dashing Iron Chestplate|lore=/&7When Equipped:/&9Dart//&7When on Body:/ &9+6 Armor/ &c-5% Speed}}Dashing
| -1-3 Armor
|Night-time
|{{Stack|effect:Resistance}}Resistance III as long as the wearer has hunger haunches
Taking damage applies Hunger C (0:03)
| data-sort-value="3" | rare
|-
|{{Stack|Iron Chestplate|name=Dashing Iron Chestplate|lore=/&7When High on Health:/&9Dart//&7When on Body:/ &9+6 Armor/ &c-5% Speed}}Dashing
| -5-20% Movement Speed
| -5-20% Movement Speed
|Equipped
|Equipped
|{{Stack|effect:Speed}}Speed & {{Stack|effect:Hunger}}Hunger ramping from level I to V every 5 seconds
|{{Stack|effect:Speed}}Speed & {{Stack|effect:Hunger}}Hunger ramping from level I to V every 4 seconds as
as long as the wearer keeps sprinting. Swimming keeps the current speed
long as the wearer keeps sprinting. Swimming keeps the current speed


and hunger but doesn't ramp.
and hunger but doesn't ramp.
Line 259: Line 350:
Every additional Dashing piece reduces the time between levels by 50%
Every additional Dashing piece reduces the time between levels by 50%
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Burned'''
'''Toxic'''
|-
|-
|{{Stack|Iron Chestplate|name=Bolstering Iron Chestplate|lore=/&7When Equipped:/&9Strength II Aura//&7When on Body:/ &c-6 Attack Damage/ &9+6 Armor}}Bolstering
|{{Stack|Iron Chestplate|name=Hearty Iron Chestplate|lore=/&7When Equipped:/&9Convert Armor//&7When on Body:/ &9+6 Armor/ &c-6 Armor/ &9+6 Max Health}}Hearty
|<nowiki>-3/6 Attack Damage</nowiki>
|Armor set to 0
|Equipped
|Equipped
|{{Stack|effect:Strength}}Strength I/II (0:02) to other players and tamed wolves within 18 blocks
| + Max Health equal to the armor of this piece
| data-sort-value="1" | common
| data-sort-value="1" | common
|'''Snowy'''
'''Toxic'''
'''Deep / Reef'''
|-
|-
|
|{{Stack|Iron Chestplate|name=Lightweight Iron Chestplate|lore=/&7When Equipped:/&9+1.5% Attack Speed per missing Armor/&9+1.5% Speed per missing Armor//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Lightweight
{{Stack|Iron Chestplate|name=Radiant Iron Chestplate|lore=/&7When Equipped:/&9Beacon//&7When on Body:/ &9+6 Armor}}Radiant
| -1-3 Armor
 
|
|Equipped
|Equipped
| + 1.5 / 1.75 / 2 / 2.25% Movement Speed & Attack Speed for every point of armor below 20
|common
|'''Flowering'''


|A constant light will follow the wearer
'''Growth'''
Crouching will grant the {{Stack|effect:Glowing}}Glowing effect and will pulse a light at the wearer
| data-sort-value="1" | common
|-
|-
|{{Stack|Iron Chestplate|name=&eCanine Iron Chestplate|lore=/&7When Equipped:/&9+1 Good Boi//&7When on Body:/ &c-0.5 Attack Damage/ &9+6 Armor}}Canine
|{{Stack|Iron Chestplate|name=&e Psychic Iron Chestplate|lore=/&7When Equipped:/&9Floating Sword//&7When on Body:/ &c-10% Attack Speed/ &9+6 Armor}}Psychic
| -0.5-2 Attack Damage
| -10-25% Attack Speed
|Equipped
|Equipped
|Spawn an invulnerable wolf that deals 4 damage to aid the wearer.
|A sword will circle around you at 3.5 blocks distance, crouching will cause the
Commanding the wolf to sit will cause it to lose aggro
 
sword to close in and spin faster.


Feeding the wolf will grant it strength for 60 seconds
The material and damage of the sword is dependent on the armour material:
*Leather = Wooden Sword - 2 damage
*Chainmail = Stone Sword - 3 damage
*Iron / Gold = Iron / Gold Sword - 4 damage
*Diamond / Netherite = Diamond / Netherite Sword - 5 damage
Dealing damage with a sword will reduce the armors durability by 1 (affected by unbreaking)
| data-sort-value="2" | rare
|'''Burned'''


Additional Canine pieces will spawn more wolves
'''Deep / Reef'''


if the wolf is named it will drop its nametag on despawning
'''Nether'''
| data-sort-value="1" | rare
|-
|{{Stack|Iron Chestplate|name=&dWild Magic Iron Chestplate|lore=/&7When Under Attack:/&9It must do Something//&7When on Body:/ &9+6 Armor}}Wild Magic
|
|On taking damage
|Apply a random potion effect with a random duration to self.
{| class="wikitable mw-collapsible mw-collapsed"
|+Wild Magic Table (Roll d100)
!Roll
!Effect
!Possible Levels
!Possible Duration
|-
|1
|{{Stack|effect:Instant Damage}} Instant Damage
|1 - 3
| -
|-
|2
|{{Stack|effect:Blindness}} Blindness
|1
|6 - 25s
|-
|3
|{{Stack|effect:Poison}} Poison
|1 - 3
|6 - 25s
|-
|4
|{{Stack|effect:Wither}} Wither
|1 - 3
|6 - 20s
|-
|5-6
|{{Stack|effect:Darkness}} Darkness
|1
|15 - 45s
|-
|7-8
|{{Stack|effect:Weakness}} Weakness
|1 - 5
|15 - 45s
|-
|9-10
|{{Stack|effect:Slow Falling}} Slow Falling
|1
|15 - 60s
|-
|11-12
|{{Stack|effect:Levitation}} Levitation
|1 - 10
|1 - 5s
|-
|17-22
|{{Stack|effect:Slowness}} Slowness
|1 - 5
|15 - 60s
|-
|23-27
|{{Stack|effect:Nausea}} Nausea
|1
|15 - 45s
|-
|28-32
|{{Stack|effect:Mining Fatigue}} Mining Fatigue
|1 - 5
|15 - 45s
|-
|33-37
|{{Stack|effect:Hunger}} Hunger
|1 - 10
|15 - 60s
|-
|38-47
|{{Stack|effect:Water Breathing}} Water Breathing
|1
|60 - 180s
|-
|48-57
|{{Stack|effect:Night Vision}} Night Vision
|1
|45 - 180s
|-
|58-65
|{{Stack|effect:Fire Resistance}} Fire Resistance
|1
|60 - 90s
|-
|66-70
|{{Stack|effect:Glowing}} Glowing
|1
|15 - 90s
|-
|71-74
|{{Stack|effect:Dolphins Grace}} Dolphins Grace
|1 - 10
|45 - 180s
|-
|75-78
|{{Stack|effect:Invisibility}} Invisibility
|1
|15 - 120s
|-
|79-82
|{{Stack|effect:Jump Boost}} Jump Boost
|1 - 10
|15 - 90s
|-
|83-86
|{{Stack|effect:Conduit Power}} Conduit Power
|1
|15 - 90s
|-
|87-88
|{{Stack|effect:Speed}} Speed
|1 - 10
|60 - 180s
|-
|89-90
|{{Stack|effect:Saturation}} Saturation
|1 - 2
|5 - 20s
|-
|91-92
|{{Stack|effect:Resistance}} Resistance
|1 - 5
|15 - 60s
|-
|93-94
|{{Stack|effect:Regeneration}} Regeneration
|1 - 5
|15 - 30s
|-
|95-96
|{{Stack|effect:Health Boost}} Health Boost
|1 - 5
|45 - 120s
|-
|97
|{{Stack|effect:Strength}} Strength
|1 - 2
|45 - 90s
|-
|98
|{{Stack|effect:Absorption}} Absorption
|1 - 5
|45 - 90s
|-
|99
|{{Stack|effect:Haste}} Haste
|1 - 4
|45 - 120s
|-
|100
|{{Stack|effect:Instant Health}} Instant Health
|1 - 5
| -
|}
| data-sort-value="3" | epic
|'''Mushroom Fields'''
|-
|{{Stack|Iron Chestplate|name=&dVorpal Iron Chestplate|lore=/&7When Under Attack:/&9Warp//&7When on Body:/ &9+6 Armor/ &9+1 Knockback Resistance}}Vorpal
|<nowiki>+1 Knockback Resist</nowiki>
|On taking damage
|Teleport to a random location within 8 blocks.
| data-sort-value="3" | epic
|'''The End'''
|-
|-
|{{Stack|Iron Chestplate|name=&eEquestrian Iron Chestplate|lore=/&7When Equipped:/&9Speed III (Mount)/&9Resistance (Mount)//&7When on Body:/ &9+6 Armor}}Equestrian
|{{Stack|Iron Chestplate|name=&dUnlinked Iron Chestplate|lore=&9Rename to Link//&7When Linked:/&8Lifelink//&7When on Body:/ &9+6 Armor}}Unlinked
|
|Linked
|Only works after the armour piece has been renamed.
 
Link to any other player wearing an Unlinked armour piece that has the same name.


|
Health of all players in a link will always be the same.
|Equipped
|Mounts have {{Stack|effect:Resistance}}Resistance and {{Stack|effect:Speed}}Speed I/II/III
Level of {{Stack|effect:Speed}}Speed stacks like enchantments, so two pieces with level III


will result in level IV
Max Health will be set to the average between linked players.
| data-sort-value="3" | rare
| data-sort-value="3" | epic
|-
|'''Deep Dark'''
|{{Stack|Iron Chestplate|name=&dChallengers Iron Chestplate|lore=&cCurse of Vanishing//&7When Equipped:/&cDefiance//&7When on Body:/ &9+6 Armor|enchanted=true}}Challengers
|Enchanted with Curse of Vanishing
|Equipped
|Sets the wearers difficulty score to 11, this exceeds the normal cap of 10
| data-sort-value="4" | epic
|}
|}
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