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(1.20 update) |
m (Same as Weapons) |
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(17 intermediate revisions by 2 users not shown) | |||
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=== Armor === | |||
{| class="wikitable sortable mw-collapsible | {| class="wikitable sortable mw-collapsible" | ||
! colspan=" | ! colspan="6" | Possible Armor Modifiers | ||
|- | |- | ||
! Armour | ! Armour | ||
Line 8: | Line 8: | ||
! Active Effects | ! Active Effects | ||
! Rarity | ! Rarity | ||
!Commonly Found in | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name=Scouting Iron Chestplate|lore=/&7When Not Under Attack:/&9+25% Speed//&7When on Body: | |{{Stack|Iron Chestplate|name=Scouting Iron Chestplate|lore=/&7When Not Under Attack:/&9+25% Speed//&7When on Body:/ &9+6 Armor}}Scouting | ||
| | | | ||
| | |Natural Regeneration Active | ||
| +10-25% Movement Speed | | +10-25% Movement Speed | ||
| data-sort-value="1" | common | | data-sort-value="1" | common | ||
|'''Snowy''' | |||
'''Burned''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name= | | rowspan="2" |{{Stack|Iron Chestplate|name=Shielded Iron Chestplate|lore=/&7When Not Under Attack:/&9Absorption III//&7When Under Attack:/&cLose Absorption//&7When on Body:/ &9+6 Armor}}Shielded | ||
| | | rowspan="2" | | ||
| | |Natural Regeneration Active | ||
| | |||
{{Stack|effect:Absorption}}Absorption I/II/III, additional pieces add their level to the total | |||
| rowspan="2" data-sort-value="1" | common | |||
| rowspan="2" |'''Mountainous''' | |||
'''Deep / Reef''' | |||
'''Dark''' | |||
|- | |||
|On taking damage | |||
| | |Lose {{Stack|effect:Absorption}}Absorption | ||
|- | |- | ||
|{{Stack|Iron Chestplate|name= | |{{Stack|Iron Chestplate|name=Sly Iron Chestplate|lore=/&7When Not Under Attack:/&8If Sneaking:/&9Invisibility/&8Stop Sneaking:/&975% Attack Speed//&7When on Body:/ &9+6 Armor}}Sly | ||
| | | | ||
{{Stack|effect: | |Natural Regeneration Active | ||
|{{Stack|effect:Invisibility}}Invisibility while sneaking. | |||
When no longer sneaking gain +25/50/75% Attack Speed for 4 seconds | |||
| data-sort-value="1" | common | | data-sort-value="1" | common | ||
|'''Toxic''' | |||
'''Growth''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name=& | | rowspan="2" |{{Stack|Iron Chestplate|name=&bFocused Iron Chestplate|lore=/&7When Not Under Attack:/&9+5 Attack Damage/&9Glowing Aura//&7When Under Attack:/&c-0.5 Attack Damage//&7When on Body:/ &9+6 Armor}}Focused | ||
| | | rowspan="2" | | ||
| | |Natural Regeneration Active | ||
| +0.5-2 Attack Damage | |||
| | Mobs within 24 blocks have {{Stack|effect:Glowing}} Glowing | ||
{{Stack|effect: | | rowspan="2" data-sort-value="1" | common | ||
| data-sort-value=" | | rowspan="2" |'''Mountainous''' | ||
| | |||
'''Deep / Reef''' | |||
'''Nether''' | |||
|- | |- | ||
| | |Taken damage within 4 seconds | ||
| -0.5-1.5 Attack Damage | |||
| | |||
|- | |- | ||
| | |{{Stack|Iron Chestplate|name=&eReactive Iron Chestplate|lore=/&7When Under Attack:/&9Absorption IV (0:30)//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Reactive | ||
{{Stack|Iron Chestplate|name= | | -1-3 Armor | ||
| | |On taking damage | ||
| | |{{Stack|effect:Absorption}}Absorption I/II/III/IV (0:30), additional Reactive pieces stack the effects level | ||
|{{Stack|effect: | Effect does not trigger when taking damage to yellow Absorption hearts and | ||
| | cannot trigger again during the 30 seconds duration | ||
| data-sort-value="2" | rare | |||
|'''Mountainous''' | |||
'''[[#Dark|Dark]]''' | |||
|- | |- | ||
| | | | ||
|Health | {{Stack|Iron Chestplate|name=Coated Iron Chestplate|lore=/&7When Under Attack:/&9Instant Health Thorns//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Coated | ||
|{{Stack|effect:Instant Health}}Instant Health | | -1-3 Armor | ||
|On taking damage | |||
|Apply one of: | |||
* {{Stack|effect:Poison}} Poison (0:06) | |||
* {{Stack|effect:Weakness}} Weakness (0:10) | |||
* {{Stack|effect:Instant Health}} Instant Health | |||
to the attacker. Additional pieces will add one level of their respective effect. | |||
| data-sort-value="1" | common | |||
|'''Flowering''' | |||
'''Toxic''' | |||
|- | |- | ||
| rowspan="2" | {{Stack|Iron Chestplate|name= | | rowspan="2" |{{Stack|Iron Chestplate|name=Burning Iron Chestplate|lore=/&7When Killing:/&9Burning Aura (0:10)//&7When Under Attack:/&9Burning Aura (0:10)/&8Stacks 8 times, 0.25 damage per stack/&8At full stacks gain Fire Resistance//&7When on Body:/ &9+6 Armor}}Burning | ||
| rowspan="2" | | | rowspan="2" | | ||
|On taking damage | |||
| | | rowspan="2" |Apply one stack of "Burn" for 10 seconds, up to 8 stacks. | ||
Each stack deals 0.25 fire damage to mobs within 5.25 blocks every 0.5 seconds. | |||
At 8 stacks also sets affected entities (except players) on fire and grants {{Stack|effect:Fire Resistance}} Fire Resistance. | |||
| rowspan="2" |common | |||
| rowspan="2" |'''Burned''' | |||
'''Toxic''' | |||
'''Nether''' | |||
|- | |- | ||
| | |After killing an entity | ||
|- | |- | ||
|{{Stack|Iron Chestplate|name= | | rowspan="2" | | ||
| | {{Stack|Iron Chestplate|name=Rejuvenating Iron Chestplate|lore=/&7When Under Attack:/&9Store 30% of Damage//&7When Not Under Attack:/&9Restore Stored Health//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Rejuvenating | ||
| | | rowspan="2" | -1-4 Armor | ||
| | |On taking damage | ||
|Store 10/20/30/40% of damage taken | |||
| data-sort-value="1" | common | | rowspan="2" data-sort-value="1" | common | ||
| rowspan="2" |'''Snowy''' | |||
'''Dark''' | |||
'''Nether''' | |||
|- | |- | ||
| | |Natural Regeneration Active | ||
|Restore the stored health | |||
|- | |- | ||
| {{Stack|Iron Chestplate|name= | |{{Stack|Iron Chestplate|name=Sparking Iron Chestplate|lore=/&7When Under Attack:/&cCharge (0:08)//&7When on Body:/ &9+6 Armor}}Sparking | ||
| | | | ||
| | |On taking damage | ||
|Apply a stack of "Charge". Stacks will fall off every 0.5 seconds | |||
8 seconds after the last one was applied. | |||
| data-sort-value=" | |||
Applying a "Charge" to a target that already has 6 stacks will strike | |||
them with lightning after a delay. The struck target takes 42 extra | |||
lightning damage (16 for players), entities within 2.5 blocks take half | |||
of the extra damage | |||
| data-sort-value="1" |common | |||
|'''Mountainous''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name=& | |{{Stack|Iron Chestplate|name=&eReckless Iron Chestplate|lore=//&7When Killing:/&9+0.5 Attack Damage/&c-1 Armor/&8Cannot go below 0 Armor//&7When on Body:/ &9+6 Armor}}Reckless | ||
| | | | ||
| | |After killing an entity | ||
| | |<nowiki>+ 0.5 Attack Damage, -1 Armor for 15 seconds</nowiki> | ||
Effect stacks until the armor piece grants 0 armor | |||
| data-sort-value="2" | rare | |||
|'''Burned''' | |||
'''Growth''' | |||
|- | |- | ||
| | | | ||
Line 127: | Line 151: | ||
| -1-3 Armor | | -1-3 Armor | ||
|After killing an entity | |After killing an entity | ||
| | |Restore a heart | ||
| data-sort-value="1" | common | |||
| | |'''Toxic''' | ||
'''Deep / Reef''' | |||
'''Dark''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name= | |{{Stack|Iron Chestplate|name=&eTotemic Iron Chestplate|lore=/&7When Killing:/&9Resistance Totem//&7When on Body:/ &9+6 Armor}}Totemic | ||
| | | | ||
|After killing an entity | |After killing an entity | ||
| Call a totem that gives players within | | Call a totem that gives players within 18 blocks one of the following effects: | ||
{{Stack|effect:Regeneration}}Regeneration, {{Stack|effect:Resistance}}Resistance, {{Stack|effect:Speed}}Speed, {{Stack|effect:Strength}}Strength | {{Stack|effect:Regeneration}}Regeneration, {{Stack|effect:Resistance}}Resistance, {{Stack|effect:Speed}}Speed, {{Stack|effect:Strength}}Strength | ||
Line 144: | Line 171: | ||
or if the totem already has that effect will apply a level II version of the | or if the totem already has that effect will apply a level II version of the | ||
effect for | effect for 9 seconds. | ||
Totems vanish | Totems vanish when all players leave its range | ||
| data-sort-value=" | | data-sort-value="2" | rare | ||
|'''Mountainous''' | |||
'''Toxic''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name= | | rowspan="2" |{{Stack|Iron Chestplate|name=Draining Iron Chestplate|lore=/&7When Killing:/&9+1 Max Health (Max 10)//&7When Under Attack:/&c-1 Max Health//&7When on Body:/ &9+6 Armor}}Draining | ||
| | | rowspan="2" | | ||
|After killing an entity | |After killing an entity | ||
| | | +1 Max Health (Capped at +6/8/10) | ||
| rowspan="2" data-sort-value="1" | common | |||
| data-sort-value="1" | common | | rowspan="2" |'''Burned''' | ||
'''Flowering''' | |||
'''Growth''' | |||
|- | |- | ||
| | |On taking damage | ||
| | | -1 Max Health | ||
|- | |- | ||
|{{Stack|Iron Chestplate|name=& | |{{Stack|Iron Chestplate|name=&eSoothing Iron Chestplate|lore=/&7When Low on Health:/&9Heal Pulse III//&7When on Body:/ &9+6 Armor}}Soothing | ||
| | | | ||
|Health at/below 50% of max | |||
|{{Stack|effect:Instant Health}}Instant Health I/II/III within 2.75/4.5/6.25 blocks respectively | |||
Players receive one level lower instead | |||
| data-sort-value=" | |||
Players within 6.5 blocks gain {{Stack|effect:Regeneration}}Regeneration V (0:02) | |||
Once triggered needs to be recharged by killing 15-30 mobs | |||
| data-sort-value="2" | rare | |||
|'''Flowering''' | |||
'''Dark''' | |||
'''Nether''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name= | |{{Stack|Iron Chestplate|name=Berserkers Iron Chestplate|lore=/&7When Low on Health:/&9+2 Attack Damage/&9+25% Attack Speed/&9+20% Movement Speed/&9+1 Knockback Resistance//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Berserkers | ||
| | | | ||
| | |Health at/below 50% of max | ||
| + | | +0.5-2 Attack Damage | ||
+10-25% Attack Speed | +10-25% Attack Speed | ||
+5-20% Movement Speed | |||
+1 Knockback Resistance | |||
| data-sort-value="1" | common | | data-sort-value="1" | common | ||
|'''Burned''' | |||
'''Flowering''' | |||
'''Growth''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name= | | rowspan="2" | {{Stack|Iron Chestplate|name=Fluxed Iron Chestplate|lore=/&7When High on Health:/&c-3 Armor/&9+2 Attack Damage//&7When Low on Health:/&9+3 Armor/&c-2 Attack Damage//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Fluxed | ||
| -1-3 Armor | | rowspan="2" |Positive and negative | ||
| | |||
values are the same | |||
|Health at/below 50% of max | |||
| -0.5-2 Attack Damage, +1-3 Armor | |||
| rowspan="2" data-sort-value="1" | common | |||
| rowspan="2" |'''Flowering''' | |||
'''Nether''' | |||
|- | |||
|Health above 50% of max | |||
|<nowiki>+0.5-2 Attack Damage, -1-3 Armor</nowiki> | |||
|- | |- | ||
| {{Stack|Iron Chestplate|name=&eVigorous Iron Chestplate|lore=/&7When High on Health:/&9Wither Immunity/&9Weakness Immunity//&7When on Body:/ &9+6 Armor}}Vigorous | |||
| | | | ||
{{Stack|Iron Chestplate|name= | |Health at/below 50% of max | ||
|{{Stack|effect:Mining Fatigue}}Mining Fatigue /{{Stack|effect:Poison}}Poison /{{Stack|effect:Weakness}}Weakness immunity, and | |||
{{Stack|effect:Hunger}}Hunger /{{Stack|effect:Blindness}}Blindness /{{Stack|effect:Nausea}}Nausea /{{Stack|effect:Wither}}Wither immunity | |||
| data-sort-value="2" | rare | |||
|'''Snowy''' | |||
'''Toxic''' | |||
|- | |||
|{{Stack|Iron Chestplate|name=Sustaining Iron Chestplate|lore=/&7When Low on Health:/&9Quick Regeneration//&7When on Body:/ &9+6 Armor}}Sustaining | |||
| | | | ||
| | |Health at/below 50% of max | ||
|Regeneration Timer charges 3x faster (stacks with more pieces) | |||
| | Regeneration happens every 0.4 seconds | ||
| data-sort-value="1" | common | |||
|'''Snowy''' | |||
'''Growth''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name= | |{{Stack|Iron Chestplate|name=Fractal Iron Chestplate|lore=/&7When High on Health:/&cTake Damage/&cRegeneration Immunity//&7When Equipped:/&9Resistance III//&7When on Body:/ &9+6 Armor}}Fractal | ||
| | |{{Stack|effect:Resistance}}Resistance III | ||
| | |Health above 50% of max | ||
|{{Stack|effect: | |Health gets set to half of Max Health | ||
{{Stack|effect:Regeneration}} Immunity | |||
| data-sort-value="1" | common | |||
|'''Flowering''' | |||
'''Deep / Reef''' | |||
'''Growth''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name= | |{{Stack|Iron Chestplate|name=Archery Iron Chestplate|lore=/&7When Not Under Attack:/&9Arrow Storm III//&7When on Body:/ &c-10% Attack Speed/ &9+6 Armor}}Archery | ||
| | | -10-25% Attack Speed | ||
| | |Equipped | ||
| | |Shooting an arrow will instead spawn arrows equal to the 2 * the combined level | ||
| data-sort-value=" | of all Archery armour pieces. Multishot arrows will spawn half that each. | ||
Extra arrows copy the main arrows stats, with a slightly randomized trajectory | |||
and cannot be picked up. | |||
| data-sort-value="1" | common | |||
|'''Snowy''' | |||
'''Mountainous''' | |||
'''Burned''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name=& | |{{Stack|Iron Chestplate|name=&eCanine Iron Chestplate|lore=/&7When Equipped:/&9+1 Good Boi//&7When on Body:/ &c-10% Attack Speed/ &9+6 Armor}}Canine | ||
| | | -10-25% Attack Speed | ||
| | |Equipped | ||
| | |Spawn an invulnerable wolf that deals 4 damage to aid the wearer. | ||
the | Commanding the wolf to sit will cause it to lose aggro | ||
| data-sort-value=" | |||
Feeding the wolf will grant it strength for 60 seconds | |||
Additional Canine pieces will spawn more wolves | |||
if the wolf is named it will drop its nametag on despawning | |||
| data-sort-value="2" | rare | |||
|'''Snowy''' | |||
'''Growth''' | |||
|- | |- | ||
| | | | ||
| | {{Stack|Iron Chestplate|name=Radiant Iron Chestplate|lore=/&7When Equipped:/&9Beacon//&7When on Body:/ &9+6 Armor}}Radiant | ||
| | |||
| | | | ||
| | |Equipped | ||
|{{Stack|effect: | |||
|A constant floating light will follow the wearer. | |||
Crouching will cause the light to {{Stack|effect:Glowing}}Glow and pulse with flashes of light. | |||
| data-sort-value="1" | common | | data-sort-value="1" | common | ||
|'''Mountainous''' | |||
'''Burned''' | |||
'''Dark''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name= | |{{Stack|Iron Chestplate|name=Equestrian Iron Chestplate|lore=/&7When Equipped:/&9Speed III (Mount)/&9Resistance (Mount)//&7When on Body:/ &9+6 Armor}}Equestrian | ||
| | | | ||
| | |Equipped | ||
| | |Mounts have {{Stack|effect:Speed}}Speed I/II/III and one of: | ||
* {{Stack|effect:Resistance}}Resistance II | |||
* {{Stack|effect:Jump Boost}} Jump Boost II | |||
* {{Stack|effect:Fire Resistance}} Fire Resistance | |||
* {{Stack|effect:Regeneration}} Regeneration | |||
Level of {{Stack|effect:Speed}}Speed stacks like enchantments, so two pieces with level III | |||
will result in level IV | |||
| data-sort-value="1" | common | | data-sort-value="1" | common | ||
|'''Flowering''' | |||
'''Growth''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name=Dashing Iron Chestplate|lore=/&7When Equipped:/&9Dart//&7When on Body:/ &9+6 Armor/ &c-5% Speed}}Dashing | |||
|{{Stack|Iron Chestplate|name=Dashing Iron Chestplate|lore=/&7When | |||
| -5-20% Movement Speed | | -5-20% Movement Speed | ||
|Equipped | |Equipped | ||
|{{Stack|effect:Speed}}Speed & {{Stack|effect:Hunger}}Hunger ramping from level I to V every | |{{Stack|effect:Speed}}Speed & {{Stack|effect:Hunger}}Hunger ramping from level I to V every 4 seconds as | ||
long as the wearer keeps sprinting. Swimming keeps the current speed | |||
and hunger but doesn't ramp. | and hunger but doesn't ramp. | ||
Line 259: | Line 350: | ||
Every additional Dashing piece reduces the time between levels by 50% | Every additional Dashing piece reduces the time between levels by 50% | ||
| data-sort-value="1" | common | | data-sort-value="1" | common | ||
|'''Burned''' | |||
'''Toxic''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name= | |{{Stack|Iron Chestplate|name=Hearty Iron Chestplate|lore=/&7When Equipped:/&9Convert Armor//&7When on Body:/ &9+6 Armor/ &c-6 Armor/ &9+6 Max Health}}Hearty | ||
| | |Armor set to 0 | ||
|Equipped | |Equipped | ||
| | | + Max Health equal to the armor of this piece | ||
| data-sort-value="1" | common | | data-sort-value="1" | common | ||
|'''Snowy''' | |||
'''Toxic''' | |||
'''Deep / Reef''' | |||
|- | |- | ||
| | |{{Stack|Iron Chestplate|name=Lightweight Iron Chestplate|lore=/&7When Equipped:/&9+1.5% Attack Speed per missing Armor/&9+1.5% Speed per missing Armor//&7When on Body:/ &9+6 Armor/ &c-1 Armor}}Lightweight | ||
{{Stack|Iron Chestplate|name= | | -1-3 Armor | ||
| | |||
|Equipped | |Equipped | ||
| + 1.5 / 1.75 / 2 / 2.25% Movement Speed & Attack Speed for every point of armor below 20 | |||
|common | |||
|'''Flowering''' | |||
'''Growth''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name=& | |{{Stack|Iron Chestplate|name=&e Psychic Iron Chestplate|lore=/&7When Equipped:/&9Floating Sword//&7When on Body:/ &c-10% Attack Speed/ &9+6 Armor}}Psychic | ||
| - | | -10-25% Attack Speed | ||
|Equipped | |Equipped | ||
| | |A sword will circle around you at 3.5 blocks distance, crouching will cause the | ||
sword to close in and spin faster. | |||
The material and damage of the sword is dependent on the armour material: | |||
*Leather = Wooden Sword - 2 damage | |||
*Chainmail = Stone Sword - 3 damage | |||
*Iron / Gold = Iron / Gold Sword - 4 damage | |||
*Diamond / Netherite = Diamond / Netherite Sword - 5 damage | |||
Dealing damage with a sword will reduce the armors durability by 1 (affected by unbreaking) | |||
| data-sort-value="2" | rare | |||
|'''Burned''' | |||
'''Deep / Reef''' | |||
'''Nether''' | |||
| data-sort-value="1" | | |- | ||
|{{Stack|Iron Chestplate|name=&dWild Magic Iron Chestplate|lore=/&7When Under Attack:/&9It must do Something//&7When on Body:/ &9+6 Armor}}Wild Magic | |||
| | |||
|On taking damage | |||
|Apply a random potion effect with a random duration to self. | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+Wild Magic Table (Roll d100) | |||
!Roll | |||
!Effect | |||
!Possible Levels | |||
!Possible Duration | |||
|- | |||
|1 | |||
|{{Stack|effect:Instant Damage}} Instant Damage | |||
|1 - 3 | |||
| - | |||
|- | |||
|2 | |||
|{{Stack|effect:Blindness}} Blindness | |||
|1 | |||
|6 - 25s | |||
|- | |||
|3 | |||
|{{Stack|effect:Poison}} Poison | |||
|1 - 3 | |||
|6 - 25s | |||
|- | |||
|4 | |||
|{{Stack|effect:Wither}} Wither | |||
|1 - 3 | |||
|6 - 20s | |||
|- | |||
|5-6 | |||
|{{Stack|effect:Darkness}} Darkness | |||
|1 | |||
|15 - 45s | |||
|- | |||
|7-8 | |||
|{{Stack|effect:Weakness}} Weakness | |||
|1 - 5 | |||
|15 - 45s | |||
|- | |||
|9-10 | |||
|{{Stack|effect:Slow Falling}} Slow Falling | |||
|1 | |||
|15 - 60s | |||
|- | |||
|11-12 | |||
|{{Stack|effect:Levitation}} Levitation | |||
|1 - 10 | |||
|1 - 5s | |||
|- | |||
|17-22 | |||
|{{Stack|effect:Slowness}} Slowness | |||
|1 - 5 | |||
|15 - 60s | |||
|- | |||
|23-27 | |||
|{{Stack|effect:Nausea}} Nausea | |||
|1 | |||
|15 - 45s | |||
|- | |||
|28-32 | |||
|{{Stack|effect:Mining Fatigue}} Mining Fatigue | |||
|1 - 5 | |||
|15 - 45s | |||
|- | |||
|33-37 | |||
|{{Stack|effect:Hunger}} Hunger | |||
|1 - 10 | |||
|15 - 60s | |||
|- | |||
|38-47 | |||
|{{Stack|effect:Water Breathing}} Water Breathing | |||
|1 | |||
|60 - 180s | |||
|- | |||
|48-57 | |||
|{{Stack|effect:Night Vision}} Night Vision | |||
|1 | |||
|45 - 180s | |||
|- | |||
|58-65 | |||
|{{Stack|effect:Fire Resistance}} Fire Resistance | |||
|1 | |||
|60 - 90s | |||
|- | |||
|66-70 | |||
|{{Stack|effect:Glowing}} Glowing | |||
|1 | |||
|15 - 90s | |||
|- | |||
|71-74 | |||
|{{Stack|effect:Dolphins Grace}} Dolphins Grace | |||
|1 - 10 | |||
|45 - 180s | |||
|- | |||
|75-78 | |||
|{{Stack|effect:Invisibility}} Invisibility | |||
|1 | |||
|15 - 120s | |||
|- | |||
|79-82 | |||
|{{Stack|effect:Jump Boost}} Jump Boost | |||
|1 - 10 | |||
|15 - 90s | |||
|- | |||
|83-86 | |||
|{{Stack|effect:Conduit Power}} Conduit Power | |||
|1 | |||
|15 - 90s | |||
|- | |||
|87-88 | |||
|{{Stack|effect:Speed}} Speed | |||
|1 - 10 | |||
|60 - 180s | |||
|- | |||
|89-90 | |||
|{{Stack|effect:Saturation}} Saturation | |||
|1 - 2 | |||
|5 - 20s | |||
|- | |||
|91-92 | |||
|{{Stack|effect:Resistance}} Resistance | |||
|1 - 5 | |||
|15 - 60s | |||
|- | |||
|93-94 | |||
|{{Stack|effect:Regeneration}} Regeneration | |||
|1 - 5 | |||
|15 - 30s | |||
|- | |||
|95-96 | |||
|{{Stack|effect:Health Boost}} Health Boost | |||
|1 - 5 | |||
|45 - 120s | |||
|- | |||
|97 | |||
|{{Stack|effect:Strength}} Strength | |||
|1 - 2 | |||
|45 - 90s | |||
|- | |||
|98 | |||
|{{Stack|effect:Absorption}} Absorption | |||
|1 - 5 | |||
|45 - 90s | |||
|- | |||
|99 | |||
|{{Stack|effect:Haste}} Haste | |||
|1 - 4 | |||
|45 - 120s | |||
|- | |||
|100 | |||
|{{Stack|effect:Instant Health}} Instant Health | |||
|1 - 5 | |||
| - | |||
|} | |||
| data-sort-value="3" | epic | |||
|'''Mushroom Fields''' | |||
|- | |||
|{{Stack|Iron Chestplate|name=&dVorpal Iron Chestplate|lore=/&7When Under Attack:/&9Warp//&7When on Body:/ &9+6 Armor/ &9+1 Knockback Resistance}}Vorpal | |||
|<nowiki>+1 Knockback Resist</nowiki> | |||
|On taking damage | |||
|Teleport to a random location within 8 blocks. | |||
| data-sort-value="3" | epic | |||
|'''The End''' | |||
|- | |- | ||
|{{Stack|Iron Chestplate|name=& | |{{Stack|Iron Chestplate|name=&dUnlinked Iron Chestplate|lore=&9Rename to Link//&7When Linked:/&8Lifelink//&7When on Body:/ &9+6 Armor}}Unlinked | ||
| | |||
|Linked | |||
|Only works after the armour piece has been renamed. | |||
Link to any other player wearing an Unlinked armour piece that has the same name. | |||
Health of all players in a link will always be the same. | |||
will | Max Health will be set to the average between linked players. | ||
| data-sort-value="3" | | | data-sort-value="3" | epic | ||
|'''Deep Dark''' | |||
| | |||
|} | |} |
edits