Better Fire

Revision as of 08:41, 1 May 2020 by BluePsychoRanger (talk | contribs) (add image and fix page format)

This module enhances the way fire works on arrows and Creepers.

Better Fire

Module TypeStand Alone
Created bySparks
Last Updated byBluefire610 & SpecialBuilder32
Compatible MC Versions1.15

Features

Flame arrows will set fire to the block they land in and Creepers on fire will instantly explode if they 1 heart of health or less.

 
Flame arrow setting fire to a block

Learn More and Download

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History

Version Date Change
1.8 06 May 2014 Released Better Fire
18 Apr 2015 Reduced lag
Fixed a bug with non-flame arrows setting blocks alight
1.11 30 Apr 2017 Updated for 1.11 command format
03 May 2017 Bug fix for flame arrows deleting non-full blocks
1.12 10 Jun 2017 Updated for 1.12 command format
1.13 19 Nov 2018 Updated for 1.13 data packs
Creepers will explode on 0-2 health now
1.15 11 Dec 2019 Updated for 1.15 base module

Previous Versions

MC 1.8 Version

In the MC 1.8 Versions, Creepers did not need to be at low health in order for fire to cause it to instantly explode.

MC 1.11-1.12 Versions

In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode.