Combat Expanded/Armour: Difference between revisions
m
missed Totemic
m (add sustaining armor) |
m (missed Totemic) |
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|After killing an entity | |After killing an entity | ||
| Call a totem that gives players within | | Call a totem that gives players within 18 blocks one of the following effects: | ||
{{Stack|effect:Regeneration}}Regeneration, {{Stack|effect:Resistance}}Resistance, {{Stack|effect:Speed}}Speed, {{Stack|effect:Strength}}Strength | {{Stack|effect:Regeneration}}Regeneration, {{Stack|effect:Resistance}}Resistance, {{Stack|effect:Speed}}Speed, {{Stack|effect:Strength}}Strength | ||
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or if the totem already has that effect will apply a level II version of the | or if the totem already has that effect will apply a level II version of the | ||
effect for | effect for 9 seconds. | ||
Totems vanish when all players leave its range | Totems vanish when all players leave its range |