Combat Expanded/Sandbox: Difference between revisions
continue work on CE Difficulty Update
(continue work on CE Difficulty Update) |
(continue work on CE Difficulty Update) |
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<code>Armor Toughness = score * 3</code> | <code>Armor Toughness = score * 3</code> | ||
==== Mob Modifiers ==== | |||
When the chance for a modifier is <u>underlined</u> it scales up with Mob Difficulty, the displayed chance is for 100 Mob Difficulty, e.g. an 80% chance at 100 Mob Difficulty would be a 40% chance at 50 Mob Difficulty. | When the chance for a modifier is <u>underlined</u> it scales up with Mob Difficulty, the displayed chance is for 100 Mob Difficulty, e.g. an 80% chance at 100 Mob Difficulty would be a 40% chance at 50 Mob Difficulty. | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
Line 676: | Line 676: | ||
* spawn 3 Cave Spiders with -3 Max Health | * spawn 3 Cave Spiders with -3 Max Health | ||
|} | |||
{| class="wikitable" | |||
|+ | |||
!Biome | |||
!Effect on | |||
Piglin | |||
!Effect on | |||
Zombified Piglin | |||
!Effect on | |||
Skeleton | |||
!Effect on | |||
Magma Cube | |||
!Effect on | |||
Enderman | |||
|- | |||
|Nether Wastes | |||
| | |||
| | |||
| | |||
| | |||
|95% chance to replace with Blaze | |||
|- | |||
|Soul Sand Valley | |||
| | |||
| | |||
|{{Stack|effect:Fire Resistance}}Fire Resistance | |||
| | |||
|90% chance to replace with Wither Skeleton | |||
|- | |||
|Crimson Forest | |||
|Max Health Cap from 18 to 28 | |||
|<u>33% chance</u> to spawn with Gold armour (4x) | |||
| | |||
| | |||
| | |||
|- | |||
|Warped Forest | |||
| | |||
| | |||
| +35% Max Health | |||
-6% Movement Speed | |||
+3 Attack Damage | |||
spawn without bow | |||
| | |||
|33% chance to replace with 3 Skeletons | |||
|- | |||
|Basalt Deltas | |||
| | |||
| | |||
| | |||
|Size +1 (up to 3) | |||
+15% Attack Damage | |||
| | |||
|} | |} | ||