Combat Expanded/Sandbox: Difference between revisions
continue work on CE Difficulty Update
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(continue work on CE Difficulty Update) |
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==Features== | ==Features== | ||
Combat Expanded expands on the game's difficulty. Mobs will be given additional stats and gear scaling over time. This gear can be dropped for the player with special modifiers that alter the players stats and abilities. | Combat Expanded expands on the game's difficulty. Mobs will be given additional stats and gear scaling over time. This gear can be dropped for the player with special modifiers that alter the players stats and abilities. | ||
=== Home Bed === | |||
Players can designate a bed as a "Home Bed" by sleeping in it. Only the last bed slept in by any player can be a Home Bed. While a player is online their Home Bed serves as a beacon that lowers difficulty in an area of 128 blocks around it. Only one Home Bed can affect an area at a time. | |||
===Mobs=== | ===Mobs=== | ||
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* Zombie reinforcements will not drop their equipment. | * Zombie reinforcements will not drop their equipment. | ||
* Baby zombies will have -60% Max Health. | * Baby zombies will have -60% Max Health. | ||
* Zombie Leaders are replaced with zombies that have highly increased stats and much better gear than ordinary zombies. In addition Zombie Leaders will be equipped with a shield enchanted with Unbreaking V. All of the equipment has a high chance of being dropped on death. | * Zombie Leaders are replaced with zombies that have highly increased stats and much better gear than ordinary zombies. In addition Zombie Leaders will be equipped with a shield enchanted with Unbreaking V. All of the equipment has a high chance of being dropped on death. | ||
====Phantoms==== | |||
Phantoms will no longer spawn from insomnia. Instead they can be found above high mountains, unless a players Home Bed is nearby. Phantoms will additionally take damage upon contact with water. | |||
=== Item Modifiers === | === Item Modifiers === | ||
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<code>Armor Toughness = score * 3</code> | <code>Armor Toughness = score * 3</code> | ||
When the chance for a modifier is <u>underlined</u> it scales up with Mob Difficulty, the displayed chance is for 100 Mob Difficulty, e.g. an 80% chance at 100 Mob Difficulty would be a 40% chance at 50 Mob Difficulty. | |||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
! colspan=" | ! colspan="4" |General Mob Modifiers | ||
|- | |- | ||
!Mob | !Mob | ||
!Base Stats | !Base Stats | ||
!Stat Page (Base / Cap) | !Stat Page (Base / Cap) | ||
!Additional Effects | |||
|- | |- | ||
|Zombie/Husk/Drowned | |Zombie/Husk/Drowned | ||
Line 117: | Line 125: | ||
|'''Max Health:''' 20 / 15 | |'''Max Health:''' 20 / 15 | ||
'''Attack Damage:''' 35 / 7 | '''Attack Damage:''' 35 / 7 | ||
'''Movement Speed:''' 15 / 6 | '''Movement Speed:''' 15 / 6 | ||
'''Armor:''' 10 / 4 | '''Armor:''' 10 / 4 | ||
'''Armor Toughness:''' 25 / 8 | '''Armor Toughness:''' 25 / 8 | ||
|<u>33% chance</u> to equip a weapon | |||
<u>75% chance</u> to equip armour (4x) | |||
<u>15% chance</u> for +15% Movement Speed | |||
<u>40% chance</u> for +45% Knockback Resistance | |||
|- | |- | ||
|Skeleton/Stray | |Skeleton/Stray | ||
Line 126: | Line 144: | ||
|'''Max Health:''' 30 / 12 | |'''Max Health:''' 30 / 12 | ||
'''Attack Damage:''' 24 / 9 | '''Attack Damage:''' 24 / 9 | ||
'''Movement Speed:''' 12 / 10 | '''Movement Speed:''' 12 / 10 | ||
'''Armor:''' 7 / 3 | '''Armor:''' 7 / 3 | ||
'''Armor Toughness:''' 5 / 2 | '''Armor Toughness:''' 5 / 2 | ||
|<u>75% chance</u> to equip armour (4x) | |||
<u>10% chance</u> for Power Enchantment | |||
<u>7.5% chance</u> for {{Stack|effect:Instant Damage}}Harming arrows | |||
|- | |- | ||
|Spider | |Spider | ||
Line 137: | Line 163: | ||
|'''Max Health:''' 30 / 12 | |'''Max Health:''' 30 / 12 | ||
'''Attack Damage:''' 18 / 10 | '''Attack Damage:''' 18 / 10 | ||
'''Movement Speed:''' 64 / 34 | '''Movement Speed:''' 64 / 34 | ||
'''Armor:''' 4 / 2 | '''Armor:''' 4 / 2 | ||
| | |||
|- | |- | ||
|Cave Spider | |Cave Spider | ||
Line 147: | Line 176: | ||
|'''Max Health:''' 30 / 10 | |'''Max Health:''' 30 / 10 | ||
'''Attack Damage:''' 8 / 4 | '''Attack Damage:''' 8 / 4 | ||
'''Movement Speed:''' 36 / 17 | '''Movement Speed:''' 36 / 17 | ||
| | |||
|- | |- | ||
|Creeper | |Creeper | ||
Line 153: | Line 184: | ||
|'''Max Health:''' 30 / 12 | |'''Max Health:''' 30 / 12 | ||
'''Movement Speed:''' 20 / 8 | '''Movement Speed:''' 20 / 8 | ||
'''Armor:''' 14 / 7 | '''Armor:''' 14 / 7 | ||
| | |||
|- | |- | ||
|Slime / Magma Cube | |Slime / Magma Cube | ||
Line 159: | Line 192: | ||
|'''Max Health:''' 30 / 10 | |'''Max Health:''' 30 / 10 | ||
'''Attack Damage:''' 8 / 3 | '''Attack Damage:''' 8 / 3 | ||
|<u>35% chance</u> to grow 1 size (up to 4) | |||
<u>10% chance</u> to grow 1 size (up to 4) | |||
|- | |- | ||
|Enderman | |Enderman | ||
Line 167: | Line 203: | ||
|'''Max Health:''' 45 / 16<ref name=":0" /> | |'''Max Health:''' 45 / 16<ref name=":0" /> | ||
'''Attack Damage:''' 32 / 12 | '''Attack Damage:''' 32 / 12 | ||
'''Movement Speed:''' 8 / 8 | '''Movement Speed:''' 8 / 8 | ||
'''Armor:''' 26 / 9 | '''Armor:''' 26 / 9 | ||
|in '''The End:''' | |||
* +20% Attack Damage | |||
* +15% Movement Speed | |||
|- | |- | ||
|Phantom | |Phantom | ||
Line 175: | Line 217: | ||
|'''Max Health:''' 33 / 16 | |'''Max Health:''' 33 / 16 | ||
'''Attack Damage:''' 11 / 6 | '''Attack Damage:''' 11 / 6 | ||
'''Armor:''' 8 / 5 | '''Armor:''' 8 / 5 | ||
| | |||
|- | |- | ||
|Wither Skeleton | |Wither Skeleton | ||
Line 186: | Line 230: | ||
|'''Max Health:''' 34 / 14 | |'''Max Health:''' 34 / 14 | ||
'''Attack Damage:''' 26 / 14 | '''Attack Damage:''' 26 / 14 | ||
'''Movement Speed:''' 6 / 6 | '''Movement Speed:''' 6 / 6 | ||
'''Armor:''' 8 / 8 | '''Armor:''' 8 / 8 | ||
'''Armor Toughness:''' 14 / 8 | '''Armor Toughness:''' 14 / 8 | ||
|<u>100% chance</u> to equip Iron or Chainmail armour (4x) | |||
<u>40% chance</u> to equip a bow with {{Stack|effect:Wither}}Wither arrows | |||
|- | |- | ||
|Piglin | |Piglin | ||
Line 197: | Line 247: | ||
|'''Max Health:''' 80 / 24 | |'''Max Health:''' 80 / 24 | ||
'''Movement Speed:''' 18 / 8 | '''Movement Speed:''' 18 / 8 | ||
'''Armor:''' 6 / 4 | '''Armor:''' 6 / 4 | ||
'''Armor Toughness:''' 6 / 2 | '''Armor Toughness:''' 6 / 2 | ||
|<u>33% chance</u> to equip Gold armour (4x) | |||
|- | |- | ||
|Zombified Piglin | |Zombified Piglin | ||
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|'''Max Health:''' 65 / 24 | |'''Max Health:''' 65 / 24 | ||
'''Attack Damage:''' 17 / 7 | '''Attack Damage:''' 17 / 7 | ||
'''Movement Speed:''' 20 / 10 | '''Movement Speed:''' 20 / 10 | ||
| | |||
|- | |- | ||
|Pillager | |Pillager | ||
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|'''Max Health:''' 32 / 10 | |'''Max Health:''' 32 / 10 | ||
'''Movement Speed:''' 15 / 12 | '''Movement Speed:''' 15 / 12 | ||
'''Armor:''' 34 / 6 | '''Armor:''' 34 / 6 | ||
'''Armor Toughness:''' 12 / 5 | '''Armor Toughness:''' 12 / 5 | ||
|If '''Patrol Leader:''' | |||
* Piercing Enchantment | |||
If i'''n Patrol:''' | |||
* '''Movement Speed:''' 34 / 14 | |||
If '''in Raid Wave 4+:''' | |||
* '''Max Health:''' 32 / 18 | |||
* '''Armor:''' 34 / 12 | |||
If '''in Raid Wave 5/6/7/8:''' | |||
* 20/40/60/80/100% chance of Piercing Enchantment | |||
|- | |- | ||
|Vindicator | |Vindicator | ||
Line 224: | Line 297: | ||
|'''Max Health:''' 40 / 24 | |'''Max Health:''' 40 / 24 | ||
'''Attack Damage:''' 20 / 7 | '''Attack Damage:''' 20 / 7 | ||
'''Movement Speed:''' 24 / 15 | '''Movement Speed:''' 24 / 15 | ||
'''Armor:''' 36 / 15 | '''Armor:''' 36 / 15 | ||
'''Armor Toughness:''' 30 / 5 | '''Armor Toughness:''' 30 / 5 | ||
|If '''in Raid Wave 4+:''' | |||
* '''Max Health:''' 60 / 24 | |||
* '''Armor Toughness:''' 30 / 12 | |||
|- | |- | ||
|Hoglin | |Hoglin | ||
Line 233: | Line 312: | ||
|'''Max Health:''' 100 / 36 | |'''Max Health:''' 100 / 36 | ||
'''Attack Damage:''' 22 / 6 | '''Attack Damage:''' 22 / 6 | ||
'''Movement Speed:''' 16 / 7 | '''Movement Speed:''' 16 / 7 | ||
'''Armor:''' 24 / 6 | '''Armor:''' 24 / 6 | ||
| | |||
|- | |- | ||
|Other<ref>Elder Guardian | |Other<ref>Elder Guardian | ||
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|'''Max Health:''' 15 / 6<ref>Witches that spawned in Witch Huts do not gain Max Health</ref> | |'''Max Health:''' 15 / 6<ref>Witches that spawned in Witch Huts do not gain Max Health</ref> | ||
'''Attack Damage:''' 11 / 5 | '''Attack Damage:''' 11 / 5 | ||
'''Movement Speed:''' 15 / 7 | '''Movement Speed:''' 15 / 7 | ||
'''Armor:''' 7 / 4 | '''Armor:''' 7 / 4 | ||
| | |||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
! colspan="5" |Biome Specific Mob Modifiers | ! colspan="5" |Biome Specific Mob Modifiers | ||
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|<nowiki>+25% Reinforcement Chance</nowiki> | |<nowiki>+25% Reinforcement Chance</nowiki> | ||
<u>25% | <u>25% chance</u> to spawn 1 extra Zombie | ||
|Movement Speed Base +2 | |Movement Speed Base +2 | ||
Armour Toughness Base +2 | Armour Toughness Base +2 | ||
|'''Cave Spider'''+15% Movement Speed | |'''Cave Spider:''' | ||
'''Creeper'''Explosion Radius set to 4 | |||
* +15% Movement Speed | |||
'''Creeper:''' | |||
* Explosion Radius set to 4 | |||
'''Spider'''<u>10% | '''Spider:''' | ||
* <u>10% chance</u> of Invisibility | |||
|- | |- | ||
| | | | ||
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|<nowiki>+10% Movement Speed</nowiki> | |<nowiki>+10% Movement Speed</nowiki> | ||
<u>40% chance</u> of Fire Aspect Enchantment | |||
<u>40% chance</u> of Flame enchantment | |||
|'''Husk:''' | |'''Husk:''' | ||
*-65% Max Health | *-65% Max Health | ||
*-25% Attack Damage | *-25% Attack Damage | ||
*<u>200% | *<u>200% chance</u> to spawn extra Husk (4x) | ||
*<u> | *<u>90% chance</u> to spawn extra Husk (3x) | ||
*<u>45% | *<u>45% chance</u> to spawn extra Husk (4x) | ||
| | | | ||
|50% chance of Fire Resistance | |'''Cave Spider / Spider:''' | ||
* <u>50% chance</u> of Fire Resistance | |||
'''Creeper:''' | |||
* Fuse reduced by 25% | |||
'''Phantom:''' | |||
* Fire Resistance | |||
* <u>35% chance</u> to grow 1 size | |||
|- | |- | ||
| | | | ||
Line 333: | Line 436: | ||
Deep Frozen Ocean | Deep Frozen Ocean | ||
|} | |} | ||
| | | +60% Armour Toughness | ||
|'''Drowned''': | |'''Drowned''': | ||
* +20% Attack Damage | |||
| | | | ||
| | | | ||
Line 350: | Line 455: | ||
|} | |} | ||
| | | | ||
| | | Head slot is replaced with a "Zombie Spore" that comes in 3 varieties: | ||
'''Cherry''' in Cherry Groves: | |||
* grants 16 Max Health | |||
* grants 2 Attack Damage | |||
'''Normal''' in other Flowering Biomes (66% chance) | |||
* grants 8 Max Health | |||
* grants -1.5 Attack Damage | |||
'''Flowering''' in other Flowering Biomes (33% chance) | |||
Setting | Each Spore also reduces the mobs Max Health by 25% | ||
Killing a Spore Zombie will drop the Spore which will respawn | |||
a new Spore Zombie after 8 seconds. Every time a Spore | |||
respawns a Zombie the drop chance of its subsequent Spores drops by 10%. | |||
Setting Spore Zombies on fire destroys the Spore. | |||
|85% chance to be replaced with 3 zombies. | |85% chance to be replaced with 3 zombies. | ||
In '''Lush Caves''' only 1 zombie spawns | In '''Lush Caves''' only 1 zombie spawns | ||
|''' | |'''Enderman:''' | ||
replaced with 4 | |||
* 50% chance to be replaced with a Slime | |||
'''Creeper:''' | |||
* Invisible until it gets close to a player | |||
'''Phantom:''' | |||
* <u>35% chance</u> to grow 1 size | |||
* <u>50% chance</u> to grow 1 size | |||
'''Slime:''' | |||
* <u>35% chance</u> to grow 1 size (up to 4) | |||
* <u>35% chance</u> to grow 1 size (up to 4) | |||
|- | |- | ||
| | | | ||
Line 380: | Line 511: | ||
Mangrove Swamp | Mangrove Swamp | ||
|} | |} | ||
|80% chance of | |<u>80% chance</u> of Projectile Protection Enchantment | ||
|Replaced with 3 Skeletons | |Replaced with 3 Skeletons | ||
| -25% Max Health | | -25% Max Health | ||
+24% Movement Speed | |||
Spawns with melee weapons | |||
|'''Cave Spider / Spider:''' | |||
* Spawn a second (Cave) Spider | |||
* <u>60% chance</u> to spawn a third | |||
'''Creeper:''' | |||
* +20% Movement Speed | |||
'''Slime:''' | |||
* Spawn additional small Slimes, 1 per size above 0 | |||
|- | |- | ||
| | | | ||
Line 418: | Line 556: | ||
Eroded Badlands | Eroded Badlands | ||
|} | |} | ||
| | |<nowiki>+10% Attack Damage</nowiki> | ||
+ | +50% Armour Toughness | ||
Mob Difficulty +20% | |||
<u>40% chance</u> for Knockback Enchantment | |||
<u>35% chance</u> for Punch Enchantment | |||
|<u>40% chance</u> to spawn a Phantom | |||
+1 Attack Knockback | |||
Max Health Base +6 | |||
| | |||
|'''Cave Spider / Spider:''' | |||
* <u>40% chance</u> of {{Stack|effect:Speed}}Speed | |||
'''Creeper:''' | |||
* +40% Knockback Resistance | |||
|- | |- | ||
| | | | ||
Line 435: | Line 584: | ||
|Warm Ocean | |Warm Ocean | ||
|} | |} | ||
|50% chance of depth strider enchantment | |<u>50% chance</u> of depth strider enchantment | ||
| | |'''Drowned:''' | ||
'''Drowned:''' | * +100% Movement Speed | ||
* +10% Armour | |||
+100% Movement Speed | * +75% Armour Toughness | ||
* +2 Attack Damage | |||
* <u>45% chance</u> to spawn a Guardian, thrice | |||
* <u>60% chance</u> to spawn a Drowned, twice | |||
* <u>40% chance</u> to spawn with a Trident | |||
| | | | ||
| | | | ||
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Deep Frozen Ocean | Deep Frozen Ocean | ||
|} | |} | ||
| | |<nowiki>-15% Movement Speed</nowiki> | ||
- | +15% Max Health | ||
|Attacks apply {{Stack|effect:Slowness}} Slowness (0:15) | |||
|'''Stray:''' | |||
* {{Stack|effect:Slowness}} Slowness III (0:30) arrows | |||
|'''Cave Spider / Spider:''' | |||
* Attacks apply {{Stack|effect:Slowness}} Slowness (0:15) | |||
'''Creeper:''' | |||
* +30% Max Health | |||
* -10% Movement Speed | |||
'''Phantom:''' | |||
* Attacks apply {{Stack|effect:Slowness}} Slowness (0:15) | |||
'''Slime:''' | |||
* | * Size +1 (up to 3) | ||
|- | |- | ||
| | | | ||
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Bamboo Jungle | Bamboo Jungle | ||
|} | |} | ||
| | | | ||
|Attacks apply: | |Attacks apply {{Stack|effect:Weakness}}Weakness and {{Stack|effect:Hunger}}Hunger II (0:15) | ||
|{{Stack|effect:Hunger}}Hunger II, {{Stack|effect:Poison}} Poison and | |||
{{Stack|effect:Weakness}}Weakness (0:05) arrows | |||
|'''Cave Spider:''' | |||
* attacks apply {{Stack|effect:Hunger}} Hunger II and {{Stack|effect:Weakness}} Weakness in addition to poison | |||
'''Creeper:''' | |||
* Leaves a cloud of {{Stack|effect:Weakness}} Weakness II, {{Stack|effect:Blindness}} Blindness, {{Stack|effect:Nausea}} Nausea and {{Stack|effect:Hunger}}Hunger II | |||
'''Slime:''' | |||
* {{Stack|effect:Poison}} Poison nearby entities on landing, effect scales with size | |||
'''Spider:''' | |||
''' | |||
* spawn 3 Cave Spiders with -3 Max Health | |||
|} | |} | ||