Apple Trees: Difference between revisions

Updated content for switch from orbis to worldgen
m (SpecialBuilder32 moved page Fruiting Trees/Apple Trees to Apple Trees over redirect: No longer a fruiting-trees expansion (that version was unreleased))
(Updated content for switch from orbis to worldgen)
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|name=Apple Trees
|name=Apple Trees
|creator=Bloo___, BluePsychoRanger, SpecialBuilder
|creator=Bloo___, BluePsychoRanger, SpecialBuilder
|type=Expansion
|type=Stand Alone
|complementary=[[Orbis]], [[Podzol Rooting Soil]]
|complementary=[[Podzol Rooting Soil]]
|versions=1.16+}}
|versions=1.16+}}


This modules adds proper apple trees to world generation! This module is packaged with the [[Fruiting Trees]] module.
This modules adds proper apple trees that generate in forests, or can be grown from saplings.  


==Features==
==Features==
Apple trees will spawn naturally in the world once the module is installed along with [[Orbis]]. Apple trees will have between 0 and 5 apple bearing leaves. Oak leaves and dark oak leaves will no longer drop apples.  
Apple trees will spawn naturally in the world in Forest, Dark Forest, and Flower Forest biomes. Each tree has a handful of apple bearing leaves, usually around three, whose apples can be picked when ripe. Regular oak leaves and dark oak leaves will no longer drop apples.


=== Apple Growth Stages ===
=== Apple Growth ===
Apples on an apple tree will grow one stage every MC day. This means each apple bearing leaf produces an apple every 3 MC days (1 IRL hour).
Apples grow from a tree's apple-bearing-leaves in three growth stages: unripe, ripe, and fallen. Apples grow one stage each Minecraft day (real-time 20 minutes), meaning that an apple is produced every real-time hour.  


There are 3 growth stages: unripe, ripe, and fallen. In the "unripe" stage, the apples on the tree are small and cannot be picked. In the "ripe" stage, the apple is large and can be picked by right clicking on the apple with an empty hand. In the "fallen" stage, the apple will drop as an item and the leaf will no longer have an apple until it reaches the "unripe" stage again.
In the "unripe" stage, apples on the tree are small and cannot be picked yet. In the "ripe" stage, the apple is large and can be picked by right clicking. In the "fallen" stage, the apple will drop as an item and the leaf will have no visible apple until the "unripe" stage is reached again. The fallen apple items can be picked up by hoppers or any other means.  
 
When an apple bearing leaf is broken during the "ripe" stage, the apple will fall.


=== Apple Tree Saplings ===
=== Apple Tree Saplings ===
Apple bearing leaves have a 75% chance of dropping an apple tree sapling upon breaking it. Apple tree saplings can be placed and grown just like normal trees, given proper clearance. New apple trees will always spawn with ripe apples, ready to be picked.
Apple bearing leaves have a 75% chance of dropping an apple tree sapling upon breaking it. Apple tree saplings can be placed and grown just like normal trees, given proper clearance. New apple trees will always spawn with ripe apples, ready to be picked.
Apple tree saplings can also be bought from Wandering Traders for five emeralds.
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|<strong class="mw-customtoggle-VA mw-customtoggle-RP" style="font-style:italic; color:#55F">Toggle Resource Pack</strong>
|<strong class="mw-customtoggle-VA mw-customtoggle-RP" style="font-style:italic; color:#55F">Toggle Resource Pack</strong>
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=== Golden Apple Trees ===
Very rarely, a Golden Apple Tree can be found naturally generating in the forest biomes. These trees can only spawn during world generation, and have no saplings. Their leaves grow golden apples every 12 days (real time 4 hours). Golden Apple Trees also very slowly grow golden roots, transmuting stone and dirt beneath into golden ore once every few hours. The roots can permanently be killed by mining destroying the very top gold ore block that generates directly below the tree trunk.


=== Compatibility ===
=== Compatibility ===
Apple tree saplings can be rooted with [[Podzol Rooting Soil]]
Apple tree saplings can be rooted with [[Podzol Rooting Soil]]
Golden Apple Trees can only spawn upon world gen([[Orbis]]) and do not have saplings.
They grow Golden Apples and turn stone below to gold ore over time.
i.e. There is only a limited amount of them generated by the [[Orbis|Orbis Module]].
=== Technical Details ===
=== Technical Details ===
An apple tree sapling requires a 5x5 area around (extending at least 5 blocks above) the sapling to be clear in order to grow.
Apple Trees have the same space requirements to grow as vanilla oak trees.


Apple trees generated by Orbis are seed-random, while apple trees grown through saplings are completely random.
Apple Tree's shape and location when naturally occurring is seed random, being the same between two worlds with the same seed. Apple trees grown from a sapling are fully random, yielding a different tree shape and apple distribution each time.
 
The included base ([[../|Fruiting Trees]]) provides a simple interface for seed extraction and structure generation. Fruiting trees provides support for 16 bit seeds and n-layer layered structure generation.
Seed interpretation and structure generation have to be implemented by expansions.


== Learn More and Download ==
== Learn More and Download ==
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|22 Feb 2021
|22 Feb 2021
|Added Wandering Trader Trades for Saplings
|Added Wandering Trader Trades for Saplings
|-
|1.19
|31 Mar 2023
|Move from Orbis generation to Minecraft's worldgen
Added Golden Apple Trees
|}
|}


[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Expansion Packs]]
[[Category:Expansion Packs]]
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