Combat Expanded: Difference between revisions
m
move formulas to Technical Details
m (Thanathor moved page Combat expanded to Combat Expanded: capitalize the E) |
m (move formulas to Technical Details) |
||
Line 12: | Line 12: | ||
=== Mobs === | === Mobs === | ||
==== General Changes ==== | ==== General Changes ==== | ||
Line 32: | Line 21: | ||
* '''Armor''': each point corresponds with +1 armor, capped at +7 | * '''Armor''': each point corresponds with +1 armor, capped at +7 | ||
* '''Armor Toughness''': each point corresponds with +5 toughness, capped at +35 | * '''Armor Toughness''': each point corresponds with +5 toughness, capped at +35 | ||
Mobs will use the Difficulty Score of the nearest player upon spawning, normally capped at 10. | |||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+General Mob Modifiers | |||
!Mob | !Mob | ||
!Effects | !Effects | ||
Line 180: | Line 170: | ||
==== Biome Specific Changes ==== | ==== Biome Specific Changes ==== | ||
Any mobs spawned above light level 0 or in Lush Caves will have effects applied to them based on the biome they spawned in, mobs spawned at light level 0 will be considered to have been spawned in the "Cave" biome | Any mobs spawned above light level 0 or in Lush Caves will have effects applied to them based on the biome they spawned in, mobs spawned at light level 0 will be considered to have been spawned in the "Cave" biome | ||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+Biome Specific Mob Modifiers | |||
!Biomes | !Biomes | ||
!Effects on | !Effects on | ||
Line 415: | Line 406: | ||
==== Weapons ==== | ==== Weapons ==== | ||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+Possible Weapon Modifiers | |||
!Weapon | !Weapon | ||
!Passive Effects | !Passive Effects | ||
Line 524: | Line 516: | ||
==== Armor ==== | ==== Armor ==== | ||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+Possible Armor Modifiers | |||
!Armour | !Armour | ||
!Passive Effects | !Passive Effects | ||
Line 804: | Line 797: | ||
|Die from self-damage from the Custodians armor | |Die from self-damage from the Custodians armor | ||
|} | |} | ||
== Technical Details == | |||
==== Difficulty Calculation ==== | |||
Each player has their own Difficulty Score, based on the minecraft days they have spent in the world in total (D<small>t</small>) and the minecraft days they have spent since their last death (D<small>a</small>). Both of these values are capped at 10. | |||
The formula for the Difficulty Score depends on the world difficulty. | |||
Easyː <code>ROUND((D<small>t</small>*D<small>s</small>-4)/14)</code>, Difficulty Score is capped at 7 | |||
Normalː <code>ROUND((D<small>t</small>*D<small>s</small>-2)/13)</code>, Difficulty Score is capped at 8 | |||
Hardː <code>ROUND((D<small>t</small>*D<small>s</small>)/10)</code>, Difficulty Score is capped at 10 | |||
== Learn More and Download == | == Learn More and Download == |